gs_Msg_SixToSeven[]
by using the msg id as array index i get back the 0.7 msg id but that does not seem to be the casegs_Msg_SixToSeven[]
by using the msg id as array index i get back the 0.7 msg id but that does not seem to be the case cl_refresh_rate
to anything except the default value 0
makes cursors controlled by the gamecontroller move slower.render_demo <filename>
instead of adding a hard-coded command line parameter. The command would start the demo player with the given demo, render it and quit. Then you'd use an external script to launch the client with this argument multiple times to render an entire folder.render_demo <filename>
instead of adding a hard-coded command line parameter. The command would start the demo player with the given demo, render it and quit. Then you'd use an external script to launch the client with this argument multiple times to render an entire folder.