DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2024-02-24 00:00:00Z and 2024-02-25 00:00:00Z
Historical
2024-02-24 00:50:37Z
What's the resolution of #0 Quad image?
00:50
last time i put one it "compressed"
00:52
and how do i use doodads?
00:52
and the winter mountains
QuiX
what exactly its ur plan?
Cammodude
2024-02-24 04:22:40Z
turn ddnet into a top down 2d game
Cammodude
turn ddnet into a top down 2d game
QuiX
2024-02-24 06:47:17Z
does it do the same thing with pistol tp? (prob yeah) hm, well no idea how could you do it without spaming
(edited)
Cammodude
2024-02-24 06:48:00Z
i think pistol tp is even worse since it can only hit walls or tees
QuiX
2024-02-24 06:48:20Z
yeah that too xD
Cammodude
2024-02-24 06:49:07Z
i remembered that fireball had the sort of physics i was looking for but you dont stop moving after you stop firing
^☆CCF☆^
2024-02-24 15:14:58Z
cool so far or nah
15:15
^☆CCF☆^
cool so far or nah
Ryozuki
2024-02-24 17:36:49Z
17:36
this looks like a annoying part
17:37
unless im missing smth
17:37
im old
17:37
u can kinda skip thjis part right?
17:38
more space overall maybe? xd
17:38
design looking nice
^☆CCF☆^
cool so far or nah
zhn
2024-02-24 19:29:00Z
too tight imho
19:29
also don't focus on drag parts only
zhn
too tight imho
^☆CCF☆^
2024-02-24 19:41:33Z
gonna be a hooktrought team required map
Ryozuki
unless im missing smth
^☆CCF☆^
2024-02-24 19:42:45Z
the tele on the right is made for do edges but maybe i nerf that part not pretty sure tho
Exported 22 message(s)