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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 11/5/2023 12:00AM and 11/6/2023 12:00AM
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the spambots?
12:01AM
so did deen
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I'm pretty sure they just copied every name under https://ddnet.org/staff/
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2023-11-05 02:03:31 I chat: *** 'TsFreddie' has left the game (You have been banned (spambotlikedeen))
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Voxel
looks so fun
ye, i'm blown away while i was finding something that could work with sfx designing other than just using a standard daw. this looks pretty insane for non-tempo based effects
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apparently blockhead's rendering is done with godot
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iirc they were doing roby before deen
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it's probably just randomly chosen
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He11o, wor1d 11/5/2023 12:36PM
pTarget->TakeDamage((vec2(0.f, -1.0f) + Temp) * Strength, g_pData->m_Weapons.m_Hammer.m_pBase->m_Damage, m_pPlayer->GetCID(), m_Core.m_ActiveWeapon); how to determine which direction the player pressed for this function?
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He11o, wor1d
pTarget->TakeDamage((vec2(0.f, -1.0f) + Temp) * Strength, g_pData->m_Weapons.m_Hammer.m_pBase->m_Damage, m_pPlayer->GetCID(), m_Core.m_ActiveWeapon); how to determine which direction the player pressed for this function?
Jupstar ✪ 11/5/2023 12:46PM
that's not how hammer works
12:46PM
hammer checks which entities are possible hittable in the dir you are looking
12:47PM
but if u hit it, the cursor dir doesn't really matter
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Add buttons for selecting the color mode (RGBA, HSVA, HSLA) in color picker popups in menu and editor. Previously, the color picker popups always showed the color components in HSVA. Now the mode can be switched so the components are shown in either RGBA or HSLA. The hex color code is always RGBA, same as before. In the editor, the RGBA mode is used per default, to prevent any loss of information due to color conversions, as the map format stores RGBA values. In the menus, the HSVA mode is...
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GitHub BOT 11/5/2023 1:13PM
3e5a288 Support writing maps with more items/data - Robyt3 dfb99e1 Merge pull request #7415 from Robyt3/Datafile-Writer-Unlimited - Jupeyy
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GitHub BOT 11/5/2023 1:31PM
91e6fca Add parameter Enabled to DoButton_PopupMenu - Robyt3 78217c4 Add mode selection to color picker popups (RGBA, HSVA, HSLA) - Robyt3 5090532 Merge pull request #7417 from Robyt3/UI-ColorPicker-RGBA - Jupeyy
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why these spambots don't get banned by some sort of text match?
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accounts are the only way
➕ 2
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? my idea was: every message has to go through the server and therefore can be filtered before it is send to the other clients
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while i agree, nobody seems interested in having a halfway solution like this
4:16PM
if it was proposed it probably wouldnt be merged
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doesn't seem like such a bad idea. a message could be identified by a number of factors like content, lenght, sender, and idk. it's not necessarily a halfway solution
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what if there are false flags
4:22PM
ddnet 1984
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Voxel
what if there are false flags
it's not necessarily a problem. if some spam is detected it could just mute the user or just not sending that message to other players. Best case scenario there aren't any x)
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guys i didn't mean a full automatic solution: just adding a pattern by mod/admin on an as-needed basis
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well, that would be easily avoidable and probably end up as beeing useless. So I would understand it not beeing merged
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user bans are easily avoidable too, but it works somehow …
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they do not work... :/ The ones who really should get banned aren't
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Voxel
accounts are the only way
Not really, accounts wouldn't solve spambots for very long, the spammers could just make new accounts
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Ewan
if it was proposed it probably wouldnt be merged
I can merge it just so everyone sees how fast it gets bypassed and stops talking about a filter
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Robyt3
Not really, accounts wouldn't solve spambots for very long, the spammers could just make new accounts
not if the accounts are tied to something like email. i feel like this has been said a billion times
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So they can make new emails, how does that stop anyone?
