Guild icon
DDraceNetwork
DDraceNetwork / wiki
https://wiki.ddnet.org | This channel is dedicated to anything related to the official Wiki, feel free contribute, improve and discuss it! Any contribution is always welcome. Matrix: #ddnet-wiki:matrix.org
Between 2023-02-08 00:00:00Z and 2023-02-09 00:00:00Z
Avatar
DDraceNetwork BOT 2023-02-08 10:35:30Z
πŸ“ Zwelf (talk | contribs) edited article Draft:Main page (diff | hist) (Add LangNavBox to simulate migration) (+15 bytes)
Avatar
DDraceNetwork BOT 2023-02-08 10:46:57Z
πŸ†• Zwelf (talk | contribs) created page Translations:User:Zwelf/2/de (hist) (Created page with "* [https://github.com/Zwelf Github] * [https://gitlab.com/Zwelf Gitlab] ** [https://gitlab.com/Zwelf/teehistorian Teehistorian parser] * [https://ddnet.tw/players/Zwelf DDNet Spielerseite]") (188 bytes)
10:47
πŸ†• Zwelf (talk | contribs) created page Translations:User:Zwelf/1/de (hist) (Created page with "Profile:") (8 bytes)
10:48
πŸ†• Zwelf (talk | contribs) created page Translations:User:Zwelf/Page display title/de (hist) (Created page with "Benutzer:Zwelf") (14 bytes)
Avatar
DDraceNetwork BOT 2023-02-08 10:55:56Z
Avatar
I started drafting out a migration plan to the new translations system: https://wiki.ddnet.org/wiki/User:Zwelf/TranslationMigration
13:53
@Zwelf btw, maybe we should backup Main/Talk, since its old from before discussions were added
13:53
it doesnt have the reply thing
13:53
like the talk page u made
13:54
oh well the last 2 have it
Avatar
Probably just formatting?
13:56
@Zwelf i see u added a note, stating a maintenance mode
13:56
u can make a sitewide notice
13:56
MediaWiki:Sitenotice is displayed above the page title for all users, unless it is superseded by another notice. The message is displayed if it is defined, that means the sitenotice page is not empty and its contents is different from the single character "-". Which notice is displayed for a user is decided in this order: If the CentralNotice ...
13:57
just add content here
Avatar
Ah thanks. Before we go through with the plan, what do you think about the timeline?
Avatar
looks good, my biggest worry is coordinating with the chinese translators
13:58
they seem to have done the most translations
13:58
and i think some pages they changed the content actually
13:58
aka its not 1:1
Avatar
oh, that makes things a bit harder (I know that on at least one frech page with the same problem)
14:00
can we encourage translators to edit the english version first if they want different content?
14:03
At least both FightFire and By seem to be in this discord, so we can see how we can resolve this.
14:04
usually this wouldnt be a problem if the people making the original content, in english, were more active
14:04
they beat us xD
14:04
i wonder how we could encourage ppl to contribute more
14:04
most ppl still think contributing requires u to have some kind of permission, so they dont even register
14:06
(because they probs arent used to wikis)
14:06
We welcome you to contribute to this wiki. Feel free to edit any pages to improve this wiki. All changes made in good faith are welcome. Be bold! When you are unsure about something, you can always ask in the #wiki channel on Discord or Matrix. This page should help getting started to contribute. You need to register in order to contribute.
14:06
this probs needs a little rework
Avatar
We could dedicate a some time during the migration to "upstream" changed content from chinese/french pages.
14:08
@Zwelf idk how it works but maybe this could help motivate ppl https://www.mediawiki.org/wiki/Extension:SocialProfile
The SocialProfile extension incorporates a social profile, user board, and basic profile info into MediaWiki, specifically avatars, befriending, foeing, user board, board blast, user levels rank system, awards and gifts. The package also notifies users via email when other users request them as a friend or foe and/or sends them a message. For t...
14:08
You may be looking for: Extension:SocialProfile β€” A mature social engagement extension for MediaWiki that includes achievement-like automated awards or "system gifts" (see Help:Extension:SocialProfile/Awards for more info) and a points system. See social tools for an overview of the social tools family of extensions. Extension:AchievementBadges...
