if(m_pFront[TileBelow].m_Index == TILE_STOPA || m_pFront[TileAbove].m_Index == TILE_STOPA || ((m_pFront[TileBelow].m_Index == TILE_STOPS || m_pFront[TileAbove].m_Index == TILE_STOPS) && m_pFront[TileBelow].m_Flags | ROTATION_180 | ROTATION_0))
return true;