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Between 10/27/2023 12:00AM and 10/28/2023 12:00AM
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Ewan
have we actually tried using a different gfx backend
didnt he already try that and it worked? seems like they are just trying to make it work on vulkan
12:11AM
unless im misreading convo i didnt really read much and dont know a lot on this shit anyway kek
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Idk that’s why i asked
12:18AM
i just think that if it’s happening on both vulkan drivers then it could be a higher level bug in ddnet
12:19AM
but it seems like the bug is within the vulkan library itself. unless i’m mistaken
12:19AM
it may also be a bug in the vulkan graphics implementation
12:22AM
12:22AM
is this part possible 2p
12:22AM
most skillz maps are designed to be 3p but i can still beat them 2p
12:23AM
but this one seems rly nuts
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the answer is No
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Ewan
have we actually tried using a different gfx backend
Jupstar ✪ 10/27/2023 4:32AM
The idea was to check if, when both use Mesa software renderer and same config if both get the bug Which apparently is not the case. So it might be a driver bug after all
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Jupstar ✪
but even with intel, u should have more than 50 fps
How many should it be?
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hundreds
6:42AM
Maybe i have shitty ahh cpu
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it’s more gpu dependent
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I dont even use gpu
6:42AM
I use cpu to run game
6:42AM
Dont i? :clueless: (edited)
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Jupstar ✪ 10/27/2023 6:46AM
Well u mean the gpu inside ur cpu
6:46AM
But it's still a GPU, just a integrated one
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Oh, yeaaah
6:46AM
And its shitty
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Jupstar ✪ 10/27/2023 6:46AM
Yes, but u should have around 500-1000 fps in entities even with a bad gpu
6:47AM
I've seen that in gentoo u can somehow use a newer mesa version
6:47AM
I'd highly recommend try to update it and see if that makes it better
6:48AM
6:48AM
Even the stable version is newer than yours
6:48AM
So your system is outdated
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a gg
6:49AM
at least it works pepeW
6:49AM
not that good
6:49AM
but it does
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Jupstar ✪ 10/27/2023 6:49AM
I'd actually even try the yellow version, if u can easily do that
6:49AM
That's the one I use
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Jupstar ✪
I'd actually even try the yellow version, if u can easily do that
yea justatest
6:50AM
and spotify doenst work, great
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Jupstar ✪ 10/27/2023 6:57AM
Did have 50 fps before we did the stuff yesterday?
6:57AM
Or much more
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Jupstar ✪
Did have 50 fps before we did the stuff yesterday?
i had like ~150
6:59AM
but now game feels much better
6:59AM
idk why
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Jupstar ✪ 10/27/2023 6:59AM
Anyway. Update drivers, afterwards go ingame settings->graphics and take a screenshot
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i... installed ig 0_o
7:11AM
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MilkeeyCat
i... installed ig 0_o
Jupstar ✪ 10/27/2023 7:13AM
Select Intel or auto in graphics cards, then restart
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ok and
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Jupstar ✪ 10/27/2023 7:14AM
Then check fps
7:14AM
Also would be nice to see output of f1 again.. purple text
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~250
7:14AM
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Jupstar ✪ 10/27/2023 7:15AM
Is the bug on purple panic finally gone?
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lmfao
7:16AM
now i have at least 18 fps with entities off
7:16AM
before i had 6
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Jupstar ✪ 10/27/2023 7:16AM
Wtf
7:16AM
Does i3 allow fullscreen window?
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yea
7:17AM
0_o
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Jupstar ✪ 10/27/2023 7:17AM
Btw do u compile with lto on?
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no idea the hell is that kek
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Jupstar ✪ 10/27/2023 7:17AM
Well a compile flag
7:18AM
If we both use the same mesa... Software rendering and for me it works and for u its broken.. it basically has to be smth like that
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do i have to turn on this myself
7:19AM
if so, how do i do it justatest
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Jupstar ✪ 10/27/2023 7:19AM
I had bugs with mesa when compiling ofast and lto. But i guess in my case it was the ofast causing problems ^^
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-DIPO?
