(gdb) where
#0 __GI___libc_write (nbytes=24, buf=0x7fffe00159c3, fd=13) at ../sysdeps/unix/sysv/linux/write.c:26
#1 __GI___libc_write (fd=13, buf=0x7fffe00159c3, nbytes=24) at ../sysdeps/unix/sysv/linux/write.c:24
#2 0x00007ffff7c4f663 in ?? () from /lib/x86_64-linux-gnu/libcrypto.so.3
#3 0x00007ffff7c3f2fb in ?? () from /lib/x86_64-linux-gnu/libcrypto.so.3
#4 0x00007ffff7c42c06 in ?? () from /lib/x86_64-linux-gnu/libcrypto.so.3
#5 0x00007ffff7c42d37 in BIO_write () from /lib/x86_64-linux-gnu/libcrypto.so.3
#6 0x00007ffff7288e5e in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#7 0x00007ffff728b69b in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#8 0x00007ffff725f32f in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#9 0x00007ffff7299508 in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#10 0x00007ffff728c57b in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#11 0x00007ffff728df19 in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#12 0x00007ffff72683fc in ?? () from /lib/x86_64-linux-gnu/libssl.so.3
#13 0x00007ffff726ecb7 in SSL_read () from /lib/x86_64-linux-gnu/libssl.so.3
#14 0x00007ffff7b412bf in ?? () from /lib/x86_64-linux-gnu/libcurl.so.4
#15 0x00007ffff7b2ecf6 in ?? () from /lib/x86_64-linux-gnu/libcurl.so.4
#16 0x00007ffff7b24dfa in ?? () from /lib/x86_64-linux-gnu/libcurl.so.4
#17 0x00007ffff7b08e28 in ?? () from /lib/x86_64-linux-gnu/libcurl.so.4
#18 0x00007ffff7b0d6b8 in ?? () from /lib/x86_64-linux-gnu/libcurl.so.4
#19 0x00007ffff7b0f3be in curl_multi_perform () from /lib/x86_64-linux-gnu/libcurl.so.4
#20 0x00007ffff7aebe53 in curl_easy_perform () from /lib/x86_64-linux-gnu/libcurl.so.4
#21 0x0000555555693b15 in CHttpRequest::RunImpl (this=0x555555bd5410, pUser=0x7fffe000b0f0) at /media/server/gameserver/src/engine/shared/http.cpp:270
#22 0x000055555569342b in CHttpRequest::Run (this=0x555555bd5410) at /media/server/gameserver/src/engine/shared/http.cpp:154
#23 0x0000555555697e77 in CJobPool::RunBlocking (pJob=0x555555bd5410) at /media/server/gameserver/src/engine/shared/jobs.cpp:118
#24 0x000055555568fc9d in IEngine::RunJobBlocking (pJob=0x555555bd5410) at /media/server/gameserver/src/engine/shared/engine.cpp:118
#25 0x000055555558437e in CRegister::CProtocol::CJob::Run (this=0x555555bb0300) at /media/server/gameserver/src/engine/server/register.cpp:414
#26 0x0000555555697e77 in CJobPool::RunBlocking (pJob=0x555555bb0300) at /media/server/gameserver/src/engine/shared/jobs.cpp:118
#27 0x0000555555697b78 in CJobPool::WorkerThread (pUser=0x5555558a3dc0) at /media/server/gameserver/src/engine/shared/jobs.cpp:73
#28 0x00005555556be99e in thread_run (user=0x5555558a57d0) at /media/server/gameserver/src/base/system.cpp:725
#29 0x00007ffff7461b43 in start_thread (arg=<optimized out>) at ./nptl/pthread_create.c:442
#30 0x00007ffff74f3a00 in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
(gdb)
logs:
2023-08-26 07:10:37 I chat: *** 'wail' has left the game
2023-08-26 07:10:37 I game: leave player='0:wail'
2023-08-26 08:38:27 I http: https://master1.ddnet.org/ddnet/15/register failed. libcurl error: The requested URL returned error: 502
2023-08-26 08:38:27 E register/6/ipv4: error response from master
2023-08-26 09:42:44 I server: player has entered the game. ClientID=0 addr=<{[hidden]}> sixup=0
2023-08-26 09:42:44 I chat: *** 'Aesir' entered and joined the game
2023-08-26 09:42:44 I ddnet: cid=0 version=17021
2023-08-26 09:42:44 I sql: load player data done on read database 0
2023-08-26 09:42:44 I sql: get points done on write database 0
2023-08-26 09:45:18 I chat: *** 'Aesir' has left the game
2023-08-26 09:45:18 I game: leave player='0:Aesir'
common error? -ex "handle SIGPIPE pass nostop noprint"
for gdb
nothing help
but in my case I run in with script, so it (maybe somehow) could be the reason, so on this week I try to run it with same command without script
but as it quite rarely there is no crash yet already 4 days, so I'm waiting-ex "handle SIGPIPE pass nostop noprint"
for gdb
nothing help
but in my case I run in with script, so it (maybe somehow) could be the reason, so on this week I try to run it with same command without script
but as it quite rarely there is no crash yet already 4 days, so I'm waiting std::async
std::async
public
std::is_pod<T>
dbg_stress 1
now only does the following (in debug build):
dbg_stress_server
(localhost
by default).
git rebase -i master
while you are on your PR branch, this opens a text editor with the list of commits, remove the commit from the list and close the text editorsquash
/fixup
it will be combined with the commit above it insteadgit rebase -i master
while you are on your PR branch, this opens a text editor with the list of commits, remove the commit from the list and close the text editor 744434b
Add flags for compatibility with Windows 8 - 11 - Robyt3
247ce38
Remove unused variables m_RenderFrameTimeLow/High
- Robyt3
06948dd
Remove remains of dbg_stress
from server - Robyt3
c64ec0f
Limit effects of dbg_stress
to features useful for debugging - Robyt3
84a4e57
Merge pull request #7263 from Robyt3/Windows-Manifest-Compatiblity - def-
fb290e4
Merge pull request #7265 from Robyt3/Debug-Stress-Cleanup - def-