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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-03-20 00:00:00Z and 2024-03-21 00:00:00Z
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meloƞ
oh no - mah color :(
abuse!
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ws-client BOT 2024-03-20 00:33:27Z
<ChillerDragon> wowo onbgy is here
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chillerbot.exe is here
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ws-client BOT 2024-03-20 00:34:58Z
<ChillerDragon> no proof
00:35
<ChillerDragon> how to get rid of the fakin bars :D
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disable zooz
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ws-client BOT 2024-03-20 00:36:01Z
<ChillerDragon> see "zooz" command in screen
00:36
<ChillerDragon> i am now fully zoozed in
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what screen resolution do you use
00:36
<ChillerDragon> xd
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ws-client BOT 2024-03-20 00:36:52Z
<ChillerDragon> idk normal windowed mode
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disable annoying flashing by rm -rf/*
00:37
wht is this xd
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ws-client BOT 2024-03-20 00:37:32Z
<ChillerDragon> ok i managed to fiddle it away by resizig my window it seems to be all about aspect ratio
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ws-client BOT 2024-03-20 00:37:46Z
<ChillerDragon> but now i can also zooz
00:37
<ChillerDragon> so thats weird
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ws-client BOT 2024-03-20 00:37:57Z
<ChillerDragon> maybe my map has a bug
00:38
<ChillerDragon> i use custom theme
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the map cant know what resoltuion u use
00:38
whoever added this to map had to make best faith guess abt where to place borders
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ws-client BOT 2024-03-20 00:38:33Z
<ChillerDragon> yo onbgy wanna meet in game and shittalk? havent seen u in years
00:39
been super busy lately but dont have much goin on tonigt
00:43
<ChillerDragon> or are you that 6 7 guy? xd
00:44
<ChillerDragon> @noby
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no not in tw yet
00:44
sec
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anyone have some guidance
02:02
the fingerprint reader on my laptop is reported as working on ubuntu 20.04 with the ""beta driver"" https://linux-hardware.org/?id=usb:27c6-55b4
02:03
not working anywhere else tho so idk if this is just a bullshit report or what
02:04
especially considering there is no supported driver for the device even as far as detection goes
02:05
i'm inclined to believe the report is bogus but why/how would someone make a false report like that? fp reader OEM saying they don't support this model in their only Linux driver: https://developers.goodix.com/en/bbs/detail/ceb85bb205e148c8a7d14311363a375a issue on the library responsible: https://gitlab.freedesktop.org/libfprint/libfprint/-/issues/173
02:05
doesn't help that (afaict) these reports are anonymous
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okay i guess it's possible these reports were made using this driver https://github.com/TheWeirdDev/libfprint/tree/55b4-experimental AFAICT it never made it upstream
02:18
yep i installed and built it and now i can use fingerprint
02:18
awesome
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@noby alive
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Headshot
@noby alive
don't alive him
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssan...
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got the pc, gotta tranfer the GPU and ssds
🥳 3
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what are you doing?
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@Teero my new pc
14:13
it has a 7900x3d
14:13
and 6000mhz ram
14:13
pcie5 m2
14:13
and my 3080
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when hammer and hook customization that also visible for others
14:15
?
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Hopefully never
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Ryozuki
@Teero my new pc
nice. what happened to your old one?
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Teero
nice. what happened to your old one?
nothing, i just have money
14:37
EZgolden
14:37
ill put it as a powerfull home server
14:37
it may be interesting to make a distcc for rust
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justatest ryozuki is scary with a lot of money ngl
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@Learath2 are fstab ids kept
14:57
if i switch mobo?
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meloƞ
justatest ryozuki is scary with a lot of money ngl
why xd
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Ryozuki
@Learath2 are fstab ids kept
Fstab ids?
14:57
of the entries
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from fishies to stuff for fishies to a home PC stronger than 95% of the ddnet playerbase to use as a damn server kek
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#LABEL=boot /boot ext4 noauto,noatime 1 2 #UUID=58e72203-57d1-4497-81ad-97655bd56494 / ext4 noatime 0 1 #LABEL=swap none swap sw 0 0 #/dev/cdrom /mnt/cdrom auto noauto,ro 0 0 UUID=8E37-E91C /boot vfat defaults,noatime 0 2 UUID=6739c2cc-4a15-4a30-b223-bafcdff6688f / ext4 defaults,noatime 0 1
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Ah, those have nothing to do with mobo. They are part of the partition table
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and the uefi?
14:58
entries
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Stored on the hdd, in the gpt header
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so if iswitch all the drives
14:58
there
14:58
it should work seamlessly?
14:58
tm
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Ryozuki
entries
Those you'll lose. It's on mobo flash
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but i have grub
14:59
do i lose grub?
