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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-12-20 00:00:00Z and 2022-12-21 00:00:00Z
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DDNet is not opening when using OpenGL option under a Wayland Session. This only occurs with the flatpak version. The Steam version is working fine.
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wait i did it wrong
04:17
its easier to make concept art than to actually do it this is what i want to change the killfeed behavior to
👍 1
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chillerdragon BOT 2022-12-20 07:54:46Z
Honestly not much since all my attempts were more than annoying. The result of google translate for example was always so broken that it barely helped the situation and was totally not worth the effort. But yea I was also told it has gotten better but I yet have to see it with my own eyes. (@heinrich5991)
have you actually tried using a translator? ^^
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[quakenet] ChillerDragon
but i play on fokkos srv and 2b2t lot of n word there
Yea and I am also telling people to not do it, but I am not 24/7 online & its a block server where people more or less are used to insulting each other
cammo 1
😭 1
tear 1
monkaS 1
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Fokko removes the nword?
09:25
Ohno
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Can someone remove block servers
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ChillerDragon: have you ever played on liveoverflow's mc server? I think i recall seeing (in one of his vids) a player join that reminded me of you or smth 🤔 (edited)
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
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fokkonaut
Yea and I am also telling people to not do it, but I am not 24/7 online & its a block server where people more or less are used to insulting each other
n
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Troully
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I'll say it
10:28
noby
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Simplifies the code a bit.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com...
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de552c7 Remove unused variable m_Force in CProjectile - Zwelf c557e61 Merge #6171 - bors[bot]
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19a107a Use CMake cache instead of extra file for shader compile, fix typos - Jupeyy 7ddd817 Merge #6170 - bors[bot]
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[quakenet] ChillerDragon
the language barrier is a bit annoying sorry i go to bed now. Hilarious that we already have ai that perfectly understands english and code. And yet there is no way to communicate with people that do not share a common language.
'拏 MAhdiyar 2022-12-20 12:32:10Z
hi Chiller The normal port of the master server is 8080, but with apache proxy, the procedure is 443 Our problem is not solved yet We changed to 443 in order to get SSL
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I think the proxy will cause problems, it will try to register the ip of the proxy server, not the actual ip
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deen
I think the proxy will cause problems, it will try to register the ip of the proxy server, not the actual ip
'拏 MAhdiyar 2022-12-20 14:06:03Z
What should I do now?
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Run it without the proxy and see if it works. We use nginx for the server with location /ddnet/15/register { proxy_pass http://unix:/home/httpmaster/httpmaster.sock:/ddnet/15/register; } And this works fine
14:21
But in the end @heinrich5991 should know best about these things since he implemented it and set it up
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deen
But in the end @heinrich5991 should know best about these things since he implemented it and set it up
'拏 MAhdiyar 2022-12-20 14:24:34Z
14:36
gcc is bound to clang
14:36
on macos
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you mean it's just a symlink?
14:46
makes sense since clang supports most of gcc's command line flags
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deen
Run it without the proxy and see if it works. We use nginx for the server with location /ddnet/15/register { proxy_pass http://unix:/home/httpmaster/httpmaster.sock:/ddnet/15/register; } And this works fine
'拏 MAhdiyar 2022-12-20 14:53:48Z
Are you using port 8080 or did you change it to 443? @deen
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it also supports compiler extension i believe
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'拏 MAhdiyar
Are you using port 8080 or did you change it to 443? @deen
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i get some warns ccompiling on mac
15:10
im on ventura
15:11
ld: warning: dylib (/opt/homebrew/Cellar/opus/1.3.1/lib/libopus.dylib) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: dylib (/opt/homebrew/Cellar/opusfile/0.12/lib/libopusfile.dylib) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: dylib (/opt/homebrew/Cellar/libogg/1.3.5/lib/libogg.dylib) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(cxx.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(dummy.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas1_relax.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas1_acq.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas1_rel.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas1_acq_rel.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas2_relax.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas2_acq.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas2_rel.o)) was built for newer macOS version (13.0) than being linked (11.0) ld: warning: object file (release/libddnet_engine_shared.a(lse_cas2_acq_rel.o)) was built for newer macOS version (13.0) than being linked (11.0)
15:11
way more tja
15:11
than this
15:11
this is just a part
15:12
but they all the same
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clean build folder and rebuild
15:13
btw it builds in 16s
15:13
impresive
15:13
15*
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im betting this warning is inoffensive
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ye probs
15:14
but spammy xd
15:14
ah its probs from brew
15:14
the dep im using is build for macos 11
15:14
anyway
15:14
oh wait
15:14
i read it wrong
15:15
its build for macos 13
15:15
the one im using is 13.1 and linked for 11.0?
15:15
xd
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yes, but some files are built by yourself and it still complains
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i guess ddnet is targeting macos 11
15:15
and it complains
15:15
or smth
15:15
@deen seen this before?
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deen
'拏 MAhdiyar 2022-12-20 15:17:07Z
Ok
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curious
15:17
it uses opiengl 1.5 by default xd
15:17
my res is 3024x1964 @ 120hz
15:17
lol
15:20
setting the game to windowed fullscreen or desktop fullscreen crashes
15:20
or smth
15:21
windows shows the top thingy
15:21
sad
15:21
any resizing crashes it lol xd
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just skip the pain and install https://asahilinux.org/
Porting Linux to Apple Silicon
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i would
15:22
but this laptop is from work
15:22
xd
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try molten-vk
15:27
this cpu compiles fasty
15:27
didnt expect this
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Ryozuki
this cpu compiles fasty
It's honestly not a bad cpu by any measure
18:07
Impressive chip
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Learath2
It's honestly not a bad cpu by any measure
since its a rly closed arch do u think all compiled binaries are optimized for such arch
18:09
unlike x86 which precompiled bins come foor x86-64-v1
18:09
xd
18:09
cant type
18:09
lmao
18:09
aka no need to compile for old cpus since there are none
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Ryozuki
since its a rly closed arch do u think all compiled binaries are optimized for such arch
I guess any compiled binary for m1 would be pretty well optimized for it, no?
