Derp
Hello, I have a question about the parallax zoom effect in Teeworlds. Example: I added gras tiles at para Zoom 100. Now I want to make gras Background tiles at para Zoom 90 (no custom zoom). Although the gras in background moves correctly, it appears to have gotten bigger, when it should be same size (appear smaller bcoz background). When you look at it with zoom 0 (no zoom+ or -) the gras at para zoom 100 and 90 are the same size which means that because one is in the background it essentially grew in size which (i guess) is in most scenarios undesirable. With quads this is not a big problem as I can just change the size of the quads but with tile layers it gets much more work to fix. Is it supposed to work like that? And does anyone know a good workaround?
That's an annoying recent addition, you can bring back the old behavior by setting Para Zoom to 100 on the group