



























AppData\Roaming\Teeworlds path ?


AppData\Roaming\Teeworlds path ? 



























3


























delete) 
















tcpdump -w tw.pcap "port 8303" then you run wireshark tw.pcap and you see all chat messages in plain text
































say_self and fifo

logfile myfile.txt command




























dump_remote_console only dumps once its not live

















































downloader folder
































































































struct { int x; int y; int z; } is a zero-cost abstraction





struct { int x; int y; int z; } is a zero-cost abstraction 













2











F5 was possible.
Added for skins, and assets tab.





ddnet:// uri? Not possible.






logfile? They get stored in your DDNet config directory.


logfile, it will have everything that gets printed to the local console. There is no way of only logging the chat output.


%appdata%\Teeworlds
New: %appdata%\DDNet
On Linux:
Old: ~/.teeworlds
New: ~/.local/share/ddnet
On macOS:
Old: ~/Library/Application Support/Teeworlds
New: ~/Library/Application Support/DDNet
The settings_ddnet.cfg file contains all your friends, control, player & game settings.

logfile is a command. So, you do logfile output.log for example.

























npm install teeworlds?



tsc -v)




















ddnet://host:port/password but ddnet://host:port still works. That's it :justatest:



