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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2023-03-12 00:00:00Z and 2023-03-13 00:00:00Z
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I'm not sure if this should be asked on #bugs, but still... I tried to play the game but then this happened:
01:53
01:53
01:53
I'm using Linux btw
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Mestre Madruga 2023-03-12 01:54:18Z
hmmm i don't know.
01:54
maybe the adms know how to solve it!! :D
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Thanks, dude, very helpful 👍
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Mestre Madruga 2023-03-12 01:55:37Z
beautiful name btw mr silva.
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Oh, that's too kind, your's better
🤗 1
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Mestre Madruga 2023-03-12 02:00:39Z
my lele has a good taste.
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ChillerDragon
holy shit whats C:\Qt 42GB :D
it’s Qt
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ChillerDragon
in win11 it even allows you to run linux gui apps
wslg is slow
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Voxel
Okay, so I was in the build folder, and since I had to do the entire clone I exited out and went in there, but CMake was still off. I tried to go into the settings to enable it but
so the problem was that recently ddnet update that heinrich reverted + the fact i forgot to add linux support to my VS build LOL
05:27
it's all good now!
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wtf did i do LOLL
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For context: I'm reworking the killfeed_crunch thing again. What I'm doing right now is testing if the packet is sending.
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Tomas Silva
Click to see attachment 🖼️
What's your Mesa version and what's your hardware? But just look here https://wiki.ddnet.org/wiki/GFX_Troubleshooting
There are numerous graphics (gfx) related bugs users encountered. Not all are fixable, but might have workarounds. This site is there to collect these to help those encountering the same issues.
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Voxel
For context: I'm reworking the killfeed_crunch thing again. What I'm doing right now is testing if the packet is sending.
So u didn't do any Client modifications?
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Allow choosing envelopes by typing its ID.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [x] Considered possible null pointers and out of bounds array indexing
  • [x] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](ht...
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Voxel
wtf did i do LOLL
But can u reproduce
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I don't know. I think I might have just did something weird and it's only this client that's like that.
07:43
I'll try to reproduce it from square one
07:48
wtf
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Jupstar ✪
But can u reproduce
I literally just clone it and CMake runs in the background to compile and build it and everything
07:50
Hmm-
07:54
For some reason these aren't being generated. In fact, there isn't even a generated folder at all.
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Voxel
I don't know. I think I might have just did something weird and it's only this client that's like that.
Nevermind, it's in my current client as well. I had to reinstall it, so that it fixed itself (edited)
08:03
Yeah, everything seems to be fixed now. I'm going to try and reproduce everything. It's nothing in the client, so that's good. (edited)
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its still weird that this happened, whatever u did server-sided, it should not trigger such problems xd
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ChillerDragon BOT 2023-03-12 09:00:39Z
@Learath2 daily python trivia is this a syntax error? 2,((2,2) == 2),2
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Original message was deleted or could not be loaded.
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I downloaded the scr and here is the "tutorial how to setup the mod. I translate it and i tryed to make it by myself. In other mods i just downloaded the server.exe and the scr and it worked, But at this FNG2 mod doesnt have server.exe . How can i make server with this mod?
10:49
I just dont understand what is this tutorial explain me
10:50
10:51
The cmake-gui.exe was not there when i downloaded the zip. I made it by myself bc i thought i have to do that.
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u need to use the 0.6 branch anyway
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The teeworlds version u mean?
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u can also simply use pre compiled sources for windows https://aliveclan.de/download/release/
10:55
0.6.5 is for ddnet client
10:55
FNG mod for teeworlds, that advances the original FNG idea by golden spikes and other features - GitHub - Jupeyy/teeworlds-fng2-mod at fng_06
10:55
if u want to compile ur own
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Oh damn i made it thanks
10:57
+rep @Jupstar ✪
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ChillerDragon BOT 2023-03-12 11:05:18Z
+rep jopsta
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why can't I log in to my trashmap server
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any more info? What prevents you from logging on? What error do you get
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Join the one with an ipv4 address
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ChillerDragon
@Learath2 daily python trivia is this a syntax error? 2,((2,2) == 2),2
no, it's a tuple (2,False,2)
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bencie
Join the one with an ipv4 address
I didn't understand
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You can copy the ipv4 from the trashmap site and connect x.x.x.x (replace x with ip) or search for your server and join the one out of 2 that works
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ChillerDragon BOT 2023-03-12 11:43:53Z
pro @Chairn
11:44
u earned the daily python trivia medal
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wasnt hard to guess the tuple
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ChillerDragon
@Learath2 daily python trivia is this a syntax error? 2,((2,2) == 2),2
Uuuh, I think it's fine
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apparently the direction key inputs (for moving left and right) are only updated on press and release. is there a way to change that so they are updated by checking if the key is down or up instead? (edited)
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ChillerDragon BOT 2023-03-12 12:12:04Z
yo gamers i gave the simple proxy that allows client restarts a try
12:12
Mirror of https://ddnet.tw/irclogs/. Contribute to TeeworldsDB/irclogs development by creating an account on GitHub.
12:12
it was way easier than i thought its literally pasting in a 10 line hello world python proxy and change 1 line to swallow tw disconnect packets
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и чо
Click to see attachment 🖼️
@heinrich5991 I guess we aren't any further in understanding why Trashmap shows up twice in http master?
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isn't it cuz of ipv6
12:56
it shows 2 entries, one with ipv4 & one with ipv6 (edited)
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Teero
apparently the direction key inputs (for moving left and right) are only updated on press and release. is there a way to change that so they are updated by checking if the key is down or up instead? (edited)
it doesn't change anything?
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doesnt matter anymore. sorry for asking
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ChillerDragon
@Learath2 daily python trivia is this a syntax error? 2,((2,2) == 2),2
You're comparing a tuple to an integer in ((2,2) == 2) which would always evaluate to false (ChillerDragon)
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python god murpi has spoken
Prayge 2
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ChillerDragon BOT 2023-03-12 14:10:07Z
pro
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So there's this weird thing where when you watch a demo, (in my case) the angle display always shows me the angle for the next frame instead of the same frame. Let me know if you need screenshots on this, but it should be very easy recreatable by just watching a demo frame by frame
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05204bb use ValueSelector for envelope selection closes #3598 - Marmare314 20ae115 Merge #6416 - bors[bot]
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  • Also handle newer Dr.Mingw trace format where relative addresses are already resolved, as some crash logs may not contain the list of module addresses and versions.
  • Add more parameters to addr2line invocation to print addresses, pretty-print, print function names, demangle, and resolve inlined functions.
  • Strip absolute prefix of source paths, so the paths all starts at src/, to improve readability.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it...
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ReiTW
it shows 2 entries, one with ipv4 & one with ipv6 (edited)
no, the protocol supports servers having both IPv4 and IPv6
17:18
they should show as one entry
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deen
@heinrich5991 I guess we aren't any further in understanding why Trashmap shows up twice in http master?
I'm going to try to remove backcompat for servers registered at the http masters, this will fix the symptoms
👍 1
17:19
will result in servers sending invalid json being completely invisible though
17:19
we should maybe get some monitoring ^^
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As suggested in #4508 it would be nice to have at least some basic sorting ability in the filedialog. This PR implements at least the two most important sorting criteria: filename and time modified. Also the time modified is now displayed. At the moment the characters ▲ and ▼ are used to indicate the sorting direction. Maybe there is a nicer way to display this. !file_dialog_1 ![dialog_...
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1f3f211 Streamline parse_drmingw.sh - Robyt3 254f4fa Merge #6418 - bors[bot]
Exported 84 message(s)