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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-04-28 00:00:00Z and 2024-04-29 00:00:00Z
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where fred
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ws-client BOT 2024-04-28 05:50:54Z
<ChillerDragon> probably at work xd
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ws-client
<ChillerDragon> morning fred
just woke up
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chillerdragon BOT 2024-04-28 07:29:53Z
wtf fred
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chillerdragon
wtf fred
why
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ws-client BOT 2024-04-28 07:57:11Z
<ChillerDragon> @TsFreddie so late watafak
07:57
<ChillerDragon> Thanks for reporting the bugs @Krimp I fixed both in the new release https://chillerdragon.github.io/ddnet7-client/
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ws-client
<ChillerDragon> @TsFreddie so late watafak
i slept the whole day yesterday, and I haven't eaten anything today
08:01
yep I am late for work tho
08:01
but nobody called me so it is fine i guess
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ws-client BOT 2024-04-28 09:24:42Z
<ChillerDragon> night life fred
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Thank you! There is 1 more little bug that I completely forgot about to mention because I got used to it pretty quick, the server info tab in the browser shows "SPEC" for all players and "0" score for all spectators on vanilla 0.7 servers.
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b52daf8 Add 15€ donation by Bananenbr_t - def-
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ddnet bot seems broken af?
10:11
$points
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$points Cubey
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we been getting points
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Why is there something called LogEvent when we literally have TeeHistorian logging everything already
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ws-client BOT 2024-04-28 11:29:51Z
<ChillerDragon> ah nice thanks pisstine
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fokkonaut
Why is there something called LogEvent when we literally have TeeHistorian logging everything already
TeeHistorian is harder to dump in console in server i think?
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probably
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eitherway LogEvent is just for the console command
11:34
it doesn't save anything afaik
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ws-client BOT 2024-04-28 11:40:49Z
<ChillerDragon> @heinrich5991 do you know why the master says "is_player": false on 0.7 servers but "is_player": true on 0.6 servers?
11:48
<ChillerDragon> ah its flipped
11:48
<ChillerDragon> spectators are "is_player": true
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ws-client BOT 2024-04-28 11:57:24Z
<ChillerDragon> lerato ddnet dev confirmed
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ws-client BOT 2024-04-28 12:40:29Z
<ChillerDragon> ayo @Ryozuki wat does int!("foo") do?
12:41
<ChillerDragon> as pyson soy dev i read this as trying to cast a string into a number xd
12:42
<ChillerDragon> ah its not a rust thing its a self rolled macro i see
12:48
<ChillerDragon> error: Rust has no ternary operator
12:49
<ChillerDragon> average rust L
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make a ternary macro
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See commit messages.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet...
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Fix leak of pending future logger log messages if the future logger is not set, in particular when the logfile config variable is not set or the file could not be opened, by setting a logger that discards all log messages in this case. Closes #8265.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to...
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Always use the server address from the network client to reconnect to the correct server after being disconnected due to wrong password. The password popup is only shown after being disconnected, so the server address of the network client should always the address of the server which the client should reconnect to with the password. Using ui_server_address was causing the wrong address to be used after being redirected to another server and if the config variable is changed while the passw...
15:35
86bf542 Revert screen mode config variables when change not accepted - Robyt3 e4dddb9 Update screen index config variable after moving window - Robyt3 b3bcfd3 Add no-op logger to fix leak of CFutureLogger pending messages - Robyt3 b3bd831 Merge pull request #8279 from Robyt3/Base-FutureLogger-Leak - def- d265057 Merge pull request #8278 from Robyt3/Client-Move-Resize-Fixes - def-
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ws-client
<ChillerDragon> @heinrich5991 do you know why the master says "is_player": false on 0.7 servers but "is_player": true on 0.6 servers?
ur bot
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ws-client
<ChillerDragon> average rust L
iirc you can do “inline“ if statements tho
Exported 53 message(s)