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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2023-07-23 00:00:00Z and 2023-07-24 00:00:00Z
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at-will afk emote would be nice
00:15
for hammer hit maps when u get separated from ur dummy
00:15
and ppl try to grab it thinking you're there
00:16
as well as for when u are going places and dont want to wait for the timeout to put u in sleep
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bind a +left; afk-emote bind d +right; afk-emote bind w +jump; afk-emote bind mouse1 +fire; afk-emote bind mouse2 +hook; afk-emote
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Is it even getting approved when im Adding this real Quick tomorrow? Its a one line Code 😄
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murpi
bind a +left; afk-emote bind d +right; afk-emote bind w +jump; afk-emote bind mouse1 +fire; afk-emote bind mouse2 +hook; afk-emote
yes, like this
00:31
that would be nice
00:31
:D
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Ewan
at-will afk emote would be nice
yaa
01:44
f3f3
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i brought it up before but nobody even seemed to understand why i would want that
01:45
"just change name 3Head"
01:46
my dummy is not called [d] ewan so ppl think he's sentient
01:46
and grab him when im right there
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This removes the delay from latency when activating aim line or viewing your own direction arrows.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [x] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Teste...
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chillerdragon BOT 2023-07-23 07:05:46Z
pinger (@Ewan)
chillerdragon
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chillerdragon
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chillerdragon BOT 2023-07-23 07:06:03Z
!
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chillerdragon
!
Command not found!
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chillerdragon BOT 2023-07-23 07:06:13Z
Woah this bot
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ChillerDragon BOT 2023-07-23 08:06:32Z
just had a "unbindall" moment in csgo xd
08:06
followed some redditer on how to unlock inhuman hax using console
08:06
and wasnt able to defuse the bomb anymore
08:07
anyways i noticed that in csgo when you bind multiple actions to one key it still shows up in the ui
08:07
never considered it a bug in ddnet more like a feature to not see that xd
08:07
but maybe it would be cool
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unbindall bind a "+left;+hook" shows hooking and walking left as not set in the ui and setting it overwrites the whole bind I always considered that a feature to know which controls I should not set in the UI to not loose more complex binds. But I guess technically that is a bug. And it would be nice to not hide the binds and maybe even indicate that the key has multiple binds on it. Or even allow merging binds over the ui.
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Hey would dynamic serverside map changes be possible?
09:17
That would open a whole nother dimension of serverside gui and gamemodes
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Not without extensive client modifications, it’d feel awful with maploads
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The server tells the client what part of the map changed and then the client modifies itself accordingly
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Learath2
Not without extensive client modifications, it’d feel awful with maploads
I don't mean whole map loads I just mean small changes like a few blocks or adding a quad for gui etc (edited)
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this would be awesome
09:21
but totally not in the cards atm if i had to guess
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Ewan
this would be awesome
true. you could do basically do serverside graphics (edited)
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Would work relatively easily if you only have some specific tile layers that can change, for example to support minetee mods where you can remove and create individual tiles
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ye was just thinking about that gamemode
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Would probably cause lags if too much of the map changes at the same time
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And of course it would not be compatible with old clients
09:28
So if you want most players to use the feature you need to wait maybe another year after releasing it before you use it so most users updated
✅ 1
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is DDNet Client support 128 player in scoreboard ?
09:33
Well actually maybe? I forgot if we merged that patch
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ChillerDragon BOT 2023-07-23 10:06:12Z
server side map patches would be so epic indeed
10:06
i would code it my self but im too nob
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ChillerDragon BOT 2023-07-23 10:15:59Z
!help
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ChillerDragon
!help
Command not found!
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chillerbot BOT 2023-07-23 10:16:00Z
https://github.com/ChillerDragon/ddnet-bot-irc eth0= commands: !mods, !ping, !p (hex traffixc), !sh (bash)
irc bot for ddnet#developer. Contribute to ChillerDragon/ddnet-ircbot development by creating an account on GitHub.
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ChillerDragon BOT 2023-07-23 10:16:04Z
!info
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ChillerDragon
!info
Command not found!