14:08
there isnt much here xD
Avatar
for every 2 points I get in game I work 1 hour on the wiki, able to do Russian, English and German content Ray (edited)
Avatar
i could look into making my own extensions
14:09
but i kinda hate php
14:09
@murpi sry for the ping, but since ur admin, maybe u have some ideas to motivate ppl to contribute
Avatar
Avatar
default
for every 2 points I get in game I work 1 hour on the wiki, able to do Russian, English and German content Ray (edited)
how many points u have? xD
Avatar
nearly 800
14:11
also I didn't mean doing wiki based on the points i have
14:11
but doing wiki for points in game (jk)
Avatar
it would work with accounts, wiki for (another type of) points to show off in the game
14:12
after all, ppl like to show off
14:12
or maybe a discord role for notable contributors
Avatar
i dont want a meaningless role in a niche game discord server
Avatar
i mean, we cant offer much (edited)
Avatar
i want my account reputation points now! (edited)
14:13
kek
Avatar
Avatar
Ryozuki
i mean, we cant offer much (edited)
that's why not a lot of people do them
Avatar
i doubt
14:14
on games like terraria ppl do the wiki for fun
14:14
i think
14:14
xd
Avatar
dedication
14:14
but if i want to teach someone something about teeworlds
14:14
i would just make a youtube video
14:15
the blog deen did manage months ago was a nice read
14:16
like how they try to protect against ddos attacks
Avatar
yeah but that fits a blog
14:17
i need to find more motivation and do more articles in the wiki
14:17
the getting started one has lots of todo notes, it should be easy for anyone to do
14:18
we also need ot migrate terminology there
14:18
words listed there will have a hover throughout the site
14:19
it should mostly be used for terminology actually used in articles tho
Avatar
Avatar
Ryozuki
i need to find more motivation and do more articles in the wiki
I see it like that. Suppose I dedicate the next 5 years to the wiki. No one would give a shit.
14:22
Unlike in Terraria, the wiki isn't the first place you go to in Teeworlds/DDNet to research about something (edited)
Avatar
Avatar
default
Unlike in Terraria, the wiki isn't the first place you go to in Teeworlds/DDNet to research about something (edited)
cuz there is no content
14:24
its a self fullfilling loop
14:25
or smth like that
14:25
we just need to have the content xd
Avatar
Then pay me in pixels for my dedication and I will have that dedication that is needed to fill the wiki
14:26
wiki
Avatar
Avatar
Ryozuki
@murpi sry for the ping, but since ur admin, maybe u have some ideas to motivate ppl to contribute
A dedicated discord role and a fancy discord badge πŸ˜„
Avatar
We advertise the wiki pretty much everywhere already
Avatar
well the badge could be wiki
Avatar
Avatar
default
i dont want a meaningless role in a niche game discord server
You don't, others do
14:27
We dropped below 15 nitro boosts quite often on this server until I changed the nitro role to be more visible
Avatar
ye ppl care about showing off
14:28
its the main driving force
Avatar
Avatar
Ryozuki
well the badge could be wiki
okay a badge is pretty cool
Avatar
@Ryozuki maybe I am working on a translation of the terms into German. if that would be the case. it's not wrong to not translate the terms themself, right?
Avatar
DDraceNetwork BOT 2023-02-08 14:48:29Z
✏️ Ryozuki (talk | contribs) made minor edit to article How to contribute (diff | hist) (βˆ’1 byte)
Avatar
Avatar
default
@Ryozuki maybe I am working on a translation of the terms into German. if that would be the case. it's not wrong to not translate the terms themself, right?
i think terms shouldnt be translated yeah
14:48
but u should hold of on translating for now
14:49
we are making a change on how translations work
Avatar
darn it
14:49
easy contribution points by fixing the grammar of the person before me (edited)
Avatar
DDraceNetwork BOT 2023-02-08 14:52:10Z
πŸ†• Ryozuki (talk | contribs) created page MediaWiki:Sitenotice (hist) (add sitewide notice) (229 bytes)
14:52
@Zwelf added the notice
πŸ‘ 1
Avatar
then I have no clue on what to contribute anymore
14:56
Pages that need more content, feel free to contribute and expand them!