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MilkeeyCat
do i have to turn on this myself
Jupstar ✪ 10/27/2023 7:20AM
I dunno. But if it's on, it should be off instead xd
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MilkeeyCat
-DIPO?
Jupstar ✪ 10/27/2023 7:20AM
My point was about disabling it
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i didnt use that shit
7:20AM
so its off
7:20AM
:D
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Jupstar ✪ 10/27/2023 7:20AM
Tbh just use the OpenGL backend for now. I've no idea wtf going on
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xD
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Jupstar ✪ 10/27/2023 7:21AM
It simply makes no sense
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Jupstar ✪
I had bugs with mesa when compiling ofast and lto. But i guess in my case it was the ofast causing problems ^^
lto is linkage related only. it could not cause such an issue
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Ewan
lto is linkage related only. it could not cause such an issue
Jupstar ✪ 10/27/2023 7:21AM
That's incorrect
7:21AM
It does a full program optimization
7:21AM
That's also why it's so insanely slow
7:23AM
I mean it is linking related. But its not just glewing the objects together
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so what is it optimizing other than dead code that's missed in the compile-time optimization step
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Jupstar ✪ 10/27/2023 7:24AM
It treats all individual translation units as one. So it also optimizes loops etc
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Jupstar ✪ 10/27/2023 7:25AM
We had few funny lto bugs in ddnet xd
7:26AM
it optimized away some calls which made the bug visible
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Ewan
lto is linkage related only. it could not cause such an issue
it causes issues which is why u cant have global lto enabled in gentoo
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Ewan
so what is it optimizing other than dead code that's missed in the compile-time optimization step
lto can do cross (static?) library optimizations iirc
8:00AM
in rust its rly helpful cuz its nearly always static linking
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Ryozuki
in rust its rly helpful cuz its nearly always static linking
Jupstar ✪ 10/27/2023 8:07AM
The best thing ever bout rust xd
8:07AM
Today on FFR
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#developer
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Jupstar ✪ 10/27/2023 8:08AM
Lto = Link time optimization= optimizations at linking time(/linking stage)
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Jupstar ✪ 10/27/2023 8:08AM
Just wanted to explain the word xd
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Alex
Click to see attachment 🖼️
i loooove c++
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Phasma
💀
kek
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Ryozuki
Click to see attachment 🖼️
bruh
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its only 5:30pm and ive already updated all packages
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Jupstar ✪ 10/27/2023 2:25PM
epic
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MilkeeyCat
lmfao
Jupstar ✪ 10/27/2023 2:25PM
i still wonder wtf going on here 😬
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Jupstar ✪
i still wonder wtf going on here 😬
if i install nvidia proprietary drivers, will vulkan work on gpu?
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Jupstar ✪ 10/27/2023 2:26PM
vulkaninfo | grep driverInfo says Mesa 23.2.1-1 right?
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MilkeeyCat
if i install nvidia proprietary drivers, will vulkan work on gpu?
Jupstar ✪ 10/27/2023 2:26PM
yes
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Jupstar ✪ 10/27/2023 2:26PM
mh ok
2:27PM
so same version
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Jupstar ✪
so same version
can i have low fps because im on laptop? 0_o
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what is ur hardware
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:p
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you should get good fps
2:53PM
not amazing but at least like 250 on the gpu (edited)
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but its fucking trash
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it's not
2:53PM
that's a pretty good laptop
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i mean fps xD
2:53PM
lmfao
2:53PM
btw i have dedicated my dummy to the noble cause justatest
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Ewan
that's a pretty good laptop
yea i like it owo
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$points daddy
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but i wish there was an amd gpu
2:53PM
so it can suck?
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i could easily install right drivers pepeW
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MilkeeyCat
:p
Jupstar ✪ 10/27/2023 2:54PM
tbh it should be like 500fps minimum
2:54PM
i dunno wtf going on
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bruh pepeW
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Jupstar ✪ 10/27/2023 2:54PM
can u turn off energy saving mode?
