







#version 450
#extension GL_ARB_separate_shader_objects : enable
layout (location = 0) noperspective out vec2 texCoord;
layout (location = 1) noperspective out vec4 vertColor;
layout (location = 2) noperspective out vec2 pos;
void main()
{
vec2 outPos = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
pos = vec2(outPos * 2.0f + -1.0f);
gl_Position = vec4(pos, 0.0, 1.0);
texCoord = outPos;
vertColor = vec4(1, 1, 1, 1);
} 















































(edited)


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discord sounds great too



















































































































































































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to be fair you do taste with your tounge, not your tummy



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and my mom never did



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fair enough then







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80a4ad5 CMake: Filter out project patch version == '0' - Kaffeine
cf754c4 CMenuBackground::GetThemes: Drop unused cast - Kaffeine
17c90fc CCharacter::IsSnappingCharacterInView: Add missing const - Kaffeine
b886b93 CPlayer: Remove unused variable - Kaffeine
1d93695 Merge pull request #7411 from infclass/for-ddnet - def-