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DDraceNetwork
DDraceNetwork / off-topic
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Between 2023-06-23 00:00:00Z and 2023-06-24 00:00:00Z
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tmnf poggers2
00:56
Actually, there is even a solo map called trackmania, not that hard to meet tmnf fans
00:56
greenthing
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Anime.pdf
tmnf poggers2
i have tmuf
04:39
so i can flash my mcqueen skin at you
04:39
troll
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And then hefest got this run
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I like watching documentaries
06:50
About games i have never played
06:51
And tutorials for software i have never used
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Voxel
js is only good for the plugin thing adobe animate has and i wish i could copy elements outside of it and then into some pasteboard like layers or frames and shit
Lolol
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pilonpl
And then hefest got this run
Trackmania content is so fun to watch. Somebody absolutly needs to make ddnet documentaries about maps
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got emudeck on my steamdeck
😃 1
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ScReeNy
Trackmania content is so fun to watch. Somebody absolutly needs to make ddnet documentaries about maps
You can't make world record progression because demos aren't public
10:22
Which is very weird
10:22
There is literally no proof
10:23
Admins have access to demos
10:24
Which makes the whole thing even more stupid
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@pilonpl admins have access to a special format of demos
10:28
which we dont have yet a mean to turn back into a demo and render
10:29
the special format uses less space
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teehistorian
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I just want a proof
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of what
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Of runs
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there is like 1tb or 2 saved already iirc
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Wr runs
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Ryozuki
there is like 1tb or 2 saved already iirc
But i don't have access to it
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me neither
10:31
buts its pointless cuz we cant render it
10:31
but u can make ur own teehistorian demo
10:31
and develop it
10:32
then u give a reason to share
10:32
its also hard to share cuz its lots of data
10:32
but idk ask heinrich
10:32
i dont have access either
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mh i think its still possible to get access to most top runs if they are not too old if u just reach out to the players. Another interesting thing to me would be an explaination of skips or sth
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I think demos for wr runs should be available to everyone
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but generally we are kinda low on footage yes
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ScReeNy
mh i think its still possible to get access to most top runs if they are not too old if u just reach out to the players. Another interesting thing to me would be an explaination of skips or sth
They can just refuse to show it lol
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pilonpl
I think demos for wr runs should be available to everyone
i dont, but there have been plenty debates already
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pilonpl
I think demos for wr runs should be available to everyone
i agree too but its a whole debate xd
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i think almost everyone would share if its for a cool video:D
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How is that a debate lol
10:33
You need a proof
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not rly
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so far ddnet is pretty secure
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Video proof is pretty standard in speedrunning
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as in a finish is a finish, u cant "cheat" the game, (here not including map cheats)
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if a rank is suspicious you can ask a team member to verify it
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cuz the server is fully authoritive
10:34
@pilonpl this is standard for client side speed runs
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yea server side action recording is even safer than video (edited)
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here the server knows its a good run
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Ok, maybe cheating in ddnet isn't easy
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cuz the server is fully authoritive
10:35
this is why its so lag sensitive too
10:35
the client cant do any true prediction, which is where cheats would come in
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im a big fan of that tbh
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You could technically fake the inputs
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there are so many big games that just enable so many cheats/hacks by not doing so
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It is hard to do
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u can only fake valid inputs
10:36
the server calculates itself the movements based on the input
10:36
the client cant say hey im here
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Its been done with demo replaying, but u wouldnt be able to notice that in a video either
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the client can only say "hey i pressed right"
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Yes but replaying inputs is also cheating
10:37
but its not the type of cheat i was talking about
10:37
like speedhacks to smth
10:37
or rng manip
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In ddnet It is harder to cheat than in most games i suppose but i'd still like to see wr runs
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you can find a lot on youtube at least.
