


if((m_TileIndex == 185) || (m_TileFIndex == 185))
{
// do somethings
}
Does not work (edited)

if((m_TileIndex == 185) || (m_TileFIndex == 185))
{
// do somethings
}
Does not work (edited)

badblocks to search for blocks of memory which are either unreliable or corrupted 



this doesn't work
Function in the screenshot void CRenderTools::RenderTee

this doesn't work
Function in the screenshot void CRenderTools::RenderTee Render's arguments should be wrong, or your context is messed up and this isn't actually CRenderTools
1

settings_ddnet.cfg so it would be useful to know if this kind of format is used anywhere else



\
;
you can use \ in cfg files? TiL

;
you can use \ in cfg files? TiL 














std::chrono::zoned_time is much more fun to work with



















1












