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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2023-09-09 00:00:00Z and 2023-09-10 00:00:00Z
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cyberFighter
ugh, mixing cyrillic into the latin serbian. i swear ill edit it myself some time soon
still using same skin
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chillerdragon BOT 2023-09-09 06:09:23Z
What’s R ?
06:09
Was the map deleted? 0.0
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Maybe Renamed
06:20
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chillerdragon BOT 2023-09-09 06:26:34Z
A
06:27
Now the screenshot in #bugs makes more sense Jupstar ✪
06:29
Is hdp_obstaculos not a super old map? I know the name somehow
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yeah but they can still do better questions
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chillerdragon BOT 2023-09-09 06:29:16Z
Language barrier I assume
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lazyness
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ChillerDragon BOT 2023-09-09 07:50:05Z
@Ryozuki mov r9, 0 is bloat
07:50
use xor r9, r9 instead
07:50
from the * thingy u sent
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ur microsoft explorer
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ChillerDragon BOT 2023-09-09 08:20:05Z
lerato sos
08:20
what does the stuff in the parenthesis mean?
08:20
08:20
is 0x401131c the op code for pop rsi?
08:20
0x40131c *
08:21
or is that instruction at that offset in the binary?
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i think instruccion
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ChillerDragon BOT 2023-09-09 08:29:49Z
instuction at that offset?
08:30
yea could be
08:30
anyways i fixed my bug because im pro asmr now
08:32
!p 040000513B594605DC9F
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ChillerDragon
!p 040000513B594605DC9F
Command not found!
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@Learath2 are there perfomance benefits for using rdi as destination for data copies and rsi as source?
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ChillerDragon BOT 2023-09-09 08:32:29Z
omg
08:32
!ping
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ChillerDragon
!ping
Command not found!
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ChillerDragon BOT 2023-09-09 08:32:33Z
where da bot go
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btw chiller
08:32
useful links
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ChillerDragon BOT 2023-09-09 08:32:46Z
thank
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chiller lets make our own call abi
08:33
lets call it tw abi
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ChillerDragon BOT 2023-09-09 08:33:31Z
watf
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ChillerDragon BOT 2023-09-09 08:33:45Z
idk what a call abi is bru
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ChillerDragon BOT 2023-09-09 08:33:57Z
i dont read books
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u know when u call a C function
08:34
or make a C compatible function
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ChillerDragon BOT 2023-09-09 08:34:08Z
i am print driven developer
08:34
i only do syscalls
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the registers u can use/modify and the arguments go into specific registers
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ChillerDragon BOT 2023-09-09 08:34:31Z
a
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but ur asking what a call abi is bruv
08:34
and u are gonna make a function at some point
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ChillerDragon BOT 2023-09-09 08:34:44Z
i dodnt name the shit
08:34
i copy from SO
08:34
and adapt
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but if u dont want to make it compatible u can make ur own rules
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ChillerDragon BOT 2023-09-09 08:34:59Z
i see
08:35
break compatibility just for kicks
08:35
no way my bot broke in such a critical moment
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not just for kicks
08:37
for perf
08:37
a c compiler alwaysa has to use the ABI
08:38
but a asm programmer can find places where its not required
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ChillerDragon BOT 2023-09-09 08:43:37Z
!p 040000513B594605E1D4
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ChillerDragon
!p 040000513B594605E1D4
Command not found!
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chillerbot BOT 2023-09-09 08:43:39Z
[twnet_parser v0.8.0][huffman=rust-libtw2] udp payload: 04 00 00 51 3b 59 46 05 e1 d4
08:43
--- 0.7
08:43
<class: 'PacketHeader'>: {'flags': <class: 'PacketFlags7'>, 'ack': 0, 'token': b'Q;YF', 'num_chunks': 0, 'connless_version': 1, 'response_token': b'\xff\xff\xff\xff'}
08:43
<class: 'CtrlToken'>: {'message_type': 'control', 'message_name': 'token', 'message_id': 5, 'response_token': b'\xe1\xd4'}
08:43
--- 0.6
08:44
error
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ChillerDragon BOT 2023-09-09 08:44:02Z
08:44
very pog
08:44
pure assembly no calls to libc
08:44
it sends a 0.7 token packet to localhost 8303
08:44
and prints the reponse as hex string
08:46
@heinrich5991 seems like i did stay commited longer than i expected o.O
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These PNG files were using an indexed color palette, which is currently not supported, although most image optimizer tools will try to use it if possible. Closes #7121. !screenshot_2023-09-09_10-53-54

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  • [X] Tested the change ingame
  • [X] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit t...
