Does a tee skips 1 tile of kill tiles or freeze tiles at a certain speed, but doesn't skip tp tile that way? (I have this question after skipping map Unbalanced and map To the moon)
19:48
with Unbalanced skip I understood it that way: tee goes so fast so with one tick it gets the tp tile and the cp behind the tp tile(edited)
19:48
but it gets tped after that tick with the memory of the cp behind it
19:48
shouldn't this way it be killed or freezed after one tick?
The only way to skip freeze and tele tiles is with katana, you can skip 2 layers of kill tiles with reverse speedfly. With enough speed you can touch a tile behind teleport
kill tiles are skippable, tele etc use a different code path that is unskippable (with speed), and as said only with ninja
pisisik
Does a tee skips 1 tile of kill tiles or freeze tiles at a certain speed, but doesn't skip tp tile that way? (I have this question after skipping map Unbalanced and map To the moon)
Passing through doors, stoppers, gaps in the ground, and kill tiles are somewhat coordinates-based from what I could tell from testing, certain starting points don't work given the same speed