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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2024-03-16 00:00:00Z and 2024-03-17 00:00:00Z
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Teero
Click to see attachment 🖼️
It was pretty good, ofc a little weaker than last weeks but the story telling is always on point
00:26
And evan call never really misses with the music either
brownbear 1
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only 1 more ep :( (edited)
00:27
twintri
00:27
btw rust is fun asf
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Teero
only 1 more ep :( (edited)
I heard season 2 is somehow even better than season 1 btw
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Learath2
I heard season 2 is somehow even better than season 1 btw
hyped
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I really really really hope madhouse keeps making it. Watching frieren has made me notice how much I’ve missed proper animation
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the animation quality is amazing
00:28
compared to other anime of our time
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If they give it to some animation factory like mappa it’ll definitely be ruined
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Ghibli frieren lets go xd
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Teero
compared to other anime of our time
Honestly, I fail to come up with many anime that come close to this quality. Wit studio is on a similar level with the first 3 seasons of attack on titan, and madhouse themselves with one punch man season 1
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solo leveling is pretty good right now
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Haven’t watched it yet, maybe after apothecary diaries
00:31
Ah, A-1 is making solo levelling. They also make good animation
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havent watched the latest 2 eps of apothecary diaries yet. pls no spoiler!
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Teero
havent watched the latest 2 eps of apothecary diaries yet. pls no spoiler!
I only watched the very first episode yet
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Learath2
I only watched the very first episode yet
ah wat xDDDD
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Been busy being unemployed
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i have a hard time imagining you being unemployed
00:36
the past 2 days ive been learning rust a little. seems very cool till now. at first glance all the crates seem kind of bloat but most of them are very simple and intuitive
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Been busy being unemployed
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Teero
i have a hard time imagining you being unemployed
wdym
00:55
he travels all the time
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Robyt3
the other crash was on GER10 which might have weird map loading for protection
ger10 only supports map loading via https, and if you use that, it should be no different from other servers
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Ewan
he travels all the time
Oh didn't know lerato where are you right now? (edited)
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rn i think he's at the center of the earth
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ws-client BOT 2024-03-16 01:42:50Z
<ChillerDragon> yo any ddnet admin up for a confidental conversation?
01:43
<ChillerDragon> Nothing criticial I am just curious about something and i can not ask it in public
think_bot 3
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0949695 Add 12 € donation for CHN by 起潮 - def-
👍🏻 1
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``` 2024-03-01 00:09:49 I mysql: connection established 2024-03-01 00:09:50 I sql: [3] load best time done on read database 0 2024-03-01 00:20:47 I chat: *** 'DogCaramelo' entered and joined the game 2024-03-01 00:20:47 I ddnet: cid=0 version=18003 2024-03-01 00:20:48 I sql: [4] load player data done on read database 0 2024-03-01 00:20:52 I sql: map vote failed: (execute:stmt:0): 2024-03-01 00:20:52 I sql: [5] map vote failed on all databases 2024-03-01 00:20:53 I assert: /home/teewor...
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Teero
Oh didn't know lerato where are you right now? (edited)
I'm in Italy now, will be in Turkey in a week or so, then will be back to Italy sometime. Not doing any extra travel for a bit
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Reported by @MilkeeyCat on Discord:
[happened] when i was joining a map i was playing before
!image 6df1d251
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
11:16

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
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This is probably very niche, but this caused me to lose a run of multiple hours. If you set a /timeout code before you timeout, and you rejoin the server before your timeout protection starts, you will not automatically use your timeout protection, as expected. If you then accidentally type /timeout code twice, then you would first use your protection on your main tee, then secondly on your dummy, at which point your main tee disappears as it takes the position of your dummy. https://git...
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dont use same timeout code for both main and dummy
🐴 2
11:59
easy fix
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chillerdragon: did some messages disappear from ur chat? thonk
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Everyone, don't forget to change your database default user password unless you want to be like me(I didn't change my default postgresql user password and get hacked)
12:24
I even thought that my code's problem until I checked postgresql log
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bamcane
Everyone, don't forget to change your database default user password unless you want to be like me(I didn't change my default postgresql user password and get hacked)
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Ah, so don't forget to change it.
12:27
My mode database was been deleted twice so far
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complain to your distribution or to postgresql that the default configuration is insecure
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No
12:49
that's my problem
12:49
and
12:49
My server was been hacked so i need reinstall Ubuntu LTS
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why? software shouldn't be easily insecure
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Ah
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I don't think postgresql ships a default password.
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No that's true
12:53
it's 'postgres' on ubuntu
12:54
Or maybe null
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a multi-language bindings generator for rust. Contribute to mozilla/uniffi-rs development by creating an account on GitHub.
