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Between 2024-01-14 00:00:00Z and 2024-01-15 00:00:00Z
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why tee can move only to 0.03 pixels?
15:25
0.00 0.03 0.06 e.t.c
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because tiles are 32px, so it's actually 1/32
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15:36
which is 0.03125
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chillerdragon BOT 2024-01-14 17:22:39Z
@Chairn you mean units? I am always confused when the graphical term pixel is used for physics measurement. A pixel is not the same on every screen whereas the physics should be the same.
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I think in tw px and units are the same? not 100% sure though
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chillerdragon BOT 2024-01-14 17:24:12Z
Yea maybe if you play with default mapres in fullhd normal zoom or something like that
17:24
Is it called pixels in the gamecore code?
17:25
It might not be named at all
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I also always struggle with a term for that distance
17:50
I usually just say "32 units" in the end /shrug
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Is there a command that changes the skin? (like the one who changes the skin color)
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player_skin "value"
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chillerdragon
Yea maybe if you play with default mapres in fullhd normal zoom or something like that
can the teeworlds space unit be named after me? brownbear
23:11
my hook can reach 380 Ts far
23:11
T for Teero obv
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t for tee
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T for Teero
23:12
or does anyone have any idea to name them?
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tee unit?
23:12
TU
23:13
but a Tee has 28 player coll and 30 collision coll (edited)
23:13
idk
23:15
TU is okay ig
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