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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2023-07-03 00:00:00Z and 2023-07-04 00:00:00Z
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quantum computer "progress" is so funny In 2001, Shor's algorithm was demonstrated by a group at IBM, who factored 15 into 3×5, using an NMR implementation of a quantum computer with 7 qubits. Later, in 2012, the factorization of 21 was achieved. In 2019, an attempt was made to factor the number 35 using Shor's algorithm on an IBM Q System One, but the algorithm failed because of accumulating errors.
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dead chat
09:54
all ill say is
09:54
rust
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all ill say is
10:08
ocalm (edited)
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gerdoe
Click to see attachment 🖼️
it also features fearless concurrency
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Ryozuki
it also features fearless concurrency
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Cipy29
quantum computer "progress" is so funny In 2001, Shor's algorithm was demonstrated by a group at IBM, who factored 15 into 3×5, using an NMR implementation of a quantum computer with 7 qubits. Later, in 2012, the factorization of 21 was achieved. In 2019, an attempt was made to factor the number 35 using Shor's algorithm on an IBM Q System One, but the algorithm failed because of accumulating errors.
we can expect RSA-4096 to be broken by 9999999AD then
12:44
weebs will get the rererence
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trustme crate is amazing
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ReiTW
trustme crate is amazing
ur missing a link
12:58
ah i seen this before
12:58
or the same iteration of the joke
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gerdoe
Click to see attachment 🖼️
im not buying your product
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"Is Rust good for game development? Rust is good for everything. There are currently... five games written in Rust... and fifty game engines."
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its a humor vid
14:34
i havent watched it yet
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Voxel
im not buying your product
its not a product
15:32
its a minecraft server
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its ai
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you're ai
16:01
take a glance at technological beauty
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new fortnite map
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new t0 map
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Ryozuki
Click to see attachment 🖼️
bloated 😬
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whats that @Ryozuki
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jao
whats that @Ryozuki
a amd cpu die
16:23
its a picture of how the cpu looks
16:23
but ofc making a pic of a die is rly hard
16:23
its all tiny af
16:24
8bit cpu die
16:24
kek
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show intel
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45y old cpu
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Ryozuki
Click to see attachment 🖼️
wtf is that? branch predictor bigger than L1 cache?
16:29
pentium M die
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Script to remove Windows 10 bloatware. Contribute to Sycnex/Windows10Debloater development by creating an account on GitHub.
16:29
is this any good
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Haswell (2013) 8 core cpu @Ryozuki , your picture lacks all the IO part
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Voxel
is this any good
I haven't used it, but I assume it does mostly the same as O&O ShutUp10+ except it's a command line tool
16:32
If you just want to debloat one PC then ShutUp10 is probably easier to use
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@Chairn work for intel in germany.. they got lots of money from the citizen. now i want to see smth
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sorry, i already have a job
16:36
+ i don't speak german
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quit your job and learn german
16:37
but i assume they'd also take u without learning german
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i now work in hardware security, and let me tell you that intel is the worst company of all on this specific aspect 😄
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Chairn
wtf is that? branch predictor bigger than L1 cache?
its amd zen
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Chairn
i now work in hardware security, and let me tell you that intel is the worst company of all on this specific aspect 😄
no more teacher?
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yes teacher
16:44
research in hardware security
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Ryozuki
its amd zen
ok, so that's a single core, not the whole die
16:45
kinda funny that we can see how they designed each unit separetely while it's way less visible with Intel process (edited)
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Chairn
i now work in hardware security, and let me tell you that intel is the worst company of all on this specific aspect 😄
see they need u the most 😂
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do you know the salary range?
16:55
btw, i believe it's mostly production, not much R&D
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then go to murica
16:56
char8_t* instead of char* would be good
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gerdoe
char8_t* instead of char* would be good
r u using c++20 or what?
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im about ddnet to c++20 switch
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it wont solve any problem tho
16:58
the std fs does not respect the utf8
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there's nothing to solve anyway
16:58
with chars
16:58
compiler makes unnecessary things to work with char*
16:58
cuz it can be any data
16:58
any user data*
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Jupstar ✪
the std fs does not respect the utf8
the std lib on windows can't handle utf8? sucks 😦
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yep it sucks hard
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that would have finally solved the annoying windows / other OS discrepancy for that
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The CEO of a Cambridge-based quantum company declared: “Squabbling about whether we had reached, or indeed could reach, quantum supremacy is now resolved.”
17:02
Google has developed a quantum computer that instantly makes calculations that would take the best existing supercomputers 47 years, in a breakthrough meant to establish beyond doubt that the experimental machines can outperform conventional rivals.
17:03
The researchers said it would take Frontier, the world’s leading supercomputer, 6.18 seconds to match a calculation from Google’s 53-qubit computer from 2019. In comparison, it would take 47.2 years to match its latest one.
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time to learn quantum programming
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afair there's quantum computer emualtor somewhere xd
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Jupstar ✪
that would have finally solved the annoying windows / other OS discrepancy for that
I hate to say it, but @Ryozuki's favorite word also solves this 😄 (edited)
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why do u hate to say it xd
17:07
VULKAN WOULD HAVE SOLVED THIS
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btw currently any non ascii symbol takes more than 1 byte in ddnet client code so translation can cut itself by buffer size xd
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gerdoe
btw currently any non ascii symbol takes more than 1 byte in ddnet client code so translation can cut itself by buffer size xd
isnt that normal for utf8
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yes, correct
17:09
that's expected, utf8 takes more than 1 bytes for each non-ascii symbol
17:09
what's not expected is the cut-off
17:09
if you find that, report it, so we can make the buffers larger
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@gerdoe in rust use chars().count() to get the code point count
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Jupstar ✪
isnt that normal for utf8
yeah but its kinda... bruh
17:11
i'll try to just enlarge buffer then
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gerdoe
i'll try to just enlarge buffer then
u can do * 4
17:11
then it should fit
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r u working on your server mod again?