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emails are hard to make
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I have infinite emails addresses with one gmail
4:34PM
no
4:35PM
maybe if it was tied to a phone number
4:35PM
but nobody wants that
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Tied to SSN, real consequences for real dickheads
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Robyt3
but nobody wants that
that's for sure
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well it seems to be working for kog 😃
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i think kog is tied to phone numbers ? not sure
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Ewan
well it seems to be working for kog 😃
because their account system is far from beeing automated (edited)
4:36PM
mods need to manually accept new players
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why would the account system need to be completely automated
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Ewan
why would the account system need to be completely automated
Are you going to be the one manually accepting the accounts? That's so kind of you offering your time like that
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well, ddnet has a fairly big playerbase...
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it would not be too much for mods to handle
4:40PM
also having a hard time keeping a serious conversation when everything you're saying is masked in sarcasm learath
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well, and for asian players? as far as I know we don't have that many mods for them...? And getting some english speakers talk with chinese ones may not be the bestest idea (edited)
4:42PM
it's still a burden for mods + players
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idk, it seems worth it to prevent spammers and blockers and whatnot
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vouch system?
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What happens when someone spams 8000 account registrations?
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then they get denied
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Like every player can vouch for 1 or 2 players
4:43PM
and each player needs 2 vouches to be seen by the automantion or smt
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Mr.Gh0s7
vouch system?
Avolicious 11/5/2023 4:43PM
Also thought about such a system
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Mr.Gh0s7
and each player needs 2 vouches to be seen by the automantion or smt
then just 2 randoms need to get accepted somehow and whole system is useless
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Devinci
then just 2 randoms need to get accepted somehow and whole system is useless
Avolicious 11/5/2023 4:44PM
Add some spice to it. If a vouched player gets a punishment, the voucher gets half the punishment
🤣 1
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Mr.Gh0s7
Like every player can vouch for 1 or 2 players
if that works it will kill the userbase ^^
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Ewan
then they get denied
What is the advantage to having the mods in the middle? There is no way they go through and deny 8000 applications. So we are assuming an automated system can catch and deny these
4:45PM
Or we get some money to hire staff
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Avolicious
Add some spice to it. If a vouched player gets a punishment, the voucher gets half the punishment
yeah well. what I meant by that is, 2 guys spammers get accepted for some reason. From that point it's a matter of time before there's thousands of spammers accepted. a punishment wont do anything
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Learath2
What is the advantage to having the mods in the middle? There is no way they go through and deny 8000 applications. So we are assuming an automated system can catch and deny these
or they can just expire
4:45PM
and not be explicitly allowed
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but Ewan, how do you know those 8k applications need to be denied
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Avolicious
Add some spice to it. If a vouched player gets a punishment, the voucher gets half the punishment
I think there's merrit to that. If the vouching player gets a punishiment the player that he has vouched to should be in question
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Devinci
mods need to manually accept new players
Avolicious 11/5/2023 4:46PM
Its just for the start
4:47PM
If you want a full automated system, you need a fresh start. But using existing stats, its impossible to add on top without having some sort of manual review
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I know where the shader code is, but where is the shader LOGIC located? I want to see if I can decrypt it and make something out of it
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Ewan
or they can just expire
How will mods even use this system? A stream of applications are coming in, how will they spot the legit ones in it?
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i hope it'd be fairly obvious
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even if it's faily obvious and only takes 1 second per application, that's a few hours to go through 8000 applications (edited)
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it's like you don't even read
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Avolicious
Its just for the start
I wasn't criticising it. I just think it's a big reason why you have no spammers. Does the kog community also have diehards spammers/ddosers? If so it would be interesting to see how are you doing after automation takes place
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Learath2
How will mods even use this system? A stream of applications are coming in, how will they spot the legit ones in it?