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The log message "bytes in row incorrect" is printed if you try to load a PNG image that uses an indexed color palette. Supporting PNGs with an indexed color palette would allow us to optimize these images more and reduce the total install size. This also would reduce issues like #7121 in the future. The online PNG optimizers that I tried were not configurable, so they will use an indexed color palette if it reduces the size. We already show the pnglite incompatibility warning for skins ...
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Ryozuki
@Learath2 are there perfomance benefits for using rdi as destination for data copies and rsi as source?
Very doubtful, never heard. Maybe in ancient cpus
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ChillerDragon BOT 2023-09-09 09:32:08Z
ok asmr pro
09:32
my cpu is new -,-
09:32
wait wat even did you reply to?
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Ryo asked if there is performance benefits to using rdi as destination and rsi as source
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ChillerDragon BOT 2023-09-09 09:33:29Z
a
09:33
i thought its a response to if the bytes are marked as opcode
09:33
ur peda pro
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me viewing this PR after starting a new gamemode fork 2 weeks ago justatest https://github.com/ddnet/ddnet/pull/7147
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ChillerDragon BOT 2023-09-09 09:46:41Z
axaxaxax
09:46
enjoy conflicts
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The clan argument is optional when using add_friend and remove_friend.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+...
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On 0.7 the tabs are on the top and use icons: We have the tabs at the bottom and use text: A) Should we also move the tabs to the top? Tabs in other locations are also mostly at the top and not the...
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looks fine, do u got a fullscreen screenshot? easier to see if it looks good in total
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Jupstar ✪
looks fine, do u got a fullscreen screenshot? easier to see if it looks good in total
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defs better than on bottom
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(also removed another background behind the buttons)
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i dunno if too many buttons are annoying for some ppl tho
11:03
(too many close to each other)
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Robyt3
(also removed another background behind the buttons)
looks fine 😄
11:03
less is more
11:03
xd
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Robyt3
Click to see attachment 🖼️
this triggers me a bit tbh xD
11:05
At least the "reset filter" and "add friend" buttons perfectly align now
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"If there is a parent server, the players can join its other child servers by it (Have this parent server forward the request to child or client). And the parent server register the number of players = parent server players num + child servers players num", Is the parent server will be master ban?
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RemakePower
"If there is a parent server, the players can join its other child servers by it (Have this parent server forward the request to child or client). And the parent server register the number of players = parent server players num + child servers players num", Is the parent server will be master ban?
And this parent server is achievable
11:24
It may sound really incredible
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if the players are not actually connected to that server that's a problem yes
11:25
else it's a greyzone xd
11:25
Hello rust pros. anyone experience with compiling older libc version? i tried musl, but sadly it doesnt support dlopen, which i need
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Jupstar ✪
if the players are not actually connected to that server that's a problem yes
Client connect to parent server, and parent send request to child server, the child server send to parent server, and parent server send request back to client.
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that kinda sound like a proxy
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Yes
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is the child server part of the server list?
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Jupstar ✪
is the child server part of the server list?
Child servers will be not register to master server, they can only show on parent server's vote menu
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well since the players are actually connected to the parent server, i dont see any problem
11:28
what u do internally, is up to you
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Wow
11:28
incredible
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aimazing
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There are many incredible idea need some people to try
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Jupstar ✪
aimazing
is it amazing?
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When the buffer of a lineinput is modified externally, the cursor offset and selection are not updated, which causes them to be rendered wrong and also causes the assertion error "Selection and cursor offset got desynchronized" when changing the selection of a lineinput.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or ...
