





















add_path $USERDIR
add_path $DATADIR
add_path $CURRENTDIR



add_path $USERDIR
add_path $DATADIR
add_path $CURRENTDIR 2023-04-03 17:13:10 I storage: added path '$USERDIR' ('C:\Users\PCNAME\AppData\Roaming/Teeworlds')
2023-04-03 17:13:10 I storage: added path '$DATADIR' ('C:\SteamLibrary\steamapps\common\DDraceNetwork\ddnet/data')
2023-04-03 17:13:10 I storage: added path '$CURRENTDIR' ('D:\Teeworlds') (edited)












C:\SteamLibrary\steamapps\common\DDraceNetwork\ddnet\
C:\SteamLibrary\steamapps\common\DDraceNetwork\ddnet\add_path $CURRENTDIR in your storage.cfg



C:\Users\PCNAME\AppData\Roaming/Teeworlds which i symlinked to D:\Teeworlds (edited)
add_path "D:\Teeworlds"
add_path $DATADIR
and remove the symlink.

add_path $CURRENTDIR in your storage.cfg 






add_path "D:\Teeworlds"
add_path $DATADIR
and remove the symlink. 




2023-04-03 17:13:10 I storage: added path '$USERDIR' ('C:\Users\PCNAME\AppData\Roaming/Teeworlds')
2023-04-03 17:13:10 I storage: added path '$DATADIR' ('C:\SteamLibrary\steamapps\common\DDraceNetwork\ddnet/data')
2023-04-03 17:13:10 I storage: added path '$CURRENTDIR' ('D:\Teeworlds') (edited)


add_path $CURRENTDIR and then start DDNet by double-clicking the DDNet.exe and not from Steam for testing?

add_path $CURRENTDIR and then start DDNet by double-clicking the DDNet.exe and not from Steam for testing? 
ddnet and press enter, does it launch DDNet? Or does it shown an error? (edited)


start /wait C:\SteamLibrary\steamapps\common\DDraceNetwork\ddnet\DDNet.exe, it didnt know that changed something (edited)




start command to change the working directory to the steam game folder
















bind rshift +spectate in f1 (edited)