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bamcane
it's 'postgres' on ubuntu
yea. why does ubuntu do that? that sounds like really bad practice
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I think that's also my problem ++
13:14
I trust all of the IPV4 ips at first
13:15
SO
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why does the installation provide a default password if exposing it to the network allows anyone to use that?
13:21
good software does not do that
13:21
it either comes with no default password, or it does not allow the default password via the network
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ChillerDragon: hi
13:48
I have a question
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ChillerDragon:
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  • after i run the game (download on flathub) game crashes 2-3 seconds after run
troll 3
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We're not allowed to look at ResultAgeSeconds when the state is EHttpState::ERROR. Fixes #8107.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] T...
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eyeemote will keep its setting after death, so I'm not sure what that part is supposed to mean.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested...
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chillerdragon BOT 2024-03-16 17:04:28Z
Yes some history reset when I did an non clean shutdown
Replying to @MilkeeyCat chillerdragon: did some messages disappear from ur chat?
17:04
Ok
Replying to @ws-client nRx: I have a question
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ChillerDragon: why don't u run 0.6/0.7 bridge for ctf5 public?
17:21
are there some problems witht this or u just don't want to do it
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chillerdragon BOT 2024-03-16 17:34:20Z
Pretty much everything I do is public I am not sure what you mean @nRx
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i mean ur vanilla ctf5 server is for 0.7 only iirc
17:42
why not bridge 0.6/0.7 like gctf servers
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ws-client BOT 2024-03-16 17:44:47Z
<ChillerDragon> @nRx a bridge is not vanilla only vanilla is vanilla
17:45
<ChillerDragon> also i have the same server running in 0.6 and 0.7 the players just can't play together
17:48
<ChillerDragon> the servers are currently offline but they are planned to come back in a few days
17:50
<ChillerDragon> @nRx if you want to play on both 0.6 and 0.7 servers you can use this https://chillerdragon.github.io/ddnet7-client/
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ok thx for answers
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d5359b2 Try older Ubuntu version for clang sanitizer - def- 67cbac8 Merge pull request #8108 from def-/pr-clang-sanitizer-ubuntu - heinrich5991
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i have a very annoying bug where if i get 2 clients the entire game freezes and this happens only if i have vulkan on (edited)
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4f4284b Fix typo in serverbrowser HTTP log context - Robyt3 722b5f8 Comment out verbose serverbrowser HTTP log message - Robyt3 8faba8e Merge pull request #8103 from Robyt3/Serverbrowser-Http-Logging - heinrich5991
20:43
11aba0e Replace IGraphics::FreePNG with CImageInfo::Free - Robyt3 790c73b Merge pull request #8098 from Robyt3/Graphics-ImageInfo-Free - heinrich5991
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7043a59 Remove (until you die) part from /eyeemote off - furo321 01daa91 Merge pull request #8113 from furo321/eye-emote - Robyt3
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It seems like it was removed previously in #5575, but was then added back when the map was updated in #5905. This should also be updated in ddnet/ddnet-maps. Fixes warning message when launching server with Tutorial map.
Command 'sv_show_others' cannot be executed from a map.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options...
21:42

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addres...
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From Discord:
I have noticed that my client crashes whenever I press the down arrow while selecting the autorule to apply to my tile layer. I am not sure, but it seems to happen only when my cursor is on the autorule menu. I am using the latest version, 18.0.3 (linux 64), on Ubuntu
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28f052e Remove sv_show_others from Tutorial.map - furo321 b72d89b Merge pull request #8114 from furo321/tutorial-showothers - def-
22:58
03aab98 Fix crash when the serverlist request fails - heinrich5991 f3c246f Merge branch 'master' into pr_ddnet_http_age_crash - def- acfe26e Merge pull request #8112 from heinrich5991/pr_ddnet_http_age_crash - Robyt3
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While creating a checkbox with DoLine_ColorPicker, the click area of the checkbox will only be within in itself. While instead, it should extend all the way to the right just like the other check boxes in settings do. !image
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how is genericore 7 only by marvinproductions btw
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cyberFighter
how is genericore 7 only by marvinproductions btw
What do you mean?
23:48
ok i checked all maps and genericore 1 should have amol & marvin, and 7 should also have amol & marvin, unless i dont have context
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cyberFighter
ok i checked all maps and genericore 1 should have amol & marvin, and 7 should also have amol & marvin, unless i dont have context
Marvin Productions is a old clan which Åmol was a part of, https://www.youtube.com/watch?v=cDRMyQ64Uoo 🤷‍♂️
Exported 109 message(s)