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SendInfo7 is superfluous, just do it in the net message translation, I'd say


SendInfo7 is superfluous, just do it in the net message translation, I'd say




















































































oy enabled Sv_SkinChange in 0.7.3.
Port a mod to 0.7 means the loss of all players because there is no smooth transition. Otherwise the only option is DDNet codebase. (edited)




:yoda:

teeworlds 


:yoda: 
sizeof(int32_t) in #6328? Would that make it acceptable to you? Or should I just drop that commit?





IGameController it's misnamed, it's not an Interface :D, 2nd was CGameControllers and IGameController leaking into CGameContext

sizeof(int32_t) in #6328? Would that make it acceptable to you? Or should I just drop that commit? sizeof(int32_t) to be the most readable option int size makes sense and (with int32_t) you're addressing it in the most reasonable way.



IGameController it's misnamed, it's not an Interface :D, 2nd was CGameControllers and IGameController leaking into CGameContext 


IGameController it's misnamed, it's not an Interface :D, 2nd was CGameControllers and IGameController leaking into CGameContext 
















cpp
protocol7::CNetObj_SpectatorInfo *pSpectatorInfo = static_cast(Server()->SnapNewItem(NETOBJTYPE_SPECTATORINFO, m_ClientID, sizeof(protocol7::CNetObj_SpectatorInfo)));
are too plenty and error-prone.
We have the relation between `CNetOb...