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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2023-02-13 00:00:00Z and 2023-02-14 00:00:00Z
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chillerdragon BOT 2023-02-13 06:05:39Z
lmao (@Jupstar ✪)
you have a rtx 2080
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ChillerDragon BOT 2023-02-13 09:02:17Z
meh conflicts again @heinrich5991 what do i need to do to get the 0.7 stuff merged?
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any one can help me
10:29
pls
10:29
pls help me
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sussy cat
pls help me
Why?
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~ helped in #bugs ~
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does ddnet support 0.7 clients nowadays?
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i believe so
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nouaa
does ddnet support 0.7 clients nowadays?
Was broken as of https://github.com/ddnet/ddnet/pull/5949#issuecomment-1287698965 (Oct 22, 2022) but no idea if it was fixed after that (and still survived further refactors).
15:24
4425566 4 new moderators - murpii 2810994 fix - murpii d5ebd78 Merge pull request #242 from murpii/patch-1 - def-
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ChillerDragon BOT 2023-02-13 15:47:03Z
oh yea that pr progressed a lot actually. You have a pretty playable expirence on 0.7 servers with this ddnet client now. But it still can not load 0.7 maps so its kinda useless :D
15:47
expirence omg dislexic chiledreguhn
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ChillerDragon BOT 2023-02-13 16:58:36Z
@heinrich5991 the stuff you said on the pr do I have to do them? Like the tw-0.7+udp://127.0.0.1 addresses? And I would also like some more pointers on the removal of the inheritance you seem to exactly know how to do it i just do not.
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In compiler construction, strength reduction is a compiler optimization where expensive operations are replaced with equivalent but less expensive operations. The classic example of strength reduction converts "strong" multiplications inside a loop into "weaker" additions – something that frequently occurs in array addressing. (Cooper, Simpson &...
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I guess when you have a bad connection, it stays the same during several days, so it makes sense to save prediction margin

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect ex...
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Coming about over the past two years has been uutils as a re-implementation of GNU Coreutils written within the Rust programming language
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And better license
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We sometimes include the C headers and sometimes the C++ headers. We should do this consistently. We should also document our decision in https://wiki.ddnet.org/wiki/Development#Code_conventions. | C include | C include count | C++ include | C++ include count | | --- | --- | --- | --- | | assert.h | 1 | cassert | 0 | | ctype.h | 0 | cctype | 3 | | errno.h | 0 | cerrno | 2 | | fenv.h | 1 | cfenv | 0 | | inttypes.h | 1 | cinttypes | 2 | | limits.h | 0 | climits...
Exported 24 message(s)