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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2023-02-14 00:00:00Z and 2023-02-15 00:00:00Z
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chillerdragon BOT 2023-02-14 06:01:44Z
@Robyt3: you got a ETA for the new map format? Is there something blocking?
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chillerdragon
@Robyt3: you got a ETA for the new map format? Is there something blocking?
I haven't really decided how to continue for heinrich's comment"I'd either write our own backward compatible extension to save those, or simply not support saving them."
09:12
I'd at least have to port the bezier rendering for the client I guess, probably also for the editor
09:13
I'll see if I can make some progress later this week
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d613321 Add 20 € donation by Songoku - def-
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ChillerDragon BOT 2023-02-14 09:32:53Z
nice thanks
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The protocolglue allows using all network constants from 0.7 using the protocol7:: prefix. Such as game messages snap objects etc. But system messages are still magic numbers.
☠️ 1
f4 2
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ChillerDragon BOT 2023-02-14 11:22:27Z
0.7 memes poggers
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Bloatworlds
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Lets remove the 0.7 bridge code
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Sounds sane
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Learath2
Lets remove the 0.7 bridge code
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But we need to have compatibility with 5 users.else they do a bad review on steam. And also they are Heinrichs best friends
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Ryozuki
Click to see attachment 🖼️
I can't work on this cursed day
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4772428 Add 0.7 system message constants - ChillerDragon dd1cfdc Merge #6335 - bors[bot]
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Learath2
I can't work on this cursed day
11:29
wtf
11:29
why merge
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Xd
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@Jupstar ✪ support
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I guess I've said that one trillion times now
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but there was no issue on github
11:30
now there is
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Would be surprised if someone doesn't know yet
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Ryozuki
@Jupstar ✪ support
I have emoji
11:32
Gave
11:32
i reacted too
11:32
we must remove 0.7 by whathever means (edited)
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Ryozuki
i reacted too
Imagine liking your own content
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ChillerDragon BOT 2023-02-14 11:48:20Z
memeonaut
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ChillerSeven
🤣 1
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man lalrpop is awesome
13:59
im gonna make a simple language
14:00
it is implemented using lalrpop itself
14:00
kek
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GitHub
Click to see attachment 🖼️
It'd be the best for DDNet to have its entire chance to redesign alot of things. Implement new stuff that couldn't have been done before with vanilla compat etc..
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ReiTW
It'd be the best for DDNet to have its entire chance to redesign alot of things. Implement new stuff that couldn't have been done before with vanilla compat etc..
Downloadable content? (edited)
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Btw, I spoke to Dune recently and he said he has contact with the oy, but there are no proposed majorly impactful features in PRs that would have a big enough impact on the game, and seems no time to check for minor fixes (edited)
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oy has to pass on the flag to someone else
16:14
but oy wants tw to die
16:14
so let it die
16:14
ddnet is the future
👍 1
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Ryozuki
ddnet is the future
troll
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Faulty
Downloadable content? (edited)
Also, asked about that, he said
that's already a very big milestone that takes a lot of skill I don't think anyone that recently contributed to teeworlds can do that
Therefore, if someone has enough skill and desire, they can try to write it and add it to teeworlds, I'm ready to help from my side, but if this doesn't change things and the oy continues to be inactive there is always the option of merge the same in ddnet and reject tw support 🙂
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nobody will ever contribute smth important again to teeworlds, as long as oy stays egomant
16:57
ddnet lives bcs of its active community
16:57
and bcs the community at least to a certain point has smth to say
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how to do use webhook
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ddnet releases software updates regulary, releases maps, kog also releases maps, events are done regulary (edited)
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cankick
how to do use webhook
webhook for what?
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ChillerDragon
memeonaut
x
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use quake chat web or matrix
17:01
wtf
17:01
but chillerdragon uses some fancy badass terminal stuff only real hackers use
17:02
i dunno how he does that
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Chillerdragon badass hacker confirmed
17:04
Thats why he was the only one replying to the monocle EZY
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ChillerDragon BOT 2023-02-14 17:04:55Z
i use weebchat
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Thats a statement. Someone wants to get burned alongside all the furries.
17:05
Witch!