14:59
xd
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No grub is on the hdd you dont lose that, but you do lose the uefi boot entry that points to it
14:59
I think some mobos can discover it nowadays
15:00
ok ima do the switch
15:00
wish me luck in this endeavour
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But if it can't you just need to boot into a livecd and use efibootmgr
15:00
Good luck
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i have a gentoo livecd
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That's good enough
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@Learath2 back
15:48
had to fix the uefi thing indeed
15:48
15:48
CPU: AMD Ryzen 9 7900X3D (24) @ 5.66 GHz
15:48
pog
15:48
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Ryozuki
had to fix the uefi thing indeed
Did you need to use efibootmgr or did the mobo have a configuration utility to help with it?
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Learath2
Did you need to use efibootmgr or did the mobo have a configuration utility to help with it?
i ran grub install
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Ah, that should do the trick
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Ryozuki
CPU: AMD Ryzen 9 7900X3D (24) @ 5.66 GHz
hey i have the same one!
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[264/264] Linking CXX executable DDNet-Server real 0m13.649s user 3m35.974s sys 0m27.491s
16:09
with a game open and discord
16:09
i think its debug tho
16:10
aes avx avx2 avx512_bf16 avx512_bitalg avx512_vbmi2 avx512_vnni avx512_vpopcntdq avx512bw avx512cd avx512dq avx512f avx512ifma avx512vbmi avx512vl f16c fma3 mmx mmxext pclmul popcnt rdrand sha sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 vpclmulqdq
16:10
@Learath2 new cpu flags
16:10
owo
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My cpu is so old now
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Ryozuki
[264/264] Linking CXX executable DDNet-Server real 0m13.649s user 3m35.974s sys 0m27.491s
Have you used make or ninja?
16:12
which linker? gold, mold?
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I've heard we can switch ddnet from CMake to https://github.com/casey/just 😄
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CPU: AMD Ryzen 9 7900X3D (24) @ 5.66 GHz
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Avolicious
I've heard we can switch ddnet from CMake to https://github.com/casey/just 😄
xD
16:13
We are using it in the company now
16:13
hehe
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Avolicious
which linker? gold, mold?
lld is a bit more stable than mold, but performance-wise mold is usually better
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deen
lld is a bit more stable than mold, but performance-wise mold is usually better
Have you had problems with mold in the past?
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i think now its p stable
16:16
But problems in the sense of the linker erroring, not miscompilations
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Mold made a way bigger difference than I expected for my own projects Even ones which aren't so huge (edited)
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@Learath2 ah this board i have has wifi/bluetooth
16:32
so its poggers with my ps5 controller
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tw with ps5 controller lets go xD
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Network controller [0280]: MEDIATEK Corp. MT7922 802.11ax PCI Express Wireless Network Adapter [14c3:0616]
16:39
doesnt show on bluetoothctl tho
16:39
hmm
16:41
[ 4.461444] Loading firmware: mediatek/BT_RAM_CODE_MT7922_1_1_hdr.bin [ 4.461698] bluetooth hci0: Direct firmware load for mediatek/BT_RAM_CODE_MT7922_1_1_hdr.bin failed with error -2 [ 4.461903] Bluetooth: hci0: Failed to load firmware file (-2) [ 4.462105] Bluetooth: hci0: Failed to set up firmware (-2) [ 7.602706] Loading firmware: regulatory.db [ 7.603289] Loading firmware: regulatory.db.p7s [ 7.626918] Loading firmware: rtl_nic/rtl8125b-2.fw
16:42
❯ grep -E "MTK|MT7" .config CONFIG_BT_MTK=y CONFIG_BT_HCIBTUSB_MTK=y # CONFIG_MT7601U is not set # CONFIG_MT76x0U is not set # CONFIG_MT76x0E is not set # CONFIG_MT76x2E is not set # CONFIG_MT76x2U is not set # CONFIG_MT7603E is not set # CONFIG_MT7615E is not set # CONFIG_MT7663U is not set # CONFIG_MT7915E is not set # CONFIG_MT7921E is not set # CONFIG_MT7921U is not set # CONFIG_MT7996E is not set # CONFIG_SND_SOC_MTK_BTCVSD is not set
16:42
i see
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cpu at 75 compiling full cores
16:53
16:55
set -e export KCFLAGS=' -march=native -mtune=native' export KCPPFLAGS=' -march=native -mtune=native' sudo make -j24 sudo make install sudo make modules_install sudo emerge @module-rebuild sudo dracut --force --regenerate-all --parallel # sudo grub-install --efi-directory=/boot/efi --disable-shim-lock sudo grub-mkconfig -o /boot/grub/grub.cfg echo "sudo eclean-kernel -n 2 -L std --ask" (edited)
16:56
@Learath2 what u think about my kernel compile script
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You use dracut?
