



c66886b Version 18.2 - def-
32e638c Update Swedish translations for 18.2 - furo321
46d81c3 Update Estonian translations (by Cammo) - def-
c3b71ca Update traditional_chinese.txt - By622
1169eb1 Update simplified_chinese.txt - By622
47664bb update czech translations for 18.2 - dobrykafe
283ee84 update slovak translations for 18.2 - dobrykafe
a6056bc Update Turkish translations for 18.2 (by Gokturk) - GokturkTalha
cc4edf0 Update Turkish translations for 18.2 (by Gokturk) - GokturkTalha
c6fddd5 Add Azerbaijanese translation (by Gokturk) - GokturkTalha
a10106d Add new file to CMakeLists.txt - def-
6b6d4ed Add Azerbaijanese translation - GokturkTalha
dfac906 fix style - def-
38cc87b Update spanish.txt - n0Ketchp
96a6d5e Update Turkish translations - GokturkTalha
e8d3355 Update Turkish translations - GokturkTalha
3ec640b finish.txt - GokturkTalha
70fd5cf Add Azerbaijanese translation - GokturkTalha
fbc45eb Add Azerbaijanese translation - GokturkTalha
4ec86b6 Add Azerbaijanese translation - GokturkTalha
5fe4e0f final - GokturkTalha
f4ca622 Update Finnish language file - invalid-email-address
36abbfe Update Finnish language file - invalid-email-address
5571b4c Correct Finnish translations - invalid-email-address
69f4b1f Correct Finnish translations - invalid-email-address
f24d208 Update data/languages/finnish.txt - def-
d858aa4 Update brazilian_portuguese.txt - rffontenelle




















































1




a^2 + b^2 = c^2 ? XD

a^2 + b^2 = c^2 ? XD 





a and b are the same size with a 90° angle, c could approx be the actual distance :D



a and b are the same size with a 90° angle, c could approx be the actual distance :D 













(edited)












OffsetAllocator to Rust - pcwalton/offset-allocator





int m_Team0ModeModeOffset for example looks ugly as hell, while int m_Team0ModeOffset might be confusing (edited)
int m_ModeOffset 


int m_ModeOffset



int m_Team0ModeModeOffset for example looks ugly as hell, while int m_Team0ModeOffset might be confusing (edited)
PRACTICE_MODE makes sense
TEAM0_MODE makes less sense
TEAM0MODE_MODE looks ugly






void CTeamsCore::Team(int ClientId, int Team)
{
dbg_assert(Team >= TEAM0_MODE && Team <= TEAM_SUPER, "invalid team");
m_aTeam[ClientId] = Team;
}
vs
void CTeamsCore::Team(int ClientId, int Team)
{
dbg_assert(Team >= TEAM_FLOCK && Team <= TEAM_SUPER, "invalid team");
m_aTeam[ClientId] = Team;
}











#[diagnostic::on_unimplemented(
message = "the size for values of type `{Self}` cannot be known at compilation time",
label = "doesn't have a size known at compile-time"
)]
pub trait Sized {}

impl Read for &Stdin




















virtual_fs crate.FileSystem implementation that is scoped to a specific directory on the host.











.. would be sufficient












































.. should be fully sufficient

.. should be fully sufficient 










static Foo *ms_pInstance; xd











Barrier::new() in const contexts. impl Read for &Stdin was surprising, if asked I'd have said it already existed 

