


























































































technically it's the only style I know how to make




1























































































































































but we still can't just deal with them so we have to switch



























Kill.m_KillerRenderInfo = m_pClient->m_aClients[Kill.m_KillerID].m_RenderInfo;if(Kill.m_KillerID >= 0 && Kill.m_KillerID < MAX_CLIENTS)

















font:
normal:
family: JetBrainsMono Nerd Font Mono
style: Regular
bold:
family: JetBrainsMono Nerd Font Mono
style: Bold
italic:
family: JetBrainsMono Nerd Font Mono
style: Italic
bold_italic:
family: JetBrainsMono Nerd Font Mono
style: Bold Italic
size: 11






























































































































i don't feel like doing academic stuff but graduating did got me 3000cny bonus per month from local gov




Kill.m_VictimID = vStrongWeakSorted[0].first;











Kill.m_VictimID = vStrongWeakSorted[0].first; 











0x0000000140073a35: CKillMessages::OnMessage(int, void*) at /home/deen/isos/ddnet/ddnet-source/src/game/client/components/killmessages.cpp:135
0x00000001400deb52: CGameClient::OnMessage(int, CUnpacker*, int, bool) at /home/deen/isos/ddnet/ddnet-source/src/game/client/gameclient.cpp:774
0x0000000140023930: CClient::ProcessServerPacket(CNetChunk*, int, bool) at /home/deen/isos/ddnet/ddnet-source/src/engine/client/client.cpp:2231

0x0000000140073a35: CKillMessages::OnMessage(int, void*) at /home/deen/isos/ddnet/ddnet-source/src/game/client/components/killmessages.cpp:135
0x00000001400deb52: CGameClient::OnMessage(int, CUnpacker*, int, bool) at /home/deen/isos/ddnet/ddnet-source/src/game/client/gameclient.cpp:774
0x0000000140023930: CClient::ProcessServerPacket(CNetChunk*, int, bool) at /home/deen/isos/ddnet/ddnet-source/src/engine/client/client.cpp:2231 













































































Hacker News • 2023-04-27 12:09:43Z 






















i mean it's technically free relay.































