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RemakePower
is it amazing?
keep in mind that the idea behind the player count is basically an information for ppl to find servers with ppl they can play with
11:31
as long as u respect this to a certain extend, u can do aimazing things
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⭐♥ST-Chara♥⭐ 2023-09-09 11:44:55Z
It's difficult to control
11:46
Perhaps we can modify the client, and the server sends a message to the launcher asking if the player is connected to the IP xxx.xxx.xxx.xxx, If the server to be redirected is on the serverban list, it is prohibited
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I had a question, that we need to support 0.7
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⭐♥ST-Chara♥⭐ 2023-09-09 11:48:03Z
why???????
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I don't know
11:48
but
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⭐♥ST-Chara♥⭐ 2023-09-09 11:48:45Z
What is the meaning of this parent server itself
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If the connected to the ip server have sixup and it's not register to the master then? (edited)
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⭐♥ST-Chara♥⭐ 2023-09-09 11:49:25Z
then let them use ddnet
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RemakePower
I had a question, that we need to support 0.7
⭐♥ST-Chara♥⭐ 2023-09-09 11:50:11Z
did 0.7 support "connect dummy"? (not include F-Client)
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No
11:51
Unless supported by 0.8
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⭐♥ST-Chara♥⭐ 2023-09-09 11:54:24Z
Not very humorous
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I think this suggestion will not materialize possibility is 99.5%
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wait
12:09
is my idea is "honeypot"?
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Oh right.
12:18
There is a problem is the ping
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RemakePower
Child servers will be not register to master server, they can only show on parent server's vote menu
I also had that idea. I'd also want the players to be in one common (cross-server) chat. All that stuff needs server-to-server connection, and extra info on the client side ('cookie' or 'opaque data` mentioned here: https://github.com/ddnet/ddnet/pull/6757#issuecomment-1612307421)
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Kaffeine
I also had that idea. I'd also want the players to be in one common (cross-server) chat. All that stuff needs server-to-server connection, and extra info on the client side ('cookie' or 'opaque data` mentioned here: https://github.com/ddnet/ddnet/pull/6757#issuecomment-1612307421)
I think these can be achieved, the cross-server chat can be achieved like IDMap.
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RemakePower
is my idea is "honeypot"?
Well, I have something else in mind. 🙂 Honeypot also makes some sense tho 👍 . (edited)
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If it's not be banned, we can make the parent server change the back data.
12:21
Like some message.
12:23
e.g. CNetMsg_Sv_Chat
12:23
But it still greyzone.
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84e3c08 Fix friendlist update conchain not working with optional argument - Robyt3 96d7a9d Merge pull request #7158 from Robyt3/Friendlist-Conchain-Fix - heinrich5991
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Hello, I need a character hitbox. Where can I get it?
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Kaffeine
I also had that idea. I'd also want the players to be in one common (cross-server) chat. All that stuff needs server-to-server connection, and extra info on the client side ('cookie' or 'opaque data` mentioned here: https://github.com/ddnet/ddnet/pull/6757#issuecomment-1612307421)
⭐♥ST-Chara♥⭐ 2023-09-09 12:33:02Z
omg that is fk cool
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Kwayzis
Hello, I need a character hitbox. Where can I get it?
he had this discussion lately, try to find with discord search ^^
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@Jupstar ✪ can wasm modules acces internet?
12:58
i want it to
12:58
is that WASI?
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Ryozuki
@Jupstar ✪ can wasm modules acces internet?
default is fully sandbox, but yeah
13:01
they have interfaces for everything
13:02
they want to make WASM modules work like normal programs so they are more portable xd i have read that quite a few times already
13:03
wasm the new java
13:03
😂
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WASI is quite weird IMO
13:08
they basically copied the POSIX interfaces
13:08
I'm not sure, but probably including null terminated strings
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@Ryozuki name me a skin from https://ddnet.org/skins/
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Jupstar ✪
@Ryozuki name me a skin from https://ddnet.org/skins/
he rq @Robyt3 ^ take ryos place
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You mean a random one?
