git push -fu
hihi
Core was generated by
./DDRace64-Server_sql -f servers/8343.cfg'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 malloc_consolidate (av=av@entry=0x7f291d7c5c60 ) at ./malloc/malloc.c:4749
4749 ./malloc/malloc.c: No such file or directory.
[Current thread is 1 (Thread 0x7f2918d9c6c0 (LWP 1714471))]
(gdb) bt
#0 malloc_consolidate (av=av@entry=0x7f291d7c5c60 ) at ./malloc/malloc.c:4749
#1 0x00007f291d68a728 in _int_malloc (av=av@entry=0x7f291d7c5c60 , by.../map
chat command in combination with Teehistorian. Closes #7619. I could not reproduce the issue on Windows though.
This also means resetting game settings should actually be efficient now, because it only involves iterating over all game settings and directly resetting their value.
base/hash_bundled.cpp
, engine/server/name_ban.cpp
, game/editor/map_grid.cpp
, etc. It is not clear what is the preferred scheme. There is also DDRace.cpp.type_id
s in a container, if you mean something like a vector of types, this is a tupleboost::hana
where types and objects are seemingly interchangeabletype_id
doesn't exist in c++std::variant
that makes use of itstd::string
, I did this on my smartphone and I did at completly offline. It wasn't that difficult, thanks to C++20std::string
, I did this on my smartphone and I did at completly offline. It wasn't that difficult, thanks to C++20 new_pointer = old_pointer
, and where is the problem?delete
)delete
) update-desktop-database ~/.local/share/applications
command