Just accept the legit/known players (I am talking about the vouch system btw) and they can vouch for 1-3 friends of them that way you don't have to manually go through them (atleast not as much)
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Honestly the only way I see something that manual working out is if we just pray to god that the spammer spamming messages wont spam account applications
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Devinci
I wasn't criticising it. I just think it's a big reason why you have no spammers. Does the kog community also have diehards spammers/ddosers? If so it would be interesting to see how are you doing after automation takes place
Avolicious 11/5/2023 4:50PM
Accounts dont stop ddos
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Learath2
Honestly the only way I see something that manual working out is if we just pray to god that the spammer spamming messages wont spam account applications
Avolicious 11/5/2023 4:50PM
Captchas would be a good start tho
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I was just wondering if you had those kinda players x). I don't play kog thatoften
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Mr.Gh0s7
Just accept the legit/known players (I am talking about the vouch system btw) and they can vouch for 1-3 friends of them that way you don't have to manually go through them (atleast not as much)
So no new players ever again except by vouch? Good luck convincing anyone that's a good idea
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Learath2
So no new players ever again except by vouch? Good luck convincing anyone that's a good idea
hmm you gotta a point
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Ouch
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Avolicious
Captchas would be a good start tho
I just wouldn't put humans in the middle of the process, that's like an extremely obvious bottleneck to overwhelm
4:52PM
Captchas, some other hard pow, it has to be automated, the more manual the process the less robust it is to any sophisticated attacker
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Mr.Gh0s7
hmm you gotta a point
ig it's just gotta be as hard for the spammers to make accounts as for humans/mods to detect them
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No harm in adding a simple spam filter and hoping the attacker is just not smart enough to bypass it is not the worst idea. If anyone wants to help that's what I would do
4:58PM
Or if you want to get more mileage out of it something like a fuzzy checksum based spam detection would last a little longer
5:05PM
Or regex filters that can be added through rcon so mods can filter it out, that'd also be not the worst idea
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that's actually quite smart as it should take more time for the spammer to avoid it than for the mods + the dev to make it?
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yes, efficient use of time and mods are much smarter than whatever naive algorithm we can think of
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Ewan
well it seems to be working for kog 😃
not really. all my friends couldn't create accounts there. they are relatively new, but they do have a few finishes. there are too few non-account servers on kog for us to vote the easy maps that we need, so I straight up can't play kog with my friends
5:41PM
their applications were first rejected, then ignored and at one point no new applications were possible due to discord channel count limits or smth
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messed up
5:47PM
their problem is relying on discord
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chat captcha would be good for spam
5:54PM
i think some other games have it
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Ewan
well it seems to be working for kog 😃
the new kog account system is a dumpster fire lmfao
5:56PM
it's not awesome
5:56PM
but it's working fundamentally
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bad user experience = doesn't work
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chillerdragon BOT 11/5/2023 7:15PM
Im not even sure which issue you try to solve with accounts?
7:16PM
What Spam? In the Chat? That should be a non issue in the first place. Every client can mute other clients so everyone can build their own spam filter or mute players if needed.
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would you mute deen kek
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if you let the spammers stay you are pretty much just encouraging ddnet lobbies to become malware spreading spaces
7:24PM
the average user is not gonna think to or want to mute these ppl
7:24PM
it's just gonna reflect negatively on ddnet
7:24PM
wow these ppl obviously don't care about their players
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chillerdragon BOT 11/5/2023 7:25PM
If i get annoyed by his messages yes
Replying to @Mr.Gh0s7 would you mute deen
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but it's not deen that's what I mean
7:26PM
if you mute the spambot you also mute deen
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chillerdragon BOT 11/5/2023 7:26PM
Depends on how I mute
7:26PM
I usually mute per id and only rarely the names
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the bots reconnect every 2 or 3 minutes
7:27PM
gl keeping up
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chillerdragon BOT 11/5/2023 7:28PM
I see that point. If that is so important than you can still make spamming impossible rather than optimizing the punishment for it. Punishing behavior in games seems wrong to me. Why not change the game to disallow the behavior.
Replying to @Ewan it's just gonna reflect negatively on ddnet
7:29PM
Oh i have not seen those. But then yea I would go for their names or message content depending on what is more consistent
Replying to @Mr.Gh0s7 the bots reconnect every 2 or 3 minutes
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Yes the goal is to make the spamming impossible in the first place
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chillerdragon
Oh i have not seen those. But then yea I would go for their names or message content depending on what is more consistent
ddnet client cannot mute players based on message content
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Wait hold on
8:57PM
I managed to make sound happen when you open and close the top menu! If I merge this I will change the sounds, but for now I'm using Terraria's sound effects as a placeholder.
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GitHub BOT 11/5/2023 8:58PM
Use-case: a player is stalkering another player — follow on the servers and sends insults. Mute by name could help (until the 'follower' evalute and also change the name every time but it'll make 'friends' function useless (the follower friends won't be able to find him/her).