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whatever u like
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asteroid bluekitty
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(edited)
13:16
nice
13:16
vulkan without surface 😬
13:17
13:17
@Ryozuki first basic version is finished
13:17
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since when do you make skins
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Jupstar ✪
@Ryozuki first basic version is finished
epyc
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Ryozuki
epyc
you got a typo there my friend
13:19
🤙
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not rly
13:20
its a inside joke between us
13:20
i need one of these
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bcs it's rendered over lavapipe xD
13:20
intel driver broken as always :/
13:21
256 threads
13:21
for ddnet
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underkill
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overwear
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some testing for using ddnet-pg for web apps. Contribute to Jupeyy/dd-pg-web development by creating an account on GitHub.
13:21
here u wanted source
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does it work on my debian baremetal
13:21
hacker
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it works with mesa-vulkan-drivers
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oh yeah forgot to remove example code xDDD
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@Jupstar ✪ how did u like axum
13:22
i love it personally
13:22
i always forget about permalinks !!
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Ryozuki
@Jupstar ✪ how did u like axum
i copied example code.. added query parsing support.. that's it xDDD
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well ye
13:22
i see
13:22
u dont rly do much with the http xd
13:23
@Jupstar ✪ typo
13:23
asnyc_main
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asn = ep you know
13:24
ah but the meat of the code is on ddnet-pg
13:24
postgres
13:24
dd-pg
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xd
13:24
yes, i tested it's modularity
13:24
works quite good.. but still not good enough
13:25
but as you see, 200 lines to make a online skin renderer + map rendering
13:25
rather ez
13:26
13:32
ye
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ChillerDragon BOT 2023-09-09 13:36:03Z
xxxD
13:36
dat skin
13:36
chillerdragores
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ChillerDragon BOT 2023-09-09 13:37:05Z
alr did that xd
13:37
looks too small
13:37
13:37
i like shadow skin
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did u try to hack me rn xd
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ChillerDragon BOT 2023-09-09 13:37:37Z
nono
13:37
no proof
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remember it appends .png
13:38
lets see if i have a png flying around somwhere xd
13:39
can't hack myself :/
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ChillerDragon BOT 2023-09-09 13:39:16Z
skill issue
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but u right, i should filter out slashes
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ChillerDragon BOT 2023-09-09 13:40:47Z
pentestdragon
13:40
owow
13:41
some skins are creepy xd
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ChillerDragon BOT 2023-09-09 13:41:26Z
indeed
13:42
is it a debian server?
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yes
13:42
but i dont think u can hack it over the skinname, srry
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ChillerDragon BOT 2023-09-09 13:42:57Z
why
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i dunno, what do u imagine
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ChillerDragon BOT 2023-09-09 13:43:25Z
13:43
this to not show default
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meister
still using same skin
why would i change it
13:44
I hacked it :p
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ChillerDragon BOT 2023-09-09 13:44:23Z
very hack
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bigger problem is that it doesnt work on my VPS xdd
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ChillerDragon BOT 2023-09-09 13:45:07Z
?
13:45
isnt that your vps
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i dunno
13:45
it starts, but it never finishes loading
13:45
no it's not my vps
13:45
so better hack me now
13:45
i'll close it sooner or later
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ChillerDragon BOT 2023-09-09 13:45:47Z
whos is it
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secret
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ChillerDragon BOT 2023-09-09 13:46:04Z
wot
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aliveclan.de?
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ChillerDragon BOT 2023-09-09 13:46:35Z
aliveclan is jpsti
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vps: 'DISPLAY' environment variable not set... skipping surface info WARNING: lavapipe is not a conformant vulkan implementation, testing use only. driverVersion = 1 (0x0001) driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 20.3.5 (LLVM 11.0.1) driverUUID = 00000000-0000-0000-0000-000000000000 VK_KHR_driver_properties : extension revision 1 real server: with intel driver bug xDD 'DISPLAY' environment variable not set... skipping surface info ERROR: [../src/intel/vulkan_hasvk/anv_device.c:685] Code 0 : Unable to open device /dev/dri/renderD128: Permission denied (VK_ERROR_INCOMPATIBLE_DRIVER) ERROR: [../src/intel/vulkan/anv_device.c:842] Code 0 : Unable to open device /dev/dri/renderD128: Permission denied (VK_ERROR_INCOMPATIBLE_DRIVER) driverVersion = 0.0.1 (1) driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 22.3.6 (LLVM 15.0.6) driverUUID = 6c6c766d-7069-7065-5555-494400000000 driverUUID = 6c6c766d-7069-7065-5555-494400000000 driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 22.3.6 (LLVM 15.0.6) VK_KHR_driver_properties : extension revision 1
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heinrich5991
aliveclan.de?
