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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-03-24 00:00:00Z and 2024-03-25 00:00:00Z
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Ladron experto 2024-03-24 04:19:45Z
someone can tell me how i can host my server to play with friends?
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Ladron experto
someone can tell me how i can host my server to play with friends?
An easier means to play solely with your friends is to join a /team before the starting line, then /lock the team
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Skeith
An easier means to play solely with your friends is to join a /team before the starting line, then /lock the team
Ladron experto 2024-03-24 04:27:42Z
bro ik but like i want to show them my map
04:28
and i cant play it con public servers xd
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ws-client BOT 2024-03-24 05:13:32Z
<ChillerDragon> @Ladron experto use dis https://trashmap.ddnet.org/
05:15
<ChillerDragon> It is the second time i use the non standard setup to compile ddnet that i get this error on current ddnet master
05:15
DDraceNetwork, a free cooperative platformer game. Contribute to ddnet/ddnet development by creating an account on GitHub.
05:15
<ChillerDragon> line 22 compiles
05:15
<ChillerDragon> line 23 does not
05:16
<ChillerDragon> somewhere src/game/generated/client_data.h is copied out of the build folder into the src folder. And client_data7.h is not. So all systems that depend on that will get compile errors. Does someone know where this move happens?
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Tested with clang version 19.0.0git (https://github.com/llvm/llvm-project.git 57146daeaaf366050dc913db910fcc2995a3e06d) For now it is only checking local variables. There are also member/private/protected/parameter/global and so on variables. There are a lot of exceptions to show 0 warnings on the current code base which has a bunch of style violations when it comes to short variables. And also the hungarian like teeworlds variable prefixes p* a* etc are violating strict...
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In non standard ddnet compile setups line 22 might compile while 23 will fail. https://github.com/ddnet/ddnet/blob/7e8dc57194b542c425dd6a6158fe952702a96298/src/game/client/gameclient.cpp#L22-L23 I encountered that in https://github.com/ddnet/ddnet/pull/8151 and https://github.com/ChillerDragon/ddnet_hotui/ You could argue that every build system can probably be tweaked into making it work. But it would be nice if game/generated/client_data7.h was as easy to compile as ``game/genera...
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Can you fix that? or send it to the person who handles the bot.
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@murpi ^?
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There is this website
11:19
Status.tw
11:19
And why does it even exist
11:19
It seem like it just displays the info from https://master1.ddnet.org/ddnet/15/servers.json
11:21
And why is there a link to that website at http://master.ddnet.org/
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The function fs_makedir_rec_for for recursively creating folders did not handle paths containing backslashes correctly and only created folders after every occurrence of a regular slash. This could cause the recursive folder creation to fail when a parent folder is not created before the child folder. For example when recursively creating folders for the path D:\Games/DDNet\downloadedskins, the DDNet folder was not being created because this path segment does not end in a forward slash....
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deen
@murpi ^?
I'll look into it.
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015390a Fix recursive folder creation with mixed slashes and drive letters - Robyt3 e26ccdd Merge pull request #8153 from Robyt3/Base-Makedir-Rec-Windows-Fix - archimede67
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pilonpl
It seem like it just displays the info from https://master1.ddnet.org/ddnet/15/servers.json
status.tw existed already before the http master
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pilonpl
And why is there a link to that website at http://master.ddnet.org/
That is the TW master, not the DDNet master at master1
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so there is teeworlds master and ddnet master
13:19
and thats like two seperate things?
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ddnet master should really be call something like a "serverlist"
13:32
Catxplosion
13:32
imo
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@Learath2 do u know a tool like cheat engine for linux?
13:55
to do dynamic analysis
14:02
oh well it would be to work with a program under wine
14:02
maybe i can make it work
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!compare !test The hardest part was trying to get the shadow on all of the "main" tiles to match up, and look like the original. The originals shadows do not tile great when zoomed in, I think mine are a bit better, but still not perfect (this mostly an export bug, they line up fine in ...
14:07
5b3154d Fix fix in filename (#53) - ChillerDragon
14:08
d5a7190 Add desert_main (#56) - johannesHHM
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TsFreddie
ddnet master should really be call something like a "serverlist"
It does have a master server behind though, to which DDNet servers connect
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Ryozuki
@Learath2 do u know a tool like cheat engine for linux?
I have PINCE bookmarked incase I ever needed it, but never had to use it so idk if it's any good
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I just noticed I know a couple of my fairly important passwords only by muscle memory
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Ryozuki
@Learath2 do u know a tool like cheat engine for linux?
pince is good
17:13
Reverse engineering tool for linux games. Contribute to korcankaraokcu/PINCE development by creating an account on GitHub.
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i just accidently wiped my entire home partition owo
owo 1
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happens.. i guess justatest
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4 years worth of configs gone ☺
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good thing backups exist!
😳 1
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also some smaller projects that i didnt push to the cloud
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it's time to rewrite it
22:00
and much better than before
22:00
all nighter today trying to reconfigure everything
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Teero
i just accidently wiped my entire home partition owo
How does one accidentally do that?
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alacritty, neovim, vscode, i3, ddnet, firefox, zsh, rofi (edited)
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Teero
alacritty, neovim, vscode, i3, ddnet, firefox, zsh, rofi (edited)
you can remove vscode from the list
22:02
what config did you have for firefox 0_o
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furo
How does one accidentally do that?
had to expand my root partition since it was full. (includes making my home partition smaller and moving it) gparted crashed while doing so xd
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MilkeeyCat
what config did you have for firefox 0_o
prefab smth but it looked pretty nice
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MilkeeyCat
you can remove vscode from the list
xDD
22:02
true
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MilkeeyCat
what config did you have for firefox 0_o
A curated list of Firefox userChrome.css Themes.
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