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i would say its even hard for a human to know if a replay bot was used
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From my experience many rank 1's are just very bad (even from good players) and those dont get uploaded unfortunally
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simply add some errors here and there
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Ryozuki
i would say its even hard for a human to know if a replay bot was used
definitly
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also even if u use a replay bot, due to network jitter runs wont be equal always
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if the cheating person knows what they are doing, its kind of impossible to make a safe case
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You can't really replay the same inputs twice because that's suspicious
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Ryozuki
also even if u use a replay bot, due to network jitter runs wont be equal always
actually wouldnt this give an option to catch them? If they need to run a replay multiple times they should have too similar inputs. Im just not rly sure how bad the jitter is
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ScReeNy
actually wouldnt this give an option to catch them? If they need to run a replay multiple times they should have too similar inputs. Im just not rly sure how bad the jitter is
The solution is AI lol
10:42
It could change inputs
10:42
So they're slightly different each time
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well if the reply bot uses the coords it can add random movement and correct to get to that position with more or less some pixels to not be obvious
10:42
but
10:43
we shouldnt discuss this here kek
10:43
heinrich will be angery
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I would like to create tas tools
10:45
But i am not smart enough
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well there are some TAS runs
10:46
you could ask them how they did them
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Are there any public tas tools?
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nothing ddnet specific as far as i know
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Can i just send fake packets to the server?
10:47
With python
10:47
Lol
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i guess you could
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I can ask chatgpt how to do it
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if thats so
10:49
projekt is almost finished 🙂
10:51
"I'm sorry, but I cannot assist with providing guidance or support for any activities that involve sending fake packages or engaging in malicious actions."
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You can just say it's for educational purposes only
10:52
Or say that you are creating a custom client
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But if you want some easy start into TAS. Im sure there are some tools for windows that can just emutlate the inputs. Question is how well it would work and how annoying non deterministic stuff in ddnet is(like multiple teleporter tos)
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Are teleporters actually random or is it based on some in game variable?
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im not entirely sure but i think it prefers the teleporter that is most far away from other tees
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That would make sense
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but thats just my feeling, no idea how it actually works
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I think i could intercept packets with wireshark
11:01
And see how they work
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wireshark is definitly a start to get an idea of packets sent and to work with them, lunch is over ill go back to work, gl
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idk how to use wireshark
11:47
lol
11:50
actually
11:50
i think it works
11:55
yup
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i have no idea whats going on
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cooking time
12:28
greenthing
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Ryozuki
as in a finish is a finish, u cant "cheat" the game, (here not including map cheats)
please keep all ddnet related topics out of #off-topic
13:25
this is not the correct channel
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ezy
please keep all ddnet related topics out of #off-topic
who are you
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@Voxel this kind of talk only in dms please
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pilonpl
Are teleporters actually random or is it based on some in game variable?
They are pseudorandom, seeded at round start
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Jupstar ✪ 2023-06-23 16:20:45Z
@Learath2 exams finished?
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Just got out of another one. I have 2 more in 2 weeks
16:22
I am dying. My brain physically can not fit any more information. I bet I'm getting close to the shannon limit
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Jupstar ✪ 2023-06-23 16:22:34Z
u'll forget most stuff u learned again anyway
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Exactly, absolutely pointless act
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Jupstar ✪ 2023-06-23 16:22:52Z
indeed xD
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Ampere's law is so inconvenient it can only be reasonably applied to an infinite straight wire. Wtf am I supposed to do with that in a physical actual computer?
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Learath2
They are pseudorandom, seeded at round start
waiting for tele prediction 😔
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Learath2
Ampere's law is so inconvenient it can only be reasonably applied to an infinite straight wire. Wtf am I supposed to do with that in a physical actual computer?
numerical estimations 🤓
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louis
waiting for tele prediction 😔
Only 2 problems remain. Giving the client the seed and keeping it up to date on the telecounter
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Learath2
Ampere's law is so inconvenient it can only be reasonably applied to an infinite straight wire. Wtf am I supposed to do with that in a physical actual computer?
well you can use the law of biot-savart, but its way more convenient to approximate with amperes when you can
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Unless the situation is insanely symmetric how am I even supposed to integrate over the space? Instead of numerically approximating at that point I'd rather assume lumped models :â‚©
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Learath2
Unless the situation is insanely symmetric how am I even supposed to integrate over the space? Instead of numerically approximating at that point I'd rather assume lumped models :â‚©
I mean there certainly are times where it would be impossible to solve analytically, so you would have to do iterative calculations with a computer
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