i proxies the real server
13:48
don't want to leak ips xd
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ah
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time to upgrade debian i guess
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ChillerDragon BOT 2023-09-09 13:50:18Z
omg
13:50
no service unailabale
13:50
jopsti turn it back on -.-
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yeah
13:50
gimme few minutes
13:50
upgrading vps now xD
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ChillerDragon BOT 2023-09-09 13:50:53Z
i need to hax it
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i want to add zoom option
13:51
and position
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Schwerwiegend: konnte nicht auf 'https://github.com/Jupeyy/dd-pg-web/' zugreifen: Could not resolve host: github.com debian problems
14:24
why is the DNS broken now ;~;
14:30
so how do i install a package without dns xdd
14:30
i am linux nobo
14:30
host files, good idea (edited)
14:34
man that was already too hard for normal user
14:38
LLVM ERROR: 64-bit code requested on a subtarget that doesn't support it! @Ryozuki fix pls
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ok time to upgrade VPS to unstable xdd
14:39
fcking vulkan drivers xDD
14:41
chillerdragon it back
14:41
14:41
14:52
I have a small question. Can you provide the source code for the ddnet server separately?
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not really
14:53
source code is also not really huge
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MakSyt
I have a small question. Can you provide the source code for the ddnet server separately?
can you tell your use case?
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Jupstar ✪
can you tell your use case?
1 merge the upgraded fng server, the party in which I am a member. 2 have fun and write codes in order to make your own ddnet server. Well, or it’s perfect for testing my codes.
14:58
And not only mine
15:00
And I myself have to change the complete source code, change Cmakelists It'll be a long time for me
15:00
Thanks anyway
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i dont understand 1. tbh you want to upgrade the fng servers? how does splitting the ddnet server code from client help here?
15:04
@Robyt3 found anything related to #7151
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indeed i can reproduce it like that too
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Sorry, I don't write well in English. Not all details may be clear
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Jupstar ✪
indeed i can reproduce it like that too
renderdoc says glClear was called
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This is for personal use mainly, and for FNG party servers Joga Bonito
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is there a viewport change?
15:06
or glScissor active?
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MakSyt
Sorry, I don't write well in English. Not all details may be clear
if it's easier, write in your native language
15:07
@Robyt3
15:07
i guess that could be the problem
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Jupstar ✪
if it's easier, write in your native language
Хорошо, спасибо.
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Jupstar ✪
@Robyt3
Is that the clipping region that's active? It shouldn't be that wide
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Jupstar ✪
@Robyt3
what tool is this? looks useful
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Chat input uses clipping because you can enter multiple lines
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heinrich5991
what tool is this? looks useful
renderdoc
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Robyt3
Is that the clipping region that's active? It shouldn't be that wide
yes that's the clipping
15:11
simply deactivate it after rendering
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u dont need to do anything else
15:11
during rendering it will be active
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chillerdragon BOT 2023-09-09 15:13:46Z
Hardcode apt url ips in etc hosts
Replying to @Jupstar ✪ so how do i install a package without dns xdd
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yeah i did that now 😄
15:14
seems like lavapipe generally refuses to run on my VPS
15:14
LLVM ERROR: 64-bit code requested on a subtarget that doesn't support it! the error msg is sadly completely useless xD
15:15
maybe it requires a specific CPU extension
15:15
which isnt enabled
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chillerdragon BOT 2023-09-09 15:16:11Z
How does splitting the code help with your mod? Just clone the ddnet code base and code away. What issues are you running into?
Replying to @MakSyt Хорошо, спасибо.
15:17
Funnily enough I understood your Russian better than your English
😃 1
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ChillerDragon BOT 2023-09-09 15:19:59Z
jospti did u fix slashes?