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is there even such a thing? XD
2:55PM
googling time (edited)
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MilkeeyCat
i could easily install right drivers pepeW
just follow the nvidia gentoo page. it's basically just setting your video cards envvar, emerging nvidia and re-emerging packages which care about video cards
2:55PM
very easy
2:55PM
then you will get mad fps
2:55PM
nouveau is horse shit
2:55PM
performance-wise at least
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Ewan
just follow the nvidia gentoo page. it's basically just setting your video cards envvar, emerging nvidia and re-emerging packages which care about video cards
iirc the kernel module stuff is done for you
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Jupstar ✪ 10/27/2023 2:56PM
my phone from 2014, that runs on 32bit, reached 240 FPS with GLES 3
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for me its just a black box :clueless: and i would like to never touch it
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Ewan
why
hard
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just follow the wiki page
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Jupstar ✪ 10/27/2023 2:56PM
so your 2020 laptop with much more power should do double xd
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unfailable
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MilkeeyCat
hard
gentoo is hard
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true
2:57PM
i just copy random commands
2:57PM
and it works :D
2:57PM
which kernel are u using
2:58PM
dist ?
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MilkeeyCat
:p
it says so
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but i though i used compiled one
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well good it should be even easier
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MilkeeyCat
but i though i used compiled one
you did. you compiled the distribution kernel source
2:59PM
as opposed to downloading a precompiled kernel for your arch
2:59PM
but you didn't rice it out
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@Jupstar ✪ btw not all map is fukced xD
justatest 1
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Jupstar ✪ 10/27/2023 3:57PM
wtf is this 😭
3:57PM
and why u only have 5 fps xD
3:57PM
and why is it not reproducable between software renderers
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its getting laggy when i zoom out
3:57PM
:p
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Jupstar ✪ 10/27/2023 3:57PM
did u try fullscreen btw?
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im playing fullscreen
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MilkeeyCat
@Jupstar ✪ btw not all map is fukced xD
Jupstar ✪ 10/27/2023 3:57PM
but this is not nvidia is it?
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i gues..
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Jupstar ✪
but this is not nvidia is it?
its not
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MilkeeyCat
im playing fullscreen
Jupstar ✪ 10/27/2023 3:58PM
fullscreen = no i3 visible
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Jupstar ✪
fullscreen = no i3 visible
yea (edited)
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MilkeeyCat
its not
Jupstar ✪ 10/27/2023 3:58PM
if u got it installed, defs try it with nvidia
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first i want to get my god damn 500 fps with intel gpu (edited)
3:59PM
whats the difference between these 3 thonk
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Jupstar ✪ 10/27/2023 3:59PM
intel = auto
3:59PM
auto just means pick the best
3:59PM
llvmpipe = run on your CPU.. like actually
4:00PM
run it as if no graphics cards exist
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oh, thanks for explanation :D
4:01PM
(i thought llvmpipe is better lmao)
4:02PM
aaand i have ~200 fps, its not 500 :madge:
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ya well try ur nvidia graphics card
4:03PM
which exists in your system for no other reason than this
4:03PM
also i think optimus is only supported on nvidia driver
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but it looks so fukcing laggy
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even tho it shows 200 fps
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yea cuz of nouveau
4:03PM
the open source nvidia driver that comes with most linux kernels
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but i dont even use
4:03PM
i use intel gpu
4:03PM
pepeW
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if you use the closed-source nvidia driver made by nvidia themselves it will perform so much better
4:04PM
and it is not hard to install
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MilkeeyCat
@Jupstar ✪ btw not all map is fukced xD
Close blackhole
4:04PM
It will summon kraken
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Ewan
also i think optimus is only supported on nvidia driver
Jupstar ✪ 10/27/2023 4:05PM
if he has optimus, he is clamped to like 400 fps tho
4:05PM
optimus is evil
4:05PM
but he has dgpu
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Jupstar ✪ 10/27/2023 4:06PM
tru
4:06PM
he should at least try
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its laggy when i use fullscreen pepeW
4:12PM
its time to download drivers
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Jupstar ✪ 10/27/2023 4:13PM
did u know that u can do /map pp2
4:13PM
random ddnet facts #1
4:14PM
@MilkeeyCat btw what ddnet version do u even use
4:14PM
maybe it's not even a driver bug xd
4:15PM
@Jupstar ✪
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Jupstar ✪ 10/27/2023 4:15PM
LMAO
4:15PM
indeed
4:15PM
nightly is broken
4:15PM
@Robyt3 what do you have to say about that
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i just pulled all changes
4:16PM
xd
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Jupstar ✪ 10/27/2023 4:16PM
17.3 (release) works
4:16PM
nightly from website broken
4:16PM
same commit as the screenshot
4:17PM
@Robyt3 is the texture leak fix in 17.3 already?