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chillerbot BOT 2023-07-23 10:16:04Z
https://github.com/ChillerDragon/ddnet-bot-irc eth0= commands: !mods, !ping, !p (hex traffixc), !sh (bash)
irc bot for ddnet#developer. Contribute to ChillerDragon/ddnet-ircbot development by creating an account on GitHub.
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ChillerDragon BOT 2023-07-23 10:16:13Z
!cmdlist
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ChillerDragon
!cmdlist
Command not found!
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ChillerDragon BOT 2023-07-23 10:16:25Z
!author
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ChillerDragon
!author
Command not found!
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ChillerDragon BOT 2023-07-23 10:16:28Z
!github
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ChillerDragon
!github
Command not found!
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ChillerDragon BOT 2023-07-23 10:16:31Z
!
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ChillerDragon
!
Command not found!
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ChillerDragon BOT 2023-07-23 10:16:46Z
who made yaddb again? lerato? jopsit?
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demos would get complicated with dynamic map changes
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Twas' I
10:21
It is not a bot that does anything for the public, maybe I should restrain it to internal channels
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try @YADDB
10:25
mm he’s still sleeping
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ChillerDragon BOT 2023-07-23 10:27:22Z
@Learath2 nah pls keep it in #dev i want to access internal ressources! But also please make it respond less with "Command not found!" for example not for those "!" "!help" "!p" "!sh" "!py" "!js" "!info" "!mods" "!ping"
10:27
the standalone ! is a false positive imp
10:27
the others a conflicts with chilerbot which was here first!
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All the commands it supports require moderator or admin role though, not much to explore in it
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also do like “command not found, do !help for help”
10:28
even if
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ChillerDragon BOT 2023-07-23 10:28:40Z
!auth lerato isecretlylovec
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ChillerDragon
!auth lerato isecretlylovec
Command not found!
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It also has no help because it's an internal tool 😄
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!ban Learath2
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Ewan
!ban Learath2
Command not found!
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It definitely should be confined to its channel
10:29
!ban Learath2
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Learath2
!ban Learath2
Command not found!
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ChillerDragon BOT 2023-07-23 10:29:09Z
bot ecaped its channel
10:29
skynet
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Ewan
!mute
Command not found!
10:29
!rank
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Ewan
!rank
Command not found!
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ChillerDragon BOT 2023-07-23 10:29:32Z
!add_map Multimap2 TPaul
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ChillerDragon
!add_map Multimap2 TPaul
Command not found!
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Actually maybe I did disallow it to be used outside
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ChillerDragon BOT 2023-07-23 10:29:53Z
!sql drop table records_race;
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ChillerDragon
!sql drop table records_race;
Command not found!
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ChillerDragon BOT 2023-07-23 10:29:56Z
phew
10:30
!shutdown
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ChillerDragon
!shutdown
Command not found!
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ChillerDragon BOT 2023-07-23 10:30:18Z
!reboot
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ChillerDragon
!reboot
Command not found!
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ChillerDragon BOT 2023-07-23 10:30:25Z
!eval 2+2
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ChillerDragon
!eval 2+2
Command not found!
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ChillerDragon BOT 2023-07-23 10:30:35Z
!dump
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ChillerDragon
!dump
Command not found!
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ChillerDragon BOT 2023-07-23 10:30:37Z
!logs
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ChillerDragon
!logs
Command not found!
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ChillerDragon BOT 2023-07-23 10:30:44Z
!antibot
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ChillerDragon
!antibot
Command not found!
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Stop pentesting it, it's opensource
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ChillerDragon BOT 2023-07-23 10:31:13Z
!gh yaddb
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ChillerDragon
!gh yaddb
Command not found!
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ChillerDragon BOT 2023-07-23 10:31:17Z
didnt yield any result
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Ewan
!about
Command not found!
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The only commands it knows is, die, bans, ban and ban_<region>
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(Buzzer sound)
10:31
!die
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Ewan
!die
Access denied
10:31
a found it
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Contribute to Learath2/discordbot development by creating an account on GitHub.
