SDL_BACKEND=wayland
). Using SDL_BACKEND=x11
fixes it but then I get an error on startup saying it failed to initialise the Vulkan renderer, and the fps drops. A vanilla Teeworlds client works just fine.SDL_BACKEND=wayland
). Using SDL_BACKEND=x11
fixes it but then I get an error on startup saying it failed to initialise the Vulkan renderer, and the fps drops. A vanilla Teeworlds client works just fine. SDL_BACKEND=wayland
). Using SDL_BACKEND=x11
fixes it but then I get an error on startup saying it failed to initialise the Vulkan renderer, and the fps drops. A vanilla Teeworlds client works just fine. win + r = cmd
cd C:\ddnet-master
git submodule update --init --recursive
(edited)ddnet-info.json
and adding the icon file to the communityicons
folder in your config directory. For testing, mark the ddnet-info.json
file as read-only so it's not automatically overridden by the downloaded info. Information about the new json entries can be found in https://github.com/ddnet/ddnet/issues/5654#issuecomment-1742090494.win + r = cmd
cd C:\ddnet-master
git submodule update --init --recursive
(edited)ddnet-info.json
and adding the icon file to the communityicons
folder in your config directory. For testing, mark the ddnet-info.json
file as read-only so it's not automatically overridden by the downloaded info. Information about the new json entries can be found in https://github.com/ddnet/ddnet/issues/5654#issuecomment-1742090494. Quitting. Please wait...
supposed to be fixed on nightly?Quitting. Please wait...
supposed to be fixed on nightly? Join Red
or Join Blue
. (Also in that case /teamplay instead moves you to your team so it allows teamwork).
Most of the ddnet tiles are supported (all maybe but we haven't tested it (no maps with the ddnet tiles yet)).
There can also be flag-goal (goal tiles are new).
Flag behaves like flagboal. You can throw it but you can't shoot it.
When using flag you need to change a custom server setting (sv_num_teams_allowed) to 2.
/team 1 is red team and /team 2 is blue team.
If you're blue you score the blue flag to the blue goal. Like-wise for reds.
/team 0 is neutural and can't score the flag, but can kill players in spikes.Join Red
or Join Blue
. (Also in that case /teamplay instead moves you to your team so it allows teamwork).
Most of the ddnet tiles are supported (all maybe but we haven't tested it (no maps with the ddnet tiles yet)).
There can also be flag-goal (goal tiles are new).
Flag behaves like flagboal. You can throw it but you can't shoot it.
When using flag you need to change a custom server setting (sv_num_teams_allowed) to 2.
/team 1 is red team and /team 2 is blue team.
If you're blue you score the blue flag to the blue goal. Like-wise for reds.
/team 0 is neutural and can't score the flag, but can kill players in spikes. DDNet
config directory. If you also have a Teeworlds
config directory then this is used first, but it doesn't contain your dataPatiga is typing
%appdata%\Teeworlds
New: %appdata%\DDNet
On Linux:
Old: ~/.teeworlds
New: ~/.local/share/ddnet
On macOS:
Old: ~/Library/Application Support/Teeworlds
New: ~/Library/Application Support/DDNet
The settings_ddnet.cfg file contains all your friends, control, player & game settings.Patiga is typing
gomuks
compare generic_unhookable_0.7.png /usr/share/teeworlds/data/mapres/generic_unhookable.png -compose src diff.png;
![diff](https://github.com/ddnet/ddnet-data-svg/assets/20344300/e1a2fd...0x000000014033bd77: dbg_break() at src/base/system.cpp:211
(inlined by) dbg_assert_imp(char const*, int, int, char const*) at src/base/system.cpp:204
0x00000001401e823b: dbg_assert_imp(char const*, int, int, char const*) at src/base/system.cpp:206
0x0000000140015d45: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_data() const at /usr/x86_64-w64-mingw32/include/c++/12.2.0/bits/basic_string.h:234
(inlined by) std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_is_local() const at /usr/x86_64-w64-mingw32/include/c++/12.2.0/bits/basic_string.h:274
(inlined by) std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_dispose() at /usr/x86_64-w64-mingw32/include/c++/12.2.0/bits/basic_string.h:285
(inlined by) std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /usr/x86_64-w64-mingw32/include/c++/12.2.0/bits/basic_string.h:795
(inlined by) CGraphicsBackend_Threaded::ProcessError(SGFXErrorContainer const&) at src/engine/client/backend_sdl.cpp:168
0x0000000140015e42: std::vector<SGFXErrorContainer::SError, std::allocator<SGFXErrorContainer::SError> >::~vector() at /usr/x86_64-w64-mingw32/include/c++/12.2.0/bits/stl_vector.h:730
(inlined by) SGFXErrorContainer::~SGFXErrorContainer() at src/engine/client/backend/backend_base.h:59
(inlined by) CGraphicsBackend_Threaded::RunBuffer(CCommandBuffer*) at src/engine/client/backend_sdl.cpp:138
0x0000000140033292: CGraphics_Threaded::KickCommandBuffer() at src/engine/client/graphics_threaded.cpp:725
0x00000001400292e4: CClient::AutoScreenshot_Cleanup() at src/engine/client/client.cpp:3274
(inlined by) CClient::Run() at src/engine/client/client.cpp:3053
0x000000014033a50f: main at src/engine/client/client.cpp:4580
setx VK_ICD_FILENAMES .\\dzn_icd.x86_64.json
into a powershell (edited)2023-11-12 22:24:04 I Warning: Could not initialize Vulkan: Creating instance failed. Could not initialize the given graphics backend, reverting to the default backend now.
2023-11-12 22:43:12 I sdl: SDL version 2.26.5 (compiled = 2.26.5)
2023-11-12 22:43:12 I gfx: Created Vulkan 1.1 context.
2023-11-12 22:43:12 I gfx: GPU vendor: NVIDIA
2023-11-12 22:43:12 I gfx: GPU renderer: Microsoft Direct3D12 (NVIDIA GeForce RTX 3080)
2023-11-12 22:43:12 I gfx: GPU version: Vulkan 1.2.267 (driver: 23.0.192.0)
rundll32.exe sysdm.cpl,EditEnvironmentVariables
c5da8a5
Update ukrainian.txt - JuraIBOZO
31e1d41
Update russian.txt - lolipodass
39b3249
Increase max zoom limit - Jupeyy
fb490e4
Merge pull request #7446 from Jupeyy/pr_max_zoom_limit - def-
6d274bf
Merge pull request #7445 from lolipodass/patch-8 - def-
34fb10f
Merge pull request #7443 from JuraIBOZO/patch-7 - def-/rescue
. Closes #7441, Closes #7339.
https://github.com/ddnet/ddnet/assets/141338449/821cbe33-634b-43a3-9a21-e6fca0f9adc1