16:57
i had issues before without a initramfs
16:57
so i just use it in case
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Genkernel can generate initramfs too, I think that's the default on gentoo, thats why I was curious
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whos providing ddos protection on ger10?
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paradise
whos providing ddos protection on ger10?
Davide
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and why it's not same in GER2 aswell
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Learath2
Genkernel can generate initramfs too, I think that's the default on gentoo, thats why I was curious
never used genkernel
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paradise
and why it's not same in GER2 aswell
It's on a different hoster
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Learath2
It's on a different hoster
ah okay thanks
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On ger10 we are lucky enough that davide owns the network. So he can use the much larger capacity of the entire network to filter out ddos. It's not a very common thing we can find elsewhere
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hey. can we get more fps on these laser type things?
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@Learath2 i heard with avx512_vpopcntdq there are lot of optimization oportunities
17:06
simd popcount
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Im 'corneum
hey. can we get more fps on these laser type things?
It should be possible to interpolate these on the client, but it would kinda be lying. That is the actual speed they move at 😄
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does someone know how this map go through there?
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Learath2
It should be possible to interpolate these on the client, but it would kinda be lying. That is the actual speed they move at 😄
huh. do they actually move or is it like.. constantly updated to appear as if it does?
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Im 'corneum
huh. do they actually move or is it like.. constantly updated to appear as if it does?
Well that's how all movement is on a game. It's quantized. This looks less fluid because it is updated every couple ticks, not every tick
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oh yuck
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Im 'corneum
hey. can we get more fps on these laser type things?
i hard agree
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The issue is that physicswise, it is indeed moving every couple ticks. So if we interpolate it on the client it would be lying about the position of the laser
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Learath2
Well that's how all movement is on a game. It's quantized. This looks less fluid because it is updated every couple ticks, not every tick
ah ok. so then it shoulkd be possible to move through one of these with some speed at the exact moment it skip behind you?
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Learath2
The issue is that physicswise, it is indeed moving every couple ticks. So if we interpolate it on the client it would be lying about the position of the laser
it already feels very jank imo
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Learath2
The issue is that physicswise, it is indeed moving every couple ticks. So if we interpolate it on the client it would be lying about the position of the laser
ok now i dont get it
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Yes it should be unless I forgor something
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nvm i get it agaibn 💀
17:12
makes sense but a bit sad
17:12
can we get updated ones with server setting?
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cyberFighter
it already feels very jank imo
Maybe we could add a continuous rotate tile or something. But the issue then is that it would create lots of network traffic the way we implement these
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new moving tiles would be awesome
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I guess an extended netobj to make these 0 traffic for ddnet clients might help
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Im 'corneum
ah ok. so then it shoulkd be possible to move through one of these with some speed at the exact moment it skip behind you?
it doesnt work
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Can we get ddnet 2?
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I wish
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Learath2
I wish
just do it owo
18:04
dont forget about accounts (edited)
18:06
(protobuf types) fuck uint8, all my homies use uint32
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how far are the rust ddnets from completion
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2024-03-20 20:14:36 I tunezone: the tuning was missed 2024-03-20 20:14:47 I tunezone: waiting for tuning for zone 0 2024-03-20 20:14:47 I tunezone: waiting for tuning for zone 0 2024-03-20 20:14:47 I tunezone: waiting for tuning for zone 0 2024-03-20 20:14:47 I tunezone: waiting for tuning for zone 0 2024-03-20 20:14:47 I tunezone: waiting for tuning for zone 0 2024-03-20 20:14:47 I tunezone: the tuning was missed can someone reproduce this? i dont know how i triggered it, but it filled my entire log on the map Twin Electric Field, the msg is printed from UpdatePrediction() dbg_msg("tunezone", "waiting for tuning for zone %d", m_aExpectingTuningForZone[g_Config.m_ClDummy]); m_aExpectingTuningSince[g_Config.m_ClDummy]++; i dont quite understand how its actually getting into "expect" state (edited)
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how to check if server is lagging or my internet is just bad, I keep lagging all the time especially on tw other games are fine (edited)
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question: what software is used for the IRC bridge here?
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paradise
how to check if server is lagging or my internet is just bad, I keep lagging all the time especially on tw other games are fine (edited)
write in #bot-cmds $ddos
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chocospiese
write in #bot-cmds $ddos
it's not ddos
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Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
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paradise
how to check if server is lagging or my internet is just bad, I keep lagging all the time especially on tw other games are fine (edited)
TW is especially sensitive to small lags and packet loss
22:45
other games and websites can hide that better
23:00
f169899 serverbrowser: communities->servers instead of communities->icon->servers - def- 2a31ff1 include more options in settings - dobrykafe 325c688 Merge pull request #8132 from def-/pr-servers - def- 21d0d69 Merge pull request #8133 from dobrykafe/pr-more-settings - def-
Exported 189 message(s)