If im not mistaken teeworlds has a 20 tick rate. how does this work cause like thats 50 ms per tick which is huge? is sub tick information about inputs stored in the client and sent with the packet?
funman
If im not mistaken teeworlds has a 20 tick rate. how does this work cause like thats 50 ms per tick which is huge? is sub tick information about inputs stored in the client and sent with the packet?
hey, recently the "logfile" command doesn't work for me, my local console doesn't get output to the file that was specified in "logfile". before, it didnt update the file, and after i deleted it, it doesnt create the file or anything
loglevel = 3
logfile = innerlog.txt
bencie
hey, recently the "logfile" command doesn't work for me, my local console doesn't get output to the file that was specified in "logfile". before, it didnt update the file, and after i deleted it, it doesnt create the file or anything