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idk if im a big fan of having sounds in the ui
8:58PM
maybe if they are off by default
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Ewan
maybe if they are off by default
yeah. just like the fucking sit pose
8:59PM
nice try
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when there was the whole sit pose arguement people wanted an option with it being off by default
8:59PM
which is like... why even bother
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it would be silly to deny a feature that some people obviouslyt want
9:00PM
but if the amount of people that want it is not the majority than it can just be off by default
9:00PM
you don't want to go against the average user's wishes
9:02PM
also where would these sounds come from
9:03PM
afaik all sounds in the game so far are from teeworlds
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i.. make them?
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how are u gonna make them match
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Voxel
I managed to make sound happen when you open and close the top menu! If I merge this I will change the sounds, but for now I'm using Terraria's sound effects as a placeholder.
Thanks, I hate it. When PR?
monkalaugh 1
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Ewan
how are u gonna make them match
why so many questions
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is there a problem
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Ewan
Yes the goal is to make the spamming impossible in the first place
Can DDNet organize a (preferably public) blocklist? The spammers change IPs but I don't believe that they can afford enough resources to deal with global bans. Spammer bot joins a DDNet server => the server submits the IP to the global ddnet blocklist => all other servers pull the update and also ban that IP.
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i would love that
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Ewan
is there a problem
??
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i had collected a few IPs in the past and asked noby if he would share his but got no response
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oh well. i guess its just another thing to stack onto ddnet 2.0
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what is the point in not sharing the banlist anyway
9:05PM
literally just makes the rest of the community suffer
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Ewan
i had collected a few IPs in the past and asked noby if he would share his but got no response
I also have a list but it does not really help for a fellow lonely server.
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Voxel
oh well. i guess its just another thing to stack onto ddnet 2.0
i don't think it's uncool i just think it'd be the first introduction of any foreign sounds and it would be for something as minor as the menu
9:07PM
just seems sorta weird
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Voxel
I managed to make sound happen when you open and close the top menu! If I merge this I will change the sounds, but for now I'm using Terraria's sound effects as a placeholder.
@bencie
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ohh nice lol
9:13PM
i used to have a soundpack which was mostly terraria sounds
9:14PM
for like pistol and hammer swing etc
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GitHub BOT 11/5/2023 9:14PM
Invent a service to maintain a "shared blocklist of IP". Wanted API capabilities: 1. Submit spammer IPs (if you allow only your own DDNet servers to add IPs it would be good enough; if you'll let the community to submit IPs then it 'll be great). 2. Get the current list of blocked IPs with info "IP, added_timestamp, added_by_id (e.g. ddnet), expiration (optional?)". Maybe we'd need a pagination. This is a DRAFT of the idea, feel free to edit the description in the process of the ...
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Voxel
I managed to make sound happen when you open and close the top menu! If I merge this I will change the sounds, but for now I'm using Terraria's sound effects as a placeholder.
cyberFighter 11/5/2023 9:15PM
good one
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chillerdragon BOT 11/5/2023 9:29PM
9:29PM
What happend
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spammers joined advertising leaked nude discord servers
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chillerdragon BOT 11/5/2023 9:30PM
chillerbot-ux can :p
Replying to @Ewan ddnet client cannot mute players based on message content
9:30PM
😃
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chillerdragon BOT 11/5/2023 9:30PM
How do accounts make spamming impassible?
Replying to @Ewan Yes the goal is to make the spamming impossible in the first place
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cuz spammers can't get accounts
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chillerdragon BOT 11/5/2023 9:31PM
Can they then also not play?
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i guess you aren't familiar with the spammers we're talking about
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chillerdragon BOT 11/5/2023 9:31PM
No
9:32PM
But I assume they are owned by someone who also plays the game
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they're not real people. they're fake clients set up on a server somewhere that just join and spam their preprogrammed message advertising a bot client
9:32PM
it's hard to ban them by name because they are always changing
9:32PM
at first they were colors
9:33PM
now they seem to take a random pick of all admin/moderator names
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chillerdragon BOT 11/5/2023 9:33PM
So you want to use accounts to make bans stronger and not make spamming impossible
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well these spammers could never get accounts in the first place because in theory they'd be backed by some sort of other identifier that everyone has 1 of
9:33PM
like an email
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chillerdragon BOT 11/5/2023 9:34PM
Then they use their email?