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thats what i guess ye
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Afaik the ISA is aarch64 with very few extensions
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'拏 MAhdiyar 2022-12-20 19:01:36Z
@heinrich5991 The normal port of the master server is 8080, but with apache proxy, the procedure is 443 Our problem is not solved yet We changed to 443 in order to get SSL
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chillerdragon BOT 2022-12-20 19:19:32Z
Yes ZillyHuhn and chillerbot_png is me :) I big liveoverflow simp (@bencie)
ChillerDragon: have you ever played on liveoverflow's mc server? I think i recall seeing a player join that reminded me of you or smth 🤔
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ooh i did see you then :D
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'拏 MAhdiyar
@heinrich5991 The normal port of the master server is 8080, but with apache proxy, the procedure is 443 Our problem is not solved yet We changed to 443 in order to get SSL
how do you start the masterserver currently?
19:34
can you add RUST_LOG=mastersrv,info in front of the command line?
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deen
Run it without the proxy and see if it works. We use nginx for the server with location /ddnet/15/register { proxy_pass http://unix:/home/httpmaster/httpmaster.sock:/ddnet/15/register; } And this works fine
note that the simple forwarding works because cloudflare tells us the original IP address in a header
19:40
otherwise we'd have to make nginx forward the original requester IP address in a header
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Ryozuki
@deen seen this before?
yes, get the same, also 15 s compilation
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Ryozuki
any resizing crashes it lol xd
hm, that has been fixed for me a long time with recent sdl2
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hmm i installed the deps from brew
20:58
copy pasting
20:58
well tomorrow ill check again
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do you get a crash log dialog?
20:58
it freezes
20:58
i have to pkill -9
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then i haven‘t seen that issue
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are u on macos 13.1?
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hm idk
20:59
macos things xd (edited)
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would be cool if you can attach with lldb and check where it hangs
20:59
tomorrow ill try
21:02
or maybe now xD
21:06
hmm
21:06
my lldb skills are none
21:06
how do iget where it hangs
21:06
xd
21:08
found
21:08
its prob a deadlock
21:08
on a cond_waitr
21:09
Process 43889 stopped * thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP frame #0: 0x00000001aac11564 libsystem_kernel.dylib`__psynch_cvwait + 8 libsystem_kernel.dylib`: -> 0x1aac11564 <+8>: b.lo 0x1aac11584 ; <+40> 0x1aac11568 <+12>: pacibsp 0x1aac1156c <+16>: stp x29, x30, [sp, #-0x10]! 0x1aac11570 <+20>: mov x29, sp Target 0: (DDNet) stopped. (lldb) bt * thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP * frame #0: 0x00000001aac11564 libsystem_kernel.dylib`__psynch_cvwait + 8 frame #1: 0x00000001aac4d638 libsystem_pthread.dylib`_pthread_cond_wait + 1232 frame #2: 0x00000001aab9aac4 libc++.1.dylib`std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28 frame #3: 0x00000001000197b4 DDNet`CGraphicsBackend_Threaded::WaitForIdle() + 80 frame #4: 0x00000001000298a8 DDNet`CClient::Run() + 3608 frame #5: 0x0000000100030170 DDNet`TWMain + 3268 frame #6: 0x00000001aa923e50 dyld`start + 2544
21:09
@deen @Jupstar ✪
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`` Process 43889 stopped * thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP frame #0: 0x00000001aac11564 libsystem_kernel.dylib__psynch_cvwait + 8 libsystem_kernel.dylib`: -> 0x1aac11564 : b.lo 0x1aac11584 ; 0x1aac11568 : pacibsp 0x1aac1156c : stp x29, x30, [sp, #-0x10]! 0x1aac11570 : mov x29, sp Target 0: (DDNet) stopped. (lldb) bt
  • thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP
    • fra...
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bra blame sdl xd ddnet has no bugs
21:16
0
21:17
its a feature
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Tweet       By Jennifer Jenkins, Director of Duke’s Center for the Study of the Public Domain January 1, 2023 is Public Domain Day: Works from 1927 are open to all! On January 1, 2023, copyrighted works from 1927 will enter the US public domain. 1  They will be free for all to copy, share, and build upon. These include Virginia Woolf’s To The Li...
22:48
books becoming public domain on 2023 jan 1
22:51
And it is a theme this year because in 2023 the copyright will finally expire over The Case-Book of Sherlock Holmes, which contains the last two Sherlock Holmes stories by Arthur Conan Doyle. For years the Doyle estate has tried to prolong copyright over the characters of Sherlock Holmes and Dr. Watson. Now its character-copyright game is up.
22:52
In December 2013, a court decisively rejected this theory and confirmed that all of the elements in the out-of-copyright Sherlock Holmes stories are “free for public use.” It explained: “Where an author has used the same character in a series of works, some of which are in the public domain, the public is free to copy story elements from the public domain works.”
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google keeps giving me german results when I tunnel through germany even though I set my results to be english, how do they even keep making this product more shit over time?
23:03
It's so easy, just stop messing around with it, this used to work perfectly fine, I used to get english results when I picked english
23:03
How am I supposed to find the answer to anything now? Can't even use my untunneled connection because that one gets me italian results
23:05
Also, how do these multi billion dollar giants keep producing shitware? SMB binds only to one network interface, with no way to change it except to change the default interface for your entire computer
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