all skins are gone, only the standard ones remain, for 8 thousand points for the first time, the "show only standard skins" setting is turned off, what should I do?
hayo! Could someone give me some tips on how to add extra functionality to the ddnet server? I want to add custom chat commands that should call an API or run some local binary.
I'm currently working on a random map generator and would like to trigger map generations "on the fly" through votes and/or custom commands. Is there any way to accomplish something like this without creating a fork of the ddnet server and keeping it up to date? I believe this is not possible using the default .cfg files as you can only execute stuff inside ddnet (e.g. server commands)?(edited)
if u really hacky:
maybe u can attach a script that checks which files are currently open in your operating system
on vote -> load a cfg file
bcs it's loaded your script fires and does stuff async to ddnet-server
if u really hacky:
maybe u can attach a script that checks which files are currently open in your operating system
on vote -> load a cfg file
bcs it's loaded your script fires and does stuff async to ddnet-server
that is so funny, with some file listener it might not even be that bad. Just add some TODO: might fix later and im good to go
Do you maybe also have an idea on how to do the inverse? Calling some tw server command from outside the game? I would need a way to let the game server switch to the new map after the generation is done.(edited)
16:06
currently have the game server running in a screen session on a linux server. i would love to be able to just run rcon commands in the terminal or smth