4:17PM
i have 0 overview xd
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Jupstar ✪ 10/27/2023 4:31PM
@Robyt3 if u not doing any git bisect
4:31PM
i'd do it now
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MilkeeyCat
😬
Jupstar ✪ 10/27/2023 4:31PM
did u try a stable ddnet?
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MilkeeyCat
😬
its 17.3
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Jupstar ✪ 10/27/2023 4:32PM
nice
4:32PM
but ur fps still suck 😂
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yes
4:32PM
and it really feels laggy
4:32PM
pepeW
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MilkeeyCat
:p
Jupstar ✪ 10/27/2023 4:32PM
pin xd
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Jupstar ✪
pin xd
for wat
4:33PM
if i was a mod, i would pin gigachad
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Jupstar ✪ 10/27/2023 4:33PM
xd
4:33PM
i just searched it
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Jupstar ✪
i'd do it now
you do, I'm eating atm
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Jupstar ✪ 10/27/2023 4:40PM
already started
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Robyt3
you do, I'm eating atm
bon appetite
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Jupstar ✪
Click to see attachment 🖼️
how to see dis
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ctrl shift d -> ctrl shift g
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The map's freeze asset doesn't seem to have a name on latest master. Removing the asset and adding it again with a different name seems to fix the rendering issue.
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furo
The map's freeze asset doesn't seem to have a name on latest master. Removing the asset and adding it again with a different name seems to fix the rendering issue.
Jupstar ✪ 10/27/2023 4:42PM
oh weird
4:43PM
do u know the commit?
4:43PM
else i continue
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I don't
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furo
The map's freeze asset doesn't seem to have a name on latest master. Removing the asset and adding it again with a different name seems to fix the rendering issue.
I assume it's related to GetStringData changes
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does it have to look like this justatest
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my heartbeat fr
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Jupstar ✪ 10/27/2023 4:45PM
QUITTING PLEASE WAIT
4:46PM
7acf2c157317155a63f1af9f1f7561f666890fb0 is the first bad commit commit 7acf2c157317155a63f1af9f1f7561f666890fb0 Author: Robert Müller <robytemueller@gmail.com> Date: Sun Aug 13 11:50:35 2023 +0200 Add functions for reading/writing strings from/to datafile Simplify the usage of datafile reader and writer by adding utility functions to read and write zero-terminated UTF-8 strings. Improve validation of string data read from datafiles. It is ensure that string data is null-terminated, has no internal NUL-characters and is valid UTF-8. Fix loading of external sounds in the editor. The wrong path variable was being used, so the sound files would not be loaded from correct folder. Add tests for new datafile reader/writer functions.
4:46PM
email leak
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Is that for the map rendering issue?
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Jupstar ✪ 10/27/2023 4:47PM
apparently
4:47PM
if i didnt fuck up git bisect xd
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Then I'd assume the map has a broken string
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Jupstar ✪ 10/27/2023 4:47PM
would be funny
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Jupstar ✪
7acf2c157317155a63f1af9f1f7561f666890fb0 is the first bad commit commit 7acf2c157317155a63f1af9f1f7561f666890fb0 Author: Robert Müller <robytemueller@gmail.com> Date: Sun Aug 13 11:50:35 2023 +0200 Add functions for reading/writing strings from/to datafile Simplify the usage of datafile reader and writer by adding utility functions to read and write zero-terminated UTF-8 strings. Improve validation of string data read from datafiles. It is ensure that string data is null-terminated, has no internal NUL-characters and is valid UTF-8. Fix loading of external sounds in the editor. The wrong path variable was being used, so the sound files would not be loaded from correct folder. Add tests for new datafile reader/writer functions.
