Guild icon
DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2023-08-14 00:00:00Z and 2023-08-15 00:00:00Z
Avatar
hello :), for some time I have been having a problem that is that the posters cannot be seen and I don't know how it happened or how to solve it, if you could help me please. It looks just like in the image and sometimes the text gets stuck
00:07
also uninstalled it from steam and installed it from the official page, I deleted the folder and it still persists
Avatar
Avatar
kyo
hello :), for some time I have been having a problem that is that the posters cannot be seen and I don't know how it happened or how to solve it, if you could help me please. It looks just like in the image and sometimes the text gets stuck
read pinned message
00:19
pins2
11:36
the backside of text will not correct for different langueges
11:36
sorry for that sucks photo btw im cant screenshot this shit XD
Avatar
Avatar
Jurai!
sorry for that sucks photo btw im cant screenshot this shit XD
you can take a ingame screenshot with F10. and find it in %appdata%/ddnet/screenshots
Avatar
Avatar
Jurai!
Click to see attachment 🖼️
@Robyt3 was the auto sizing always not active here?
Avatar
Avatar
Jupstar ✪
@Robyt3 was the auto sizing always not active here?
I assume it was never active in the spectator view. The button size should be increased first though if possible.
Avatar
yep
Avatar
and also in a lot of languages not transleted this button
11:55
also here is bug when changing the language with chat and players tab >
11:57
and im cant even explain what is that lmfao
11:57
its when im use arabian
Avatar
Avatar
Jurai!
also here is bug when changing the language with chat and players tab >
@Robyt3 looks like a font problem
Avatar
Avatar
Jurai!
and im cant even explain what is that lmfao
ah its nicknames of players lmfao
11:58
its glitched
Avatar
Avatar
Jupstar ✪
@Robyt3 looks like a font problem
It's easy to reproduce, looks like text containers are not reset when the atlas is cleared
12:04
(atlas is cleared when you change language between CJK and English for example)
Avatar
i cant create a sv
Avatar
DDNet website is down?
Avatar
Avatar
YupHio
DDNet website is down?
nope
Avatar
Avatar
Arrow
nope
Back up now. Seems like it was down for a little while
Avatar
Avatar
Arrow
i cant create a sv
looks like your configuration sets the Tutorial maps as the startup map, and it fails to find the map
17:57
can you make sure that the map 'Tutorial.map' is in your maps folder?
Avatar
Avatar
Patiga
looks like your configuration sets the Tutorial maps as the startup map, and it fails to find the map
oh is that so? but i had cloudtide 😄 maybe it changed because of the patches?
Avatar
your server configuration should be in your config directory
18:00
if you change the steam files or the file in your installation directory, it might get overwritten
18:01
as general advice: have a look at the log in the black window, it gives a lot of information. also try to give as much context as possible
18:02
it for example also says "failed to open 'myServerconfig.cfg'"
18:02
is that where you set cloutide as the start map? ^^
Avatar
i set the server related stuff in autoexec_server
18:03
and was all changed
Avatar
and in which folder path?
Avatar
Steam\steamapps\common\DDraceNetwork\ddnet\data
Avatar
yes, those are the steam files, please don't change them
18:05
the file might not be in there yet, but you can just drop it in there and it will work
Avatar
xD i already change some stuff
Avatar
yes, those changes will be overwritten when the file is updated by steam
18:06
according to the log, maybe just create a myServerconfig.cfg in the config directory and put your server settings in there
18:07
um
18:08
i just basically copy and paste the things on autoexec_server and then create a new pad called myServerconfig.cfg, then paste the info in there
18:08
right?
Avatar
yes, sounds good :)
Avatar
but make sure that you create the myServerconfig.cfg in the config folder, not in the steam folders
18:10
meh, I'm not sure about myServerconfig.cfg, maybe someone else here can correct me. to be sure, don't call it myServerconfig.cfg but simply autoexec_server.cfg
Avatar
okay thx 😄
Avatar
Just chatting on map. I download new skin and use it for main tee, then when I try to connect dummy client crash Assert Log contains chat (cutted) and last message:
2023-08-15 02:13:20 I assert: /home/deen/isos/ddnet/ddnet-source/src/engine/client/graphics_threaded.cpp(856): Texture handle was not invalid, but also did not correlate to an existing texture.
Avatar
the crash log is interesting too
21:22
the crash file
21:22
it contains no personal data
Avatar
just a minute
Avatar
that's fine
21:25
it contains all we need
Avatar
I tried to reproduce the bug, but it didn't work. (Deleted the skin, started the game, moved the skin into a folder, selected skin for main tee, connected dummy, all good)
Avatar
yeah some bugs are very hard to reprduce sadly :/
Avatar
It's a tee in a killmessage again 0x000000014032df17: dbg_break() at src/base/system.cpp:222 (inlined by) dbg_assert_imp(char const*, int, int, char const*) at src/base/system.cpp:215 0x00000001401dd3cb: dbg_assert_imp(char const*, int, int, char const*) at src/base/system.cpp:217 0x000000014002ed20: CGraphics_Threaded::TextureSet(IGraphics::CTextureHandle) at src/engine/client/graphics_threaded.cpp:857 0x00000001400fe241: CRenderTools::Graphics() const at src/game/client/render.h:117 (inlined by) CRenderTools::RenderTee(CAnimState const*, CTeeRenderInfo const*, int, vector2_base<float>, vector2_base<float>, float) at src/game/client/render.cpp:370 0x0000000140078d57: CKillMessages::OnRender() at src/game/client/components/killmessages.cpp:330 0x00000001400e943d: CGameClient::OnRender() at src/game/client/gameclient.cpp:681 0x0000000140020a51: CClient::DebugRender() at src/engine/client/client.cpp:1038 (inlined by) CClient::Render() at src/engine/client/client.cpp:1214 0x000000014002aaa8: CClient::Run() at src/engine/client/client.cpp:3302 0x000000014032c045: main at src/engine/client/client.cpp:4828
Avatar
the invalid tee again yeah
21:33
makes no sense to me xd
Avatar
Maybe related to connecting the dummy
Avatar
there is a 70/30 chance to local host server to crash on lunch why?
Avatar
since last client update overwriting old maps is always failing. does anyone else have this bug?
Exported 68 message(s)