DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2024-01-02 00:00:00Z and 2024-01-03 00:00:00Z
Devinci
2024-01-02 21:00:18Z
can someone explain speeders to me please
21:00
I have been mapping a bit with them when I realised I had stronger ones on 15 force than 30
21:01
+ when on certain position the angle doesn't matter, you will just go straight up
21:01
+ more stuff, but not as ??? than 15 beeing greater than 30
Devinci
can someone explain speeders to me please
Jupstar ✪
2024-01-02 21:02:18Z
probably floating point stuff
21:02
well and strength ofc matters too
Devinci
2024-01-02 21:02:34Z
how would floating point fuck up this bad
Jupstar ✪
2024-01-02 21:02:59Z
i dunno, what happens if u map them reverse?
21:03
25 on left etc
Devinci
2024-01-02 21:03:16Z
what xD, that should matter?
21:03
idk. but I had issues on a different map thatn that test
Jupstar ✪
2024-01-02 21:03:37Z
i dont understand speedups either, but this could make a diff
21:03
xd
Devinci
2024-01-02 21:04:34Z
ok.. xD.
Jupstar ✪
i dont understand speedups either, but this could make a diff
Devinci
2024-01-02 21:10:22Z
did not
21:10
Anyways, speeders are broken in every possible way
21:11
just by mapping a bit this afternoon I realised just how much broken everything in this game is xd
heinrich5991
2024-01-02 21:17:53Z
Devinci
I have been mapping a bit with them when I realised I had stronger ones on 15 force than 30
Patiga
2024-01-02 22:05:07Z
I think most of this effect will be the difference between hitting the same tile once or twice
Devinci
2024-01-02 22:05:35Z
well, those setups are the same
22:05
oh
22:06
you mean 15 is so "little" you ahve enough time to hit it twice before going through the tile?
Patiga
2024-01-02 22:06:23Z
yea
Devinci
2024-01-02 22:06:25Z
that could explain it, it's kinda dumb tho xd
Patiga
2024-01-02 22:07:37Z
yea in any other game, the tile would be turned off until you leave it or smth
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