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the spam bots are not real people
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Ewan, has Robyt said before, emails aren't hard to make. Accounts by themselves wont solve anything (edited)
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they are hard to make
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chillerdragon BOT 11/5/2023 9:35PM
Are they created by AI?
9:35PM
harder than the average spammer is willing to put effort into i'd bet
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chillerdragon BOT 11/5/2023 9:35PM
I assumed the bots were operated by a human
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making an email requires manual human intervention (edited)
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Ewan
harder than the average spammer is willing to put effort into i'd bet
I'd bet you differently
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chillerdragon BOT 11/5/2023 9:35PM
Yea same manual intervention it took the spammer to download the game and code the spambots
9:36PM
Now there is one extra step to login
9:36PM
Which every player would have to go to. And also the spammer can do.
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I don't know that much about mails. But I'd trust Robyt when he said he had endless email adresses with one gmail
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chillerdragon BOT 11/5/2023 9:36PM
I still do not see how you intent not giving out accounts to malicious people
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who is rearranging channels xd
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This is the exact same topic we had a few hours ago
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chillerdragon BOT 11/5/2023 9:37PM
I assume he meant the + feature of mail. Could be solved with one regex. But yea you can also register 100 gmails
Replying to @Devinci I don't know that much about mails. But I'd trust Robyt when he said he …
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given the account system is fully automated, which isn't even guaranteed, it'd go something like this spammer makes a new email and joins the server to spam with their single allowed client at a time account gets banned within minutes, and by extension, so does the email the spammer then has to create a new email for every client they want to have join & spam
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chillerdragon BOT 11/5/2023 9:38PM
Not really I’m trying to understand how ewan thinks that accounts are not used for harder punishment but instead make spamming impassible
Replying to @Devinci This is the exact same topic we had a few hours ago
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unless they're hosting their own mailserver, emails typically require captchas to create. and it's easy to detect burner emails anyway
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chillerdragon BOT 11/5/2023 9:39PM
Yes you just proof my point. Spamming is still possible. Just punished harder using accounts.
Replying to @Ewan given the account system is fully automated, which isn't even guaranteed…
9:39PM
I suggest to not punish spammers at all but Filter the chat instead.
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if accounts have to be manually verified then it would be very very hard
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chillerdragon BOT 11/5/2023 9:40PM
To Spam twice
9:40PM
But you still have to be caught once
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Jupstar ✪ 11/5/2023 9:40PM
Just ban all players and i can ensure you the problem is solved
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chillerdragon
I suggest to not punish spammers at all but Filter the chat instead.
and that's where Learath ideas come in. "Or regex filters that can be added through rcon so mods can filter it out, that'd also be not the worst idea"
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chillerdragon BOT 11/5/2023 9:40PM
And then you life ban a player from playing the game for using the chat
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Ewan
if accounts have to be manually verified then it would be very very hard
either by moderator, or by vouch system, or by some sort of automated system which checks how many accounts have been created by that ip + with emails on that domain + with emails whose names are gibberish + whatever
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chillerdragon BOT 11/5/2023 9:41PM
Yes that makes way more sense than accounts
Replying to @Devinci and that's where Learath ideas come in. "Or regex filters that can be ad…
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chillerdragon
And then you life ban a player from playing the game for using the chat
there is #✉-create-a-ticket in the rare event that someone has a false positive
9:41PM
i still do not think you understand how the spambots work
9:41PM
this is not a real person
9:41PM
the only info we have on the person behind it is that he owns a vps at some ip lol
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chillerdragon BOT 11/5/2023 9:41PM
@Ewan: technically allowing spam and then punishing it is still a bad process.
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nobody is allowing spam
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Jupstar ✪ 11/5/2023 9:42PM
It purely depends on the motivation of the spammer anyway
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chillerdragon BOT 11/5/2023 9:42PM
I mean technically. You can spam in the chat. If that wasn’t possible due to ratelimits and filters. The problem would be solved.
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sure but the filters would need to adapt
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Jupstar ✪ 11/5/2023 9:43PM
As said depends on motivation of them
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Anyways. I doubt that if accounts ever become a thing it will be to stop spammers x)
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chillerdragon BOT 11/5/2023 9:43PM
It’s like saying. Everyone who moves in freeze tiles gets banned. Instead of locking movement.
