sv_player_demo_record 1
would abruptly end as soonest the player hit the finish line. It now delays the end by 1 second. Closes #5775
https://github.com/ddnet/ddnet/assets/141338449/9e14a5a8-546a-41f9-8bad-209a83beed5b
#define engine_list_for(list_name, node) for(Node *node = list_name->head; node; node = node->next)
actually
SetAfk
would just set m_Afk
. The original function is now renamed to SetInitialAfk
which is more representative of what it does. As reported by @0xfaulty in the original PR.
sv_regional_rankings 0
.
Fixes #7395.
Demonstaration:
!image