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Between 2023-03-18 00:00:00Z and 2023-03-19 00:00:00Z
If the whole team is in the same clan it could show the clan name instead of the team number that might also be cool. But up to you idk how the clan name is stored in the code.(edited)
If the whole team is in the same clan it could show the clan name instead of the team number that might also be cool. But up to you idk how the clan name is stored in the code. (edited)
clientside, would work easily. but i think that should maybe be an optional parameter, cuz the clans are not really interesting for ddnet, but on modded servers it could be cool
When the tee color lighting is set to 0, the blood color was shown as black instead of the actual tee blood color. The blood color used ingame is already correct and now matches the color shown in the settings.
Checklist
[X] Tested the change ingame
[ ] Provided screenshots if it is a visual change
[ ] Tested in combination with possibly related configuration options
[ ] Written a unit test (especially base/) or added coverage to integration test
[ ] Considered possible...
Voxel
I'm going to submit it as a Draft, because I don't know the technicalities for how exactly I should make it look like the way I want.
Noo, I could never. The developers of this game should think again about not adding options to everything. I don't see any problem with having more options
16:06
That jupstar guy is the worst. He keeps adding these non-optional rendering improvements. I prefer my non ascii text lagging like it used to. (It helped me time hammefly with dummy)
Scrolling the images and sounds lists with the up/down arrow keys also reveals the new selected entry if it's outside of the scroll region, but this does not work for the list of layers.
Voxel
when i get home im gonna clang format my thing and hopefully know how to fix at least 1 caveat