remove name? xd
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MilkeeyCat
remove name? xd
Jupstar ✪ 10/27/2023 4:47PM
it's public anyway
4:47PM
in the git repo
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oh
4:47PM
oke
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MilkeeyCat
does it have to look like this justatest
I actually get this kind of extremely jagged fps graph aswell, I want to debug it one day to see why so inconsistent
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Learath2
I actually get this kind of extremely jagged fps graph aswell, I want to debug it one day to see why so inconsistent
Jupstar ✪ 10/27/2023 4:48PM
i mean he has 74 fps
4:48PM
xDD
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Jupstar ✪
i mean he has 74 fps
HEY
4:48PM
it 200
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Jupstar ✪ 10/27/2023 4:48PM
oh true
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dont you fucknoing dare (edited)
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We don't really do any pacing but still it shouldn't be this inconsistent
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its ping
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Learath2
We don't really do any pacing but still it shouldn't be this inconsistent
Jupstar ✪ 10/27/2023 4:48PM
i agree, but tbf, 200 fps on modern hardware is a joke too
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Jupstar ✪
i mean he has 74 fps
I get very severe spikes, like 1700 to 500 to 1800 to 300
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Jupstar ✪ 10/27/2023 4:48PM
in entities
4:48PM
not design
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ok, its time fore driver fr fr feelsbadman
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Jupstar ✪ 10/27/2023 4:49PM
@MilkeeyCat hey but at least u found a bug
4:49PM
an actual bug
4:49PM
gj
4:49PM
+1 for mod
4:49PM
😬
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im so good
4:49PM
holy fuck
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@Jupstar ✪ what bug?
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Ryozuki
@Jupstar ✪ what bug?
Jupstar ✪ 10/27/2023 4:50PM
some null terminated string that would not happened with rust
4:50PM
yes
4:50PM
say it
4:50PM
catvibe
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gerdoe
Click to see attachment 🖼️
nice waifu
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Jupstar ✪
some null terminated string that would not happened with rust
I KNEW IT
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its a guy though
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its always c++ fault
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Jupstar ✪ 10/27/2023 4:51PM
yes
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What's the name of the map with the issue? Did you use highest console output level already? I think there should be an error message for the string (edited)
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pp2 😳
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Jupstar ✪ 10/27/2023 4:51PM
@Robyt3 /map pp2
4:51PM
when c++ enters the room:
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Yeah, it outputs editor/load: Error: Failed to read name of image 0.
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So either the string is not valid utf-8, not null terminated, or has an internal null
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Jupstar ✪ 10/27/2023 4:52PM
i'm kinda impressed it worked before
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gerdoe
Click to see attachment 🖼️
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Jupstar ✪ 10/27/2023 4:52PM
was probably just luck
4:52PM
xd
4:52PM
@Patiga when do u verify all maps
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@Jupstar ✪ how does one completely uncap the fps?
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Jupstar ✪ 10/27/2023 4:53PM
now that we found a huge bug
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like no throttling no nothing
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Learath2
like no throttling no nothing
Jupstar ✪ 10/27/2023 4:53PM
cl_refresh_rate 0; gfx_refresh_rate 0; gfx_vsync 0
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Jupstar ✪
say it
it
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Voxel
it
Jupstar ✪ 10/27/2023 4:53PM
IT
4:53PM
rust is for IT
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Put net_udp_recv in a thread justatest
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@Jupstar ✪ is there a setting to disable the fps getting capped when I tab out?
