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DDraceNetwork
DDraceNetwork / off-topic
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Between 2023-08-12 00:00:00Z and 2023-08-13 00:00:00Z
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Ryozuki
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me
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not me
13:39
wtf is up with u guys
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kid named with u guys
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Original message was deleted or could not be loaded.
убери пробел дебил
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Original message was deleted or could not be loaded.
Don't post that
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post what
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Knuski
kid named with u guys
santatrollet 1
16:35
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Holy shit it's so hot I've already had 2 showers
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jao's hairy kebab 2023-08-12 16:46:36Z
i can smell u from here better get a third
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How crazy is it that video games are so addicting / flow inducing that when I come back after quitting and try to play just a bit, I go for 4/5 hours at a time. You guys get that?
16:51
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wtf
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The cat has been summoned
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Cipy29
How crazy is it that video games are so addicting / flow inducing that when I come back after quitting and try to play just a bit, I go for 4/5 hours at a time. You guys get that?
I guess
18:29
I haven't been playing ddnet recently
18:29
This year i am a bit less active
18:29
18:30
Still on average more than an hour daily
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cyberFighter
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what an amazing contraption
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Lubricant manufacturers don't want you to know this one life hack !
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Does anyone know some python library (or any tool really) for making animations not necessarily related to math?
20:33
I just wonder how people make these kinds of procedural animations
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Blade
Holy shit it's so hot I've already had 2 showers
Not as hot as U are
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Overlord
Not as hot as U are
I'm flirting with 2 girls right now so I guess that's true
21:09
Could probably get a pic
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Armpit pics
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?
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Blade
I'm flirting with 2 girls right now so I guess that's true
I am lonely
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pilonpl
I just wonder how people make these kinds of procedural animations
i just use math
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Lots of math, and maybe some animation principles
22:23
monkaStop
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This isn't really what i meant
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Idk then. this walking animation has 0 keyframes which we usually just call it procedural
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I mean i guess
22:25
I meant 2d animations on youtube
22:25
Explanations or something
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You can code in after effects iirc
22:25
One sec
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After effects is not free
22:26
And open source
22:26
And no one likes adobe
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Then make it in godot and export it
22:27
You can do it anywhere with code. I don't think there are things more general purpose than a game engine
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I guess you can use whatever software that outputs an image
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most procedural stuff are hand crafted math
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I mean obviously
22:28
I don't yet know what i want to make but i have some ideas
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if you have used any graphic library or engine then use that i guess
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I used python
22:30
And pillow
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I would still recommend godot to be honest
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Original message was deleted or could not be loaded.
what the tee smokein
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Since godot has native video export
22:30
Godot can record non-real-time video and audio from any 2D or 3D project. This kind of recording is also called offline rendering. There are many scenarios where this is useful: Recording game trai...
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why did u delete
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TsFreddie
Since godot has native video export
And gdscript has very similar syntax to python
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TsFreddie
most procedural stuff are hand crafted math
noise
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pilonpl
I used python
I made this with python
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Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any num...
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Isn't noise still math
22:32
ye
22:32
just sayinf which math
22:32
xd
22:33
Shader could be cool tho, although again, still math
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TsFreddie
I would still recommend godot to be honest
I tried doing some stuff in Godot but it has so many abstractions it's hard to learn
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Idk what's simple then
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try lua
22:34
LOVE
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Raylib
22:34
Lua is a great language
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I know about love
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pilonpl
Lua is a great language
i digress but its simple for nobos
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Imagine start your array at 1
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maybe this can be fun
22:34
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs.
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TsFreddie
Imagine start your array at 1
Let's just ignore that and focus on all the great things (edited)
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Pico-8 probably wasn't enough for making infotament
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so none
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Pico-8 does have built-in video and gif export tho
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Lua has some interesting features
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If you can fit your stuff in 128x128 then it's perfect
22:37
And pico-8 uses lua
22:38
I don't think language feature is a focus point for lua. It is literally designed to be a embedded language that doesn't really and shouldn't stand on it's own.
22:39
It is simple
22:39
But i like tables
22:39
And metatables seem interesting too
22:41
Roblox uses lua
22:41
For scripts
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Pico-8 uses a modified version of lua
22:41
For scripts
22:42
I made a tetris game in Dota2 with lua
22:43
Our last project embeds lua for runtime debugging
22:44
And it's 6am and I haven't slept since yesterday morning
22:45
I kinda want food, but i don't really want to get up rn, but I'm also too hungry to fall asleep
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Btw wouldn't godot be a bit annoying for animations because of all of the useless stuff like objects and nodes and everything?
22:46
I don't know what's going on in godot
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You can do everything with one script using graphic server
22:46
It's just a game engine
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pilonpl
I made this with python
Whats the best move for white?
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bencie
Whats the best move for white?
That's a great question but i don't know if there are chess engines that support boards this large
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probably a queen capture if id have to guess
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I wanted to make an engine so i could make an animation
22:49
I mean slideshow
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I also made a program that generate these boards based on a texture provided by the user
22:51
Basically colors correspond to pieces
22:51
So you can manually create these textures in some software
22:52
Maybe a bit weird solution but it works
22:57
I wish i had enough motivation to work on projects like this one every day lol
22:58
Instead i waste time playing minecraft (edited)
22:59
It's also quite funny how people still play on 1.8
22:59
Where the latest version is 1.20
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