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nah im messing around ru translation
17:12
chill[td] said belarussian translation also cuts
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oh yeah defs fix that
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belarusian*
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heinrich5991
I hate to say it, but @Ryozuki's favorite word also solves this 😄 (edited)
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Jupstar ✪
u can do * 4
UTF8_BYTE_LENGTH instead of 4 (edited)
17:13
bluekitty
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we have such a constant? xd
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yes, was added with the IME changes
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thats bluekitty
17:16
but its more bluekitty if u use rust
17:17
anyway its kinda telling c++20 has no proper utf8 support
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c++ is ahead of its time
17:17
when all humans only speak english, we dont need utf8
17:17
😉
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waitin for c++23
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ChillerDragon: did u know about this i made 7 years ago? https://github.com/edg-l/PyBot
17:22
7y already
17:22
feels old
17:23
A little program for windows that let you configure your server with a GUI - GitHub - edg-l/DDNet_Server_GUI: A little program for windows that let you configure your server with a GUI
17:23
lmao
17:23
when i used to do stuff for windows
17:23
lucky i graduated
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hm what about expanding all localized buffers by this utf8 constant
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gerdoe
char8_t* instead of char* would be good
int8_t ?
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is it good?
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Chairn
int8_t ?
nop
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Jupstar ✪
then go to murica
never !
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gerdoe
is it good?
imo, it makes sense to wrap it, yes
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Chairn
never !
sad
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gerdoe
is it good?
but ppl will forget it
17:26
its hard to do stuff that isnt standard xd
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i wanna pr it
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Ryozuki
The researchers said it would take Frontier, the world’s leading supercomputer, 6.18 seconds to match a calculation from Google’s 53-qubit computer from 2019. In comparison, it would take 47.2 years to match its latest one.
again? Last time they announced something like that, 24 hours later, someone proved that it was solvable with classic computer in a few seconds...
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i just don't know should i stay with old limits (like buffer size is strings max length now)
17:27
or make new (and smaller)
17:27
tighter strings
hotcoffee 1
17:29
alsoo copy-pasting UTF8_BYTE_LENGTH is kinda boring xd
17:29
maybe it should be wrapped into macro?
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gerdoe
hm what about expanding all localized buffers by this utf8 constant
That would be more than 500 changes so I wouldn't recommend it
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yeah i see
17:30
680 xd
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Just updating whatever buffer is actually too small is easier
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Robyt3
That would be more than 500 changes so I wouldn't recommend it
i mean one can introduce this without needing to replace everything ^^
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If you find a specific string that's cut off, double its buffer size and call it a day
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@Learath2 look! they want to waste precious memory!
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yay another 64 unused bytes for english localization users xd
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Visualize elliptic curve cryptography with animated examples
17:43
Home of the WebKit project, the browser engine used by Safari, Mail, App Store and many other applications on macOS, iOS and Linux. - WebKit/Source/JavaScriptCore/runtime/JSArrayBufferView.cpp at a...
17:43
@Jupstar ✪ lol check this out
17:43
ArrayBuffer* JSArrayBufferView::slowDownAndWasteMemory()
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Ryozuki
ArrayBuffer* JSArrayBufferView::slowDownAndWasteMemory()
😬 😬 😬
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Наблюдать -> Наблюдение за *новых упоминаний -> *упоминаний

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASa...
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The messages were previously rendered on top of the file dialog and popup menus.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with ...
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48af74f some fixes - gerdoe-jr 407c671 Merge #6804 - bors[bot]
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a4465ab Render editor pressed keys and saving message behind file dialog - Robyt3 0007671 Merge #6805 - bors[bot]
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5697531 Add IStorage::NumPaths to get number of storage locations - Robyt3 b5524d6 Ensure ListDirectory/Info entries are unique - Robyt3 e1035c3 Support selecting storage location in demo browser - Robyt3 f19d102 Support selecting storage location in editor file browser - Robyt3 06fe736 Merge #6752 - bors[bot]
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heinrich5991
no :o
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chillerdragon BOT 2023-07-03 19:51:38Z
Two discord users talking about matrix and irc bridges acting like they care axaxaxa
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never seen chat service gatekeeping like thid
20:58
namespace WTF { using namespace JSC;
wtf 2
20:58
webkit is gold
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Ryozuki
namespace WTF { using namespace JSC;
Standard namespace for javascript related stuff 😉
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Ryozuki
@Learath2 look! they want to waste precious memory!
I've given up on modern programming, they can do whatever they want
20:59
Use an entire gb of ram for a character for all I care
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Blazingly slow and unsafe
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Sorry for spamming but...
21:10
how can i change the tee skin and the nick?
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why is this the channel you chose
21:18
you want to change them programmatically?
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chillerdragon BOT 2023-07-03 22:05:36Z
player_name newame
22:06
player_body_skin greensward
22:06
Or was it player_skin_body idk just type skin and iterate with tab key
Exported 193 message(s)