Patiga
I mostly think of novice maps as maps which introduce you to the basics of the game. drag parts in high-star-novice-difficulty have plenty of maps with creative parts. i see potential for many novice maps which focus on non-drag elements. (my point kinda being here that maybe(!) we should try to discourage more high-star novice drag maps, and not novice maps overall)
you just can't map novice with what they are trying to do with the rating system. Just look at open lane for example. it has some ""gore"", some hooks, NO HAMMER, and some really easy tech.
So unless you make a map where the ONLY thing you do is walking, you just can't map novice withouth focusing on non drag.