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Robyt3
Put net_udp_recv in a thread justatest
Jupstar ✪ 10/27/2023 4:54PM
THAT'S THE FUCKING SPIRIT
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Jupstar ✪
@Patiga when do u verify all maps
huh? All maps pass through my parser
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Jupstar ✪ 10/27/2023 4:54PM
at least one person understands it
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Jupstar ✪
rust is for IT
information tech
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Robyt3
Put net_udp_recv in a thread justatest
I think noby benched this and didn't find it making too much of a difference
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Robyt3
Put net_udp_recv in a thread justatest
huh
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Learath2
I think noby benched this and didn't find it making too much of a difference
Jupstar ✪ 10/27/2023 4:54PM
on macos
4:54PM
lmao
4:54PM
it's a windows problem
4:54PM
won't help here btw
4:54PM
he is using linux
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i wanna troll more but im still on shift
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Jupstar ✪ 10/27/2023 4:54PM
like all normal ppl
4:54PM
😬
4:55PM
normal ppl like not Voxel
4:55PM
😬
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2% of normal ppl
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Jupstar ✪ 10/27/2023 4:55PM
xD
4:55PM
truest story
4:55PM
i am the normal one, you are all weird
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furo
The map's freeze asset doesn't seem to have a name on latest master. Removing the asset and adding it again with a different name seems to fix the rendering issue.
send map pls ^^
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Patiga
send map pls ^^
Jupstar ✪ 10/27/2023 4:56PM
/map pp2
4:56PM
on ddnet servers
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bizarre behaviour 😄
4:56PM
but much more consistent than I remember
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whats wrong with purple panic 2? on my client version it loads normally
4:57PM
sure its not a client issue?
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Learath2
bizarre behaviour 😄
Jupstar ✪ 10/27/2023 4:57PM
hardware issue tho
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Jupstar ✪
normal ppl like not Voxel
ik not normal but are You?
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Patiga
whats wrong with purple panic 2? on my client version it loads normally
One of the image names appears to be invalid with the new validation I added for strings
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Jupstar ✪
hardware issue tho
I'm fairly certain it has a similar shape on a rtx 6090 with i7 99999999k, why would the shape of the graph be any more consistent when we aren't doing any pacing? (edited)
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mine is also pretty stable
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ah, are you now checking for invalid utf-8?
4:58PM
I think there is plenty of that in ddnet maps
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Jupstar ✪ 10/27/2023 4:58PM
4:58PM
my graph
4:59PM
4:59PM
ignore the first half, was tabbed out
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my library just replaces those with placeholder symbols (https://doc.rust-lang.org/std/string/struct.String.html#method.from_utf8_lossy)
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Jupstar ✪
Click to see attachment 🖼️
Hm, I can only get it that consistent with a cap there
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Jupstar ✪ 10/27/2023 5:01PM
ah
5:01PM
yeah i only use gfx_refresh_rate cap
5:01PM
wait let me remove that
5:02PM
i used to have 10k fps WTF happened xd
5:02PM
did my CPU degrade or what xD
5:03PM
ah
5:03PM
the graph itself destroys 3k fps
5:03PM
xD
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Robyt3
One of the image names appears to be invalid with the new validation I added for strings
apart from invalid utf-8, the strings which are stored in integers are sometimes fully zeroed out, which doesn't really make sense
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Those strings aren't yet validated I think
5:03PM
On those stored in data items
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ah, okay
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Jupstar ✪
the graph itself destroys 3k fps
then id have -2800 fps justatest
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MilkeeyCat
then id have -2800 fps justatest
Jupstar ✪ 10/27/2023 5:05PM
xd
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Jupstar ✪
i used to have 10k fps WTF happened xd
I'd be really curious about what those massive spikes you get are, at 6000fps not the end of the world, same spike at 200fps and you get far below acceptable
5:06PM
Why did the game take so long to render around those frames, especially since these happen on an empty server too
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Jupstar ✪ 10/27/2023 5:07PM
@MilkeeyCat friendly reminder
5:07PM
5:07PM
17k fps with a rtx 4090
5:07PM
by chillerdragon
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Learath2
I'd be really curious about what those massive spikes you get are, at 6000fps not the end of the world, same spike at 200fps and you get far below acceptable
Jupstar ✪ 10/27/2023 5:07PM
but it never dropped below 3k fps
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Jupstar ✪
@MilkeeyCat friendly reminder
maybe one day, when i will be getting paid for writing shit code ill buy a pc. and i will show off with my fancy 1k fps
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Jupstar ✪ 10/27/2023 5:08PM
i guess it's not as massive as it looks
5:08PM
i mean
5:08PM
relatively its massive
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Jupstar ✪
but it never dropped below 3k fps
As I said, not the end of the world at 6000 fps, but relatively you got almost half the framerate
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Jupstar ✪ 10/27/2023 5:08PM
but absolute not unplayable 😂
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DOTA TI
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Learath2
As I said, not the end of the world at 6000 fps, but relatively you got almost half the framerate
Jupstar ✪ 10/27/2023 5:08PM
yeah
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MAIN STAGE
5:08PM
nekospin
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What do we even do randomly that can double our render time?
