






16019 (which I don't recommend doing) and also removing this line in src/game/client/components/players.cpp
if(m_pClient->m_aClients[i].m_FreezeEnd != 0)
aRenderInfo[i].m_TeeRenderFlags |= TEE_EFFECT_FROZEN | TEE_NO_WEAPON;

































1



sv_auto_demo_record 1 not starting recording of auto demo. Closes #7573
2. Don't use the same demo recorder for manual and auto demos.
3. Change path of server auto demos from demos/auto to demos/auto/server. Also match the filenames to be the same as the client auto demos. autorecord_(date) -> (current map)_(date)



TakeDamage()
5













#include "game/client/superbotlogic.h"
void SUPERBOTLOGICCLASS::GO()
{
Aim();
Hook();
Success();
} (edited)

#include "game/client/superbotlogic.h"
void SUPERBOTLOGICCLASS::GO()
{
Aim();
Hook();
Success();
} (edited)













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