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Jupstar ✪ 11/5/2023 9:43PM
It's same for accounts
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chiller what are u talking about
9:43PM
this is not for ppl who message too many times
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Jupstar ✪ 11/5/2023 9:43PM
But you both could team up and provide a solution xd
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this is for ppl who promote a bot client
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chillerdragon BOT 11/5/2023 9:43PM
I don’t like your approach
9:44PM
Bans are bad
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a bot client whose virustotal scan very strongly suggests it's intentional malware
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chillerdragon BOT 11/5/2023 9:44PM
Just Filter bot ads
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whats the tea this time
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chillerdragon BOT 11/5/2023 9:44PM
He wants to use accounts to ban people from the game
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Jupstar ✪ 11/5/2023 9:44PM
Xd
9:44PM
Rage bait
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i mean i would happily collect chinese ids just to ban them
9:45PM
greenthing greenthing greenthing greenthing greenthing
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chillerdragon BOT 11/5/2023 9:45PM
Xd
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especially the ppl who keep lureing ppl out and doxxing our players
9:47PM
the leak of national database made doxxing entry barrier so low that kids are doing it for cool factors
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Jupstar ✪ 11/5/2023 9:47PM
Let's just do lan events from now on
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oh man i would love to host lan events
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yes!
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Jupstar ✪ 11/5/2023 9:48PM
In chiller Villa
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its just not legally viable
9:48PM
here at least
9:49PM
ive been wanting to do a lan fng tournament since 2014
9:49PM
kek
9:50PM
partially bcs ppl keep calling me bot and i want to destroy them in person (back in 2014 i mean)
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chillerdragon BOT 11/5/2023 9:50PM
in jopstis big garden
Replying to @Jupstar ✪ In chiller Villa
9:50PM
Outdoor lan best
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also my coughing came back this weekend
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chillerdragon BOT 11/5/2023 9:51PM
Why
Replying to @TsFreddie its just not legally viable
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i tried to eat healthier yesterday and i felt asleep at noon
9:51PM
wake up 5pm. then fell asleep at 11pm again
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chillerdragon BOT 11/5/2023 9:52PM
Yes healthy food is the worst
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chillerdragon
Why
illegal gathering is a criminal offense
9:52PM
nouis
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chillerdragon BOT 11/5/2023 9:52PM
A lan party?
9:52PM
With friends?
9:52PM
Or you wanted a big event?
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with enough ppl probably
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yeah, what's considered "illegal gathering"
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like 10+
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I know a few guys who would have big problems Shrugeg
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chillerdragon BOT 11/5/2023 9:54PM
I always thought I’m western brain washed. And china could be chill. But Fred you make it sound no fun.
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im probably exaggerating
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chillerdragon BOT 11/5/2023 9:54PM
I See
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like if you eat out with a whole classroom of 45 ppl is probably fine
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chillerdragon BOT 11/5/2023 9:55PM
How legal is it for you to complain about china in this discord?
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but i dont think getting 10 ppl online to a place to play a unregistered video game is a good look
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chillerdragon
How legal is it for you to complain about china in this discord?
i dont mind dying
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chillerdragon BOT 11/5/2023 9:56PM
mood
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speaking of complaining. someone in other discord did once link our irclogs and says he found my work info and tried to threat me
9:57PM
kek
9:58PM
i dont think a google search is that threatening
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imma get some breakfast
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one day fred is gonna disappear from the internet
10:04PM
and we will know he's in prison for 200 years for unlicensed internet use
10:04PM
among various other china crimes
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i could disappear rn if you want
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can chiller see discord stickers
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probably not
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chillerdragon
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his taskbar is so flashing rn
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chillerdragondeeznuts
10:11PM
apparently they made QR codes longer
10:11PM
youtube recommendation is weird
10:12PM
Code that can be generated with either square modules or rectangular ones. Can be printed as a turned-over code, black-and-white inversion code or dot pattern code (direct part marking).
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TsFreddie
Click to see original message
idk
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New spammer IP: 178.66.145.127, now they use ddnet version 170312
11:58PM
Use sv_banned_versions 170312,170399 to auto kick the bots.
Exported 305 message(s)
Timezone: UTC+0