clang version 19.0.0git (https://github.com/llvm/llvm-project.git 57146daeaaf366050dc913db910fcc2995a3e06d)
For now it is only checking local variables. There are also member/private/protected/parameter/global and so on variables. There are a lot of exceptions to show 0 warnings on the current code base which has a bunch of style violations when it comes to short variables. And also the hungarian like teeworlds variable prefixes p*
a*
etc are violating strict...game/generated/client_data7.h
was as easy to compile as ``game/genera...fs_makedir_rec_for
for recursively creating folders did not handle paths containing backslashes correctly and only created folders after every occurrence of a regular slash. This could cause the recursive folder creation to fail when a parent folder is not created before the child folder. For example when recursively creating folders for the path D:\Games/DDNet\downloadedskins
, the DDNet
folder was not being created because this path segment does not end in a forward slash....