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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2023-08-14 00:00:00Z and 2023-08-15 00:00:00Z
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screen stops when you click with the mouse? at my side i solved that problem by changing the renderer (edited)
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Skeith
Example of using double jump to move accurately, purple panic is a good map to practice this on, the map becomes a lot easier
How can I have the soundfile you r using in this video? I Loved it
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Skeith
You can try them out here, you should make a backup of your audio folder
Here
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+KZ
screen stops when you click with the mouse? at my side i solved that problem by changing the renderer (edited)
I can't change the renderer... when I change it and exit the game it just reset to 1.4.0
05:58
always
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Spokloo
how can I do this part on purple panic?
Go around
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game is starting to stutter and lag since the update, any reason why?
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have you made sure it's not your computer.. e.g. do old version not stutter if you try now
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old version never stuttered, now im in huge lag spikes, its like having ping jumps and frame drops at the same time
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they never stuttered. but do they also not stutter now
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botondus
does anyone know whats the gamemode called where you have vanilla weapons and have to shoot shields and hearths to progress further into the map?
day 2 of searching for this
07:47
i even remember a video
07:48
idk if it was aoe but i looked through his channel and didnt find anything really
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botondus
does anyone know whats the gamemode called where you have vanilla weapons and have to shoot shields and hearths to progress further into the map?
monster?
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not monster
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botondus
i even remember a video
there was a tee with twinbop skin and a default skin and a map had the grass texture, also kinda remember cloudy in it???
07:50
cyberf said ants that might be it but i cant find it anywhere
07:50
but the name ants makes sense cuz they were going through tunnels
07:50
and shooting at shields
07:50
and the shields were fighting back too
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"I also enjoyed Ant mod and played all maps in a row, deen contacted the author but nothing happened in the direction of adding DDNet Ant servers." https://forum.ddnet.org/viewtopic.php?t=2238
07:54
guess the mod wasnt open source
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at least got its name :/
07:56
now i want to find the video but i have a feeling its unavailable
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Jupstar ✪
"I also enjoyed Ant mod and played all maps in a row, deen contacted the author but nothing happened in the direction of adding DDNet Ant servers." https://forum.ddnet.org/viewtopic.php?t=2238
@Lady Saavik do you remember if the mod was avaialable?
07:56
or do you still have videos/demos?
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builder17 my man
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Jupstar ✪
"I also enjoyed Ant mod and played all maps in a row, deen contacted the author but nothing happened in the direction of adding DDNet Ant servers." https://forum.ddnet.org/viewtopic.php?t=2238
i like how they tried to revive mods 8 years ago (edited)
08:11
i would love to see ants and some more mods actually getting played
08:11
yesterday i was trying out flagball
08:15
https://github.com/miguilimzero/teeworlds-mods does anyone know a contact for this guy?
Repository containg the compiling scripts, binaries and maps of multiple Teeworlds mods. - GitHub - miguilimzero/teeworlds-mods: Repository containg the compiling scripts, binaries and maps of mult...
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botondus
https://github.com/miguilimzero/teeworlds-mods does anyone know a contact for this guy?
create an issue on the repo, then he'll most probably get notified
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umm i cant?
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why not
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im not github master and the issues tab isnt there
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Repository containg the compiling scripts, binaries and maps of multiple Teeworlds mods. - Issues · miguilimzero/teeworlds-mods
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lmao...
08:23
ty
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Pipou
The hitbox of the finish line varies. It's wider if it's connected to another tile
From my testing, First group of tiles always extends finish, second group only extends if on the switch layer, third group doesn't extend at all, afaik. I'm unsure of kill tile
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I see you had a lot of fun! 😄
09:07
my scuffed method for testing
09:10
Front layer doesn't seem to have any effect, afaik (edited)
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Kill doesn't extend
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Jupstar ✪
"I also enjoyed Ant mod and played all maps in a row, deen contacted the author but nothing happened in the direction of adding DDNet Ant servers." https://forum.ddnet.org/viewtopic.php?t=2238
i have found a map from heinrich's map archive called ANTS-TEST from 2017 which seems to be a map for the mod, i dont actually know the prefix for these mapscammo
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Hey, does the game client store all logs somewhere or can i make it do so? (mostly interested in chat logs) (edited)
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If you have automatic demo recording on then you should have everything including gameplay. idk if ddnet stores chat logs anywhere else
👍 1
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Skeith
From my testing, First group of tiles always extends finish, second group only extends if on the switch layer, third group doesn't extend at all, afaik. I'm unsure of kill tile
Forgot to test speeders / tune, they both extend the finish tile as well (edited)
10:38
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AzCraft
Hey, does the game client store all logs somewhere or can i make it do so? (mostly interested in chat logs) (edited)
if you especially want logfiles: F1 -> logfile "log.txt" restart it should create a log file in %appdata%/ddnet
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Jupstar ✪
@Lady Saavik do you remember if the mod was avaialable?
Ant mode was fun! I will search later for some demos
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Jupstar ✪
"I also enjoyed Ant mod and played all maps in a row, deen contacted the author but nothing happened in the direction of adding DDNet Ant servers." https://forum.ddnet.org/viewtopic.php?t=2238
wow i played like every mod on there lol
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Skeith
Kill doesn't extend
are u sure this tests it
14:48
u need to die to the kill tile, not just skip it
14:48
or maybe not
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I fell into the kill tile and couldn't ever get the finish, was either death or skipping the tile, so I don't think it works
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yeah i guess it makes sense since it seems a lot of the vanilla tiles are bunched together
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how can I join all of them kog servers?
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you will have to register on the site kog.tw
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