14:56
when we migrate the page translations wont show there hopefully xd
Avatar
doing some stuff
Avatar
how do I become member @Ryozuki i can't submit (edited)
Avatar
i just restarted the wiki idk if it has something to do
15:49
click again xd
15:49
bad timing
Avatar
wadafak. I am locked out. Can't log in/register. 5-minute cooldown. Username and password field don't show up. (code block for me to copy-paste later. heading home.) {{Stub}} DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[dummy]] require you to join a (non-team0) team. ==Joining Teams== Joining and interacting with teams is done via chat commands. To enter these commands you have to either press {{Key press|T}} or {{Key press|Enter}} and use * <code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0 **<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat * <code>/lock</code>: toggles lock state, default is unlocked ** <code>/lock 1</code>: always locks the team ** <code>/lock 0</code> or <code>/unlock</code>: always unlocks the team * <code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked. ===Binds=== * To speed up joining dummy maps: TODO ==Projectiles== Projectiles are always in the same team as the tee that spawned it. So when a player switches teams, the projectile switches with the tee. ==Team size== The most members a single team can have is equal to <code>64</code>. The same number can be seen getting used for the player slots of a single server. This is a limitation set by the codebase and is referred to as <code>MAX_CLIENTS</code>. Thanks to the database instance we can tell that a team rank with the magical member count of 64 indeed was set. Surprisingly it wasn't done on [https://ddnet.org/maps/Multeasymap/ "Multeasymap"] (2022) as you might have expected, but on [https://ddnet.org/maps/Gold-32-Mine/ "Gold Mine"] dating as far back as 22nd August 2019. That team was initiated by a player named "Nooback". [[https://ddstats.org/ddnet-ffbfefd?sql=SELECT+*%2C+COUNT%28*%29+AS+%27Player+Count%27+FROM+teamrace%0D%0AGROUP+BY+ID%0D%0AORDER+BY+COUNT%28*%29+DESC Source]] ==Maps for three players== ==Maps for four players== ==New teamrank system== https://ddnet.org/news/new-rank-team-rank-calculation/ ==Locking and restarting== ==Team 0== ==Config variables== (edited)
Avatar
Avatar
default
wadafak. I am locked out. Can't log in/register. 5-minute cooldown. Username and password field don't show up. (code block for me to copy-paste later. heading home.) {{Stub}} DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[dummy]] require you to join a (non-team0) team. ==Joining Teams== Joining and interacting with teams is done via chat commands. To enter these commands you have to either press {{Key press|T}} or {{Key press|Enter}} and use * <code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0 **<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat * <code>/lock</code>: toggles lock state, default is unlocked ** <code>/lock 1</code>: always locks the team ** <code>/lock 0</code> or <code>/unlock</code>: always unlocks the team * <code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked. ===Binds=== * To speed up joining dummy maps: TODO ==Projectiles== Projectiles are always in the same team as the tee that spawned it. So when a player switches teams, the projectile switches with the tee. ==Team size== The most members a single team can have is equal to <code>64</code>. The same number can be seen getting used for the player slots of a single server. This is a limitation set by the codebase and is referred to as <code>MAX_CLIENTS</code>. Thanks to the database instance we can tell that a team rank with the magical member count of 64 indeed was set. Surprisingly it wasn't done on [https://ddnet.org/maps/Multeasymap/ "Multeasymap"] (2022) as you might have expected, but on [https://ddnet.org/maps/Gold-32-Mine/ "Gold Mine"] dating as far back as 22nd August 2019. That team was initiated by a player named "Nooback". [[https://ddstats.org/ddnet-ffbfefd?sql=SELECT+*%2C+COUNT%28*%29+AS+%27Player+Count%27+FROM+teamrace%0D%0AGROUP+BY+ID%0D%0AORDER+BY+COUNT%28*%29+DESC Source]] ==Maps for three players== ==Maps for four players== ==New teamrank system== https://ddnet.org/news/new-rank-team-rank-calculation/ ==Locking and restarting== ==Team 0== ==Config variables== (edited)
oh might be me
16:01
im making a change
Avatar
@default does it work now
Avatar
Will check later. Driving.