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ChillerDragon BOT 2023-07-23 10:31:55Z
yeye
10:32
different name
10:32
missleading
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The ng one is my testbed, not the same bot
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ChillerDragon BOT 2023-07-23 10:32:10Z
obfuscated open soruce
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It is a bit of a mess since it was never supposed to be a permanent bot. It was supposed to be a debugging tool to find an issue with bans not going through with the old bot
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ChillerDragon BOT 2023-07-23 10:33:06Z
!die
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ChillerDragon
!die
Access denied
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ChillerDragon BOT 2023-07-23 10:33:10Z
oof!
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Also was where I was practicing rust error handling by hand, so it's a little disgusting for that reason too
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ChillerDragon BOT 2023-07-23 10:34:35Z
10:34
rust?
10:34
seems like im looking at wrong repo still
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Lol so many repos with the same name
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ChillerDragon BOT 2023-07-23 10:35:10Z
"it open source"
10:35
just find the code
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Contribute to Learath2/ddnet-discordbot development by creating an account on GitHub.
10:35
got it
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ChillerDragon
just find the code
It's open source if you can find it yeah
10:35
No wait the first link I sent was fine
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ChillerDragon BOT 2023-07-23 10:35:52Z
yes
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Why did you bait me with the screenshot
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ChillerDragon BOT 2023-07-23 10:36:09Z
because i didnt click your virus link
10:36
and just removed the -ng xd
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Professional troll
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I swear everything you ask or do is tiring to me
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ws-client BOT 2023-07-23 10:36:52Z
<ChillerDragon> justatest
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chillertroll
f3 1
14:08
ChillerDragon: I remeber saying something like that to you aswell a few years ago
14:09
My stomach is not feeling well, it had too much alcohol yesterday
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fokkonaut
My stomach is not feeling well, it had too much alcohol yesterday
Robby bubble hitting hard justatest
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I dont know if you can't read, but I said alcohol :)
14:31
Not the drinks you take
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I don't drink at all
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Hopefully also no water from now on
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Tough times atm so no water for me
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:(
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hmm what is the spawn radius?
17:27
maybe there should be some check to not spawn the player with a diff if there is a solo tile at where you spawn at (edited)
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yes its know bug
18:11
u can avoid it like this
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i suck at coding
20:01
even with Ryozuki's website i couldnt figure so much stuff out its horrible
20:01
i hate this 😦
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what are you trying to do
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i wanted to add a simple /afk command, to set a player in afk state and if in one out of it.. i cant seem to either find the afk emote, nor how to correctly implement it if i were to find it
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dont we have /spec and /pause
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yeah its just a gimmick
20:03
but i was curious and now i am stuck
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ӎěłŏƞ
i wanted to add a simple /afk command, to set a player in afk state and if in one out of it.. i cant seem to either find the afk emote, nor how to correctly implement it if i were to find it
emoticons would be in datasrc/network.py
20:07
in the Emoticons array
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ӎěłŏƞ
i wanted to add a simple /afk command, to set a player in afk state and if in one out of it.. i cant seem to either find the afk emote, nor how to correctly implement it if i were to find it
I'm not sure a /afk command would be accepted if proposed
20:57
@ӎěłŏƞ if you still want to find it, search for AFK (all uppercase) in the code base
20:57
I only see four very relevant results for that
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a998363 Use local inputs for direction arrows and aim line toggle - sjrc6 d2d273b Respect ALLOW_HOOK_COLL flag - sjrc6 b528dcd Merge pull request #6904 from sjrc6/pr-use-local-inputs - heinrich5991
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no more bors bot on the github anymore?
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yes. bors will eventually shut down
21:56
the suggested replacement (by the bors hoster) is github merge queue
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if anything i was thinking of a way to immediately get weak hook without specing and unspecing
21:57
idk if ppl want that since ppl want weak hook gone
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@Jupstar ✪ justatest
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Panic
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Well dunno why it crashed. I'm no server admin
22:02
It should™️ be panic safe
22:02
To some degree
22:03
I think learath is out of town
22:03
So gonna take a few years
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xpanic
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Ravie
@Jupstar ✪ justatest
@Learath2 can you queue that into your to-do list after wherever you are right now^^
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i'd be surprised if you can't turn on all strong on a per-map basis
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@Ravie Try now
Exported 205 message(s)