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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2024-01-15 00:00:00Z and 2024-01-16 00:00:00Z
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chillerdragon BOT 2024-01-15 00:33:49Z
Let’s claim the word pixel it’s already established. And force computer graphics people to come up with a new term.
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Teeworlds' Gaming 101 (Page 1) — Discussions — Teeworlds Forum — Everything Teeworlds!
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chillerdragon
Let’s claim the word pixel it’s already established. And force computer graphics people to come up with a new term.
Pixel is ambiguous
00:34
I'm anti-pixel
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used for tiles tho
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chillerdragon BOT 2024-01-15 00:36:09Z
Not if everyone else stops using pixel
Replying to @Teero Pixel is ambiguous
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Lemme just get my tractor out of my garage
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chillerdragon BOT 2024-01-15 00:38:08Z
Hammer has more than one tu range no?
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tu = tile in his representation
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i thought it was about 1/32 of tile
00:38
its not
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Tee-unit my love
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chillerdragon BOT 2024-01-15 00:38:35Z
watafak
Replying to @Teero Lemme just get my tractor out of my garage
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chiller check dev
00:38
asked u something
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chillerdragon BOT 2024-01-15 00:38:58Z
Yay now we have two ambiguous words
Replying to @gerdoe i thought it was about 1/32 of tile
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chillerdragon
watafak
Blocking the teeworlds highways
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chillerdragon BOT 2024-01-15 00:39:10Z
Xd
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chillerdragon
Yay now we have two ambiguous words
tee unit
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I'm still annoyed that we use floats instead of ints
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gave us a good possibility tho
00:41
we can move whole map by one tile and have another experience
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some tweaks stop working after moving map part
00:42
like it was with (i bet) every map of corneum
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Idk if it would break physics if we use ivec2 for position and velocity
00:43
any change breaks it actually
😂 2
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wait for ddnet2
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gerdoe
any change breaks it actually
Cool
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it breaks current state of physics*
00:44
like you will be able to move but in a very different way
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gerdoe
wait for ddnet2
@BlaiZephyr | meloƞ
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Teero
@BlaiZephyr | meloƞ
BlaiZephyr | meloƞ 2024-01-15 00:45:41Z
that's it.. timer started
💣 2
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How do replays work on DDNet?
11:02
Like, how do I make one?
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replay? demo you mean?
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save_replay
11:35
u can specify a replay length, just type replay in f1 and use tab for autocompletion
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You can enable instant replays via settings > ddnet > replays and letting the game auto save replays, then you can bind a key to save the replay to the set amount of time
11:36
They should be saved in demos > replay and then you can further cut and render them from that menu
11:36
I might be wrong about being in the ddnet tab, not at home to check rn
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Can we download the game here Or just on Steam?
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how it is possible that I can save ingame the last few sec?Like if something funny happens I just muss press one button to get saved. (edited)
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no, that doesn't exist in normal gameplay
16:11
you can check the practice mode (/practice)
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ilaK
how it is possible that I can save ingame the last few sec?Like if something funny happens I just muss press one button to get saved. (edited)
U want to save replay, like a demo of last n seconds?
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ilaK
yes
there's save_replay command (edited)
17:46
also u can provide a number which means amount of seconds u want to save(n last seconds)
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sry I don't know where to put the n. I just don't work much with bindings. I only copy them (edited)
18:19
and when I only use save_replay how many sec are this
18:20
Length is how far back save_replay saves
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ilaK
sry I don't know where to put the n. I just don't work much with bindings. I only copy them (edited)
just write save_replay 60 for example to save last 60 seconds
18:22
i never bound it myself
18:23
i always press f1 and type save_replay when needed xd
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is there gonna be a photoshoot this year?
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thx MilkeeyCat and Draggory
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MilkeeyCat
just write save_replay 60 for example to save last 60 seconds
does it eat fps?
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you can also give name
23:58
save_replay 60 blabla
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Smetanolub
does it eat fps?
it shouldnt as long as it doesnt when you have replays turned on, i think? when saving maybe a tiny lag but not any with only 60 sec (edited)
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