Report client & server bugs, especially but not limited to release candidates.
Between 2023-07-24 00:00:00Z and 2023-07-25 00:00:00Z
ӎěłŏƞ
if player X has Strong to player Y, and Player X dies, player Y gets strong. /spec also "gives" strong, because it removes the tee from the ingame map (doesnt work on all maps, some have /spec disabled by default, so /spec reacts the same as /pause)
Yeah but that doesn't work when killing with /kill.
What bothers me it's the diffence in behaviour of getting killed by kill tile (your partnert gets strong) and killing (you get strong).
𓆏 Kynilix 𓆏
i'm pretty sure it's a feature that wasn't really thought through for dummy maps or something, shouldn't really be botherful and if it is, you're dead anyways why not arranging your weak/strong hooks again real quick before starting again (edited)
there's alot of maps with kill tiles that gave strong to the dummy a while ago though and it was probably something they wanted to change, idk i wasn't here for the feature arrival if it's one
08:18
and now that i think about it it's kind of fair for people who do alot of tries on a faily map with kill tiles if flies or such are needed, the guy who drives keeps the strong so it's kind of win-win and no need to re-arrange the hook again on every tries
weapons rocket ,
going in hit others :can't hit others tiles .
and shooting and switching on off super ( also did before going in this tile )
after some time crashes server .(edited)
texnonik
weapons rocket ,
going in hit others :can't hit others tiles .
and shooting and switching on off super ( also did before going in this tile )
after some time crashes server . (edited)
From Discord: [9:01 PM] texnonik: while in tune gravity 0 with weapons rocket , going in hit others :can't hit others tiles . and shooting and switching on off super ( also did before going in ...
hello guys o/ i'm using the latest version of ddnet from steam and can't copy quads in the editor anymore? or at least not as it used to work. does this feature still exist ?
Beautemps
hello guys o/ i'm using the latest version of ddnet from steam and can't copy quads in the editor anymore? or at least not as it used to work. does this feature still exist ?
Selecting multiple quadpoints is currently a lot of work because the hitbox is small and you have to select them one at a time. This PR allows using the box-selection on all quadpoints to make it e...
19:34
Shift + click now selects another quad basepoint. Before it allowed moving them, which is now ctrl + click.
Rotation is now bound to R.
Copying quads now works through ctrl + c / ctrl + v.