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i now check if the skin is part of the existing list 😄
15:21
soz
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ChillerDragon BOT 2023-09-09 15:21:16Z
shit
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but u can now render pkm map
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ChillerDragon BOT 2023-09-09 15:21:26Z
wats pkm
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ChillerDragon BOT 2023-09-09 15:21:29Z
a pkeoemen
15:22
zoom cool xd
15:22
but that it doesnt work on my VPS is big downer
15:22
i wanted to use this for skin preview in #📬submit-skins
15:22
so it has some background etc.
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ChillerDragon BOT 2023-09-09 15:22:57Z
15:23
epic zooz
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lol
15:23
it's clamped to 0.001 btw
15:23
zoz
15:25
15:25
😬
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ChillerDragon BOT 2023-09-09 15:25:28Z
fat
15:25
hot
15:25
hot skin
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ChillerDragon BOT 2023-09-09 15:25:45Z
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almost looks like real mewtu xd
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ChillerDragon BOT 2023-09-09 15:26:12Z
15:26
where tee
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hide and seek
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ChillerDragon BOT 2023-09-09 15:27:28Z
15:27
lmao NaN is valid x
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i added checks
15:27
so u cant hack me
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ChillerDragon BOT 2023-09-09 15:27:48Z
truely
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if x.is_nan() || x.is_infinite() { x = 0.0; } x = x.clamp(0.0, 300000.0);
15:27
pro
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ChillerDragon BOT 2023-09-09 15:28:00Z
null doesnt render
15:28
but nan works xd
15:28
ok chiller pentest certifies this site as secure
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good bcs i cant run on VPS 😂
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ChillerDragon BOT 2023-09-09 15:29:09Z
oho
15:29
its your pc
15:29
axaxa
15:29
dont tell lerato
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on my PC i have amd
15:29
theoretically i can render ~12000 images per second on my pc xd
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ChillerDragon BOT 2023-09-09 15:29:52Z
gaming
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ok my internet would die xD
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ChillerDragon BOT 2023-09-09 15:30:17Z
lets stress test
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dont ddos me xd
15:30
over my own service xD
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ChillerDragon BOT 2023-09-09 15:30:31Z
hehe
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chiller u have a vps?
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ChillerDragon BOT 2023-09-09 15:30:59Z
yes
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chillerdragon
How does splitting the code help with your mod? Just clone the ddnet code base and code away. What issues are you running into?
Я не понимаю где часть клиента. мне его нужно убрать эту часть, что бы осталось больше памяти на моём жёстком диске
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i wonder if u can run it xd
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ChillerDragon BOT 2023-09-09 15:31:19Z
you try to hax me?
15:31
memory on your hard drive!?
15:31
dude
15:32
the client code should not fill your hard drive bro
15:32
how much space do you have left @MakSyt ?!
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MakSyt
Я не понимаю где часть клиента. мне его нужно убрать эту часть, что бы осталось больше памяти на моём жёстком диске
исходный код очень мал и практически не занимает места. Просто скомпилируйте с помощью cmake ... -DCLIENT=OFF
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Хорошо, спасибо
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ChillerDragon BOT 2023-09-09 15:33:30Z
:)
15:33
(: *
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=D*
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ChillerDragon BOT 2023-09-09 15:33:56Z
forgot to translate smiley to russian
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xD
15:34
chillerdragon:
15:34
15:34
WHO IS DAT POKEMON
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ChillerDragon BOT 2023-09-09 15:34:47Z
no wait russia smiley have no eye right?
😅 1
15:34
so it would be
15:34
))
15:34
pijapiak
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Я оказывается тупой
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ChillerDragon BOT 2023-09-09 15:35:08Z
tru poke pro
15:35
niet
15:35
ti умный
👍 1
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ChillerDragon
))
add it to the end of your messages (edited)
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ChillerDragon BOT 2023-09-09 15:37:52Z
yea right
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ChillerDragon BOT 2023-09-09 15:46:02Z
does it make sense that adding a breakpoint in gdb causes a segfault while without the breakpoint it runs fine
15:57
chiller try lldb sometimes
15:57
for example for me gdb is bugged when debugging nasm compiled stuff
15:57
but lldb worked
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ChillerDragon BOT 2023-09-09 16:00:52Z
wtf is that meme true
16:03
ok yea nice will trie lldb
16:03
but i kinda got used to the peda gdb extension
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ChillerDragon BOT 2023-09-09 16:37:45Z
hmm can i just push all registers at the beginning of my function and then pop them in the end to then use them however i want and who ever calls me gets his registers untouched back?