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Jupstar ✪ 10/27/2023 5:08PM
@Learath2 but to be really honest with you.. i would not trust our ingame graph for this
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It's just curious that's all, it's fine and playable for any machine but the toasters
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and my laptop with intel gpu pepeW
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Learath2
What do we even do randomly that can double our render time?
Jupstar ✪ 10/27/2023 5:09PM
i am not really sure if it's caused by us
5:09PM
could be the OS doing smth or whatever
5:09PM
or we hit a unlucky sys call
5:09PM
or change a thread
5:10PM
i mean u the expert
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My graph has even more spikes :D
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Jupstar ✪
@Learath2 but to be really honest with you.. i would not trust our ingame graph for this
Well I can feel the stutters too on my weaker machine, so there definitely is something happening there, so they are real. I wouldn't trust the graph on the actual amount either though
5:10PM
I wonder how actual game studios optimizing their games handle these kinds of things, there surely has to be some gpu level tooling to get proper numbers
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Jupstar ✪ 10/27/2023 5:11PM
well i played on my android phone and felt no lag 😂
5:11PM
it seems kinda hardware dependent xD
5:11PM
pog
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Jupstar ✪ 10/27/2023 5:11PM
@Learath2 but i'd be interested too
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Jupstar ✪
could be the OS doing smth or whatever
It could definitely be the OS stealing our execution, or maybe we are yielding it because of some unlucky lock or sth
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Learath2
It could definitely be the OS stealing our execution, or maybe we are yielding it because of some unlucky lock or sth
Jupstar ✪ 10/27/2023 5:13PM
with 16 cores, my OS actually does this anyway, to lower the pressure per core
5:13PM
probably also prevents overheating in a different way
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I wonder if there are hints we should be using to ensure we yield the least possible amount
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Jupstar ✪ 10/27/2023 5:14PM
@Learath2 nice -n -20 ./DDNet "gfx_backend vulkan; gfx_render_thread_count 8;"
5:14PM
that's what i use
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damn this arena is epic
5:16PM
@Ewan r u near seattle
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yea i was looking at the venue and was rly amazed
5:17PM
no im not near seattle
5:18PM
esports is so funny
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dota esports is different
5:19PM
league sucks
5:19PM
nothing more tense than a game at 60 mins on TI
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it's all funny
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its modern sports shows
5:21PM
i wish i was in that arena tho
5:21PM
but its quite expensive
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Jupstar ✪ 10/27/2023 5:31PM
fakenews
5:31PM
xd
5:31PM
feelsbadman
5:31PM
ping has consistently doubled even when not in a lag spike
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@Ryozuki can you send a screenshot of neofetch and output of this command readlink -f /usr/src/linux please justatest (edited)
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cant rn
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poor nouns
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?
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Ewan
poor nouns
mine are they slash them (edited)
7:25PM
wait
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wdym nouns
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wtf is this part
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Learath2
I wonder how actual game studios optimizing their games handle these kinds of things, there surely has to be some gpu level tooling to get proper numbers
they simply incorporate dlss/fsr into the game and call it a day
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Ewan
wtf is this part
nvm
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Wtf, now i lose the game™️ every day
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murpi
they simply incorporate dlss/fsr into the game and call it a day
I miss the days of real frame pacing
pepeW 1
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