I have a bunch of questions about micro-stutters in game and that debug-mode
1) what does these "margins" mean
2) why do they go red and down if micro-stutter happen
3) why does it show 2x more fps than actual fps limit (and fps counter)?
4) does cpu, gpu and renderer affect those parameters? (a friend of mine doesn't have micro stutters and he also has a lot better pc specs)
5) is there a chance I could fix stutters if I buy better specs?
Specs:
RX560 4gb
i5-3330
8gb RAM
the game is in SSD kingston 240gb (good condition)
Windows 11 (same stutters in win 10)(edited)