16:38
seems by doing that the push calls start overwriting memory in my bss section
17:03
colors now working
17:03
finished
17:03
17:03
ah shit, tee eyes.. ofc
17:08
17:08
😬
17:08
17:08
epic eyes
17:09
17:11
17:11
is the firefox skin always so weirdly broken? XD
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ChillerDragon BOT 2023-09-09 17:11:25Z
bug
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rip
17:11
in ddnet it's not the case
17:12
color also looks slightly different :/
17:12
i hate ddnet colors xD
17:18
prbably just clamping
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im dumb whats this for agaim
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for me it's just testing code
17:26
and ryo wanted a working skin renderer xdd
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Wait i just realized that the skin remders in #📬submit-skins look weird
18:07
Probably because the body parts are not being scaled properly
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Currently there is not way to get the current list of votes via console. We can add or remove votes but we can't check if there are some extra votes or if some vote removed from the list. We have:
  • add_vote s[name] r[command]
  • remove_vote s[name]
  • clear_votes
and also
  • force_vote s[name] s[command] ?r[reason]
  • add_map_votes
  • vote r['yes'|'no']
I suggest to add votes (like bans, mutes) or dump_votes (like dump_sqlservers, dump_antibot), or maybe `vote...
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which pkg is clang format in wtf
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@Ewan u need to add a use flag specific to the clang pkg
20:47
extra Build extra tools (clangd, clang-tidy and a few more)
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not a global use flag btw
20:48
USE=
20:48
the n do
20:48
no
20:48
no
20:48
no
20:48
xplain
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did u rly add global use flags for specific pkgs?
20:48
i mean USE="extra" emerge clang
20:48
no
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then what
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u can find flags here
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i forgot i used this already
20:49
😵💫
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vlc seems to be ignoring my environment variables
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what env vars?
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does etc profile work?
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i always use local xd
20:53
uh
20:53
vlc has lot of local use flags
20:53
maybe ur missing some
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rarely do i only want something for my user
20:54
hmm
20:54
20:54
about this many
20:54
go figure
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didnt u disable qt?
20:55
with ur global use
20:55
or smth
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i was under the impression that was like, use another frontend if one's available
20:55
not disable qt outright
20:56
cuz if that's what it's supposed to do it fails at it miserably lol
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idk tbh
20:56
xd
20:56
i forgor
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the reason this var matters
20:56
20:56
it's using x and then it's getting scaled
20:56
instead of just being the right scale to begin with
20:57
idk
20:57
i use mpv
20:57
cli hacker
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xd indeed
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Ryozuki
i use mpv
justatest
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help installing wine
21:11
it's yelling at me
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chillerdragon BOT 2023-09-09 21:11:41Z
Oh no wine
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i got abi_x86_32 and abi_x86_64 in my use flags for wine but it's still saying it's masked
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Ewan
Click to see attachment 🖼️
printenv | grep QT_QPA_PLATFORM
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wouldn't echo suffice
21:33
and yes it's tehre
21:33
ewan@machine ~ [1]> printenv | grep QT_QPA_PLATFORM QT_QPA_PLATFORM=wayland QT_QPA_PLATFORMTHEME=gnome
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how to install 32 bit nvidia driver? multilib seems like it works different from arch
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Ewan
wouldn't echo suffice
echo would also work with bash variables which are not necessarily in the environment
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although quite unlikely to be honest
22:29
but you never know
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Ewan
how to install 32 bit nvidia driver? multilib seems like it works different from arch
the use flag abi_x86_32
👍 1
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frustrating
23:58
i see a pull request on SDL claiming to add explicit support for unscaled display modes but i see nothing reflecting that in the docs
23:58
and the diff is weird
Exported 539 message(s)