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ChillerDragon BOT 2023-02-14 17:05:40Z
opsi i meant weechat
17:05
litle typo UwU
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^•-•^
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ChillerDragon BOT 2023-02-14 17:06:45Z
tryn to score some points w lerato and ryo to get bullied less for 0.7 stuff axaxax
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chillertypo xd
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ChillerDragon BOT 2023-02-14 17:07:29Z
jopster are you weeb too?
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GitHub
Click to see attachment 🖼️
pls allow 0.7 to die 🥺
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chillerdragon: i'd say no, but when ryo changes profile pic, then i am mad af
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Cool #general. So why were mods added outside the application span
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chillerdragon BOT 2023-02-14 17:16:03Z
You have weeb profile pic too right? It’s not shown right now but I remember it (@Jupstar ✪)
chillerdragon: i'd say no, but when ryo changes profile pic, then i am mad af
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yeah
17:16
weeb af
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proishere BOT 2023-02-14 17:21:47Z
hi im proishere
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chillerdragon
You have weeb profile pic too right? It’s not shown right now but I remember it (@Jupstar ✪)
vulcan logo is sick af
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proishere BOT 2023-02-14 17:28:17Z
.
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i dont have a weeb pfp either
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Jupstar ✪
chillerdragon: i'd say no, but when ryo changes profile pic, then i am mad af
why u care so much about my pfp xd
18:10
but i definitly like this one
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Ryozuki
why u care so much about my pfp xd
bcs u write a lot and ur pfp is the first thing i look at xd
19:34
maybe this is useful for ddnet
19:35
github action to speedup building using ccache. Contribute to hendrikmuhs/ccache-action development by creating an account on GitHub.
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pGameInfoEx->m_Flags2 = GAMEINFOFLAG2_HUD_HEALTH_ARMOR | GAMEINFOFLAG2_HUD_AMMO;//GAMEINFOFLAG2_HUD_DDRACE; what wrong?
20:11
Ammo doesn't show
20:13
health and amor works
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Help
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just look in client why its not triggered
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Jupstar ✪
just look in client why its not triggered
I looked in the client, and I need this flag
21:14
But don't work
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look what code path fails
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Add dbg_msgs to the client to figure out if the flag is received successfully
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I'm not compiling the client
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If you want to figure out why it's not working you'll have to
21:17
Or you can keep guessing
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but it doesn't make sense, I put this flag and it should be working, probably it's not reaching the client
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That's why you should add some dbg_msgs in the client
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Or is there something that I need change too
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Robyt3
That's why you should add some dbg_msgs in the client
Ok
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Do your weapons have infinite ammo? If you just add the flag on a DDRace server than the ammo is not shown because all ammo is infinite on ddrace servers
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Robyt3
Do your weapons have infinite ammo? If you just add the flag on a DDRace server than the ammo is not shown because all ammo is infinite on ddrace servers
Yes
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newlesstee
Yes
So it's working as expected. I tried on a local server and the ammo count is 0 if you have infinite ammo, so it doesn't show any ammo in the client.
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How to change this?
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In server/entities/character.cpp change m_Core.m_aWeapons[Weapon].m_Ammo = -1; so it gives 10 ammo when you pickup a weapon (edited)
21:42
-1 means infinite ammo
21:43
Also remove GAMEINFOFLAG_UNLIMITED_AMMO and maybe some other race related flags
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@Robyt3
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Looks alright. Just make sure that's the server/entities/character.cpp and not client/prediction/entities/character.cpp
22:13
thats character of server @Robyt3
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Weren’t there plans to bring back the old ninja freeze?
22:31
Is there still something going on with it or?
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@Iza what you mean?
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It’s unrelated to the current topics rn, sorry
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Iza
It’s unrelated to the current topics rn, sorry
oh, sorry
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218e6f7 Remove bytes_be_to_int and int_to_bytes_be - Robyt3 64081ad Add static assert to ensure correct size of int and unsigned - Robyt3 be6862e Use sizeof(int32_t) instead of 4 - Robyt3 ef2aa13 Update documentation of bytes_be_to_uint and uint_to_bytes_be - Robyt3 3fcabec Merge #6328 - bors[bot]
Exported 134 message(s)