Avatar
dont die
Avatar
DDraceNetwork BOT 2023-02-08 16:58:05Z
πŸ“ Zwelf (talk | contribs) edited article MediaWiki:Sitenotice (diff | hist) (βˆ’2 bytes)
Avatar
DDraceNetwork BOT 2023-02-08 17:25:23Z
πŸ“ DefaultO (talk | contribs) edited article Teams (diff | hist) (+ Team Size) (+782 bytes)
Avatar
@default its a cool edit, but its better to keep it wiki like
17:27
for example the reference u are using, add it as a reference
17:27
(im refering to datasette here)
17:28
its also better to not speak as "we"
17:28
use 3rd person if possible
17:28
these are just tips
Avatar
DDraceNetwork BOT 2023-02-08 17:34:04Z
πŸ“ Ryozuki (talk | contribs) edited article Teams (diff | hist) (β†’β€ŽTeam size: remove fluff) (βˆ’262 bytes)
Avatar
good use of the datasette instance tho
17:34
its a nice way to add references
17:40
@default ill change it to this url
17:40
this query shows the player names of the team too
Avatar
DDraceNetwork BOT 2023-02-08 17:40:47Z
πŸ“ Ryozuki (talk | contribs) edited article Teams (diff | hist) (β†’β€ŽTeam size: better query) (+95 bytes)
17:41
πŸ“ Ryozuki (talk | contribs) edited article Teams (diff | hist) (β†’β€ŽTeam size: better date) (+9 bytes)
17:48
πŸ“ Ryozuki (talk | contribs) edited article Teams (diff | hist) (β†’β€ŽTeam size: use saved query) (βˆ’187 bytes)
Avatar
ah yea then it is wrong to assume that the playername I used is the leader
Avatar
i don't know why I thought that
Avatar
but thanks for the query idea
17:48
i added it to the list of queries
Avatar
the one with the 38 gruiks is weird (edited)
Avatar
its probs 1 guy
17:50
or someone they used the same name
17:50
when u use same name ddnet appends this (1)
Avatar
DDraceNetwork BOT 2023-02-08 18:08:55Z
πŸ“ Zwelf (talk | contribs) edited article Teams (diff | hist) (Added some maps requiring more than two players) (+1,235 bytes)
18:10
πŸ“ Zwelf (talk | contribs) edited article Teams (diff | hist) (Remove outdated information) (βˆ’157 bytes)
18:12
πŸ“ Ryozuki (talk | contribs) edited article Teams (diff | hist) (β†’β€ŽLocking and restarting: basic info about locking) (+228 bytes)
Avatar
locking a team also prevents further people joining the team (edited)
18:13
unless they get invited
18:14
ah nvm was mentioned above already, so dunno
Avatar
DDraceNetwork BOT 2023-02-08 18:15:37Z
πŸ“ Ryozuki (talk | contribs) edited article Teams (diff | hist) (β†’β€ŽTeam 0: basic team 0 info) (+234 bytes)
Avatar
add it if u want
18:16
Be bold means: "Go for it." The Wikipedia community encourages users to be bold when updating the encyclopedia. We would like everyone to be bold and help make Wikipedia a better encyclopedia. Wikis like ours develop faster when everybody helps to fix problems, correct grammar, add facts, make sure wording is accurate, etc. How many times have y...
18:16
cPES_Wink
Avatar
trying to do some research on inverted hook (works for shotgun too) for https://wiki.ddnet.org/index.php?title=Hook (edited)
18:32
but can't find anything about it
18:33
i guess you can enable it map-wide only? (edited)
18:33
Avatar
its a tune
Avatar
Avatar
default
Click to see attachment πŸ–ΌοΈ
you could use it in a tunezone . making hookstrenght negative
Avatar
Avatar
default
trying to do some research on inverted hook (works for shotgun too) for https://wiki.ddnet.org/index.php?title=Hook (edited)
https://ddnet.org/maps/Awayst/ like in my map here πŸ˜„
troll 2
Exported 159 message(s)