You will also need to place them on multiple monitors
tela
i think ur best bet is when you save a trimmed demo to use a universal naming scheme, like "map_cut.demo" and then have a script or some kinda folder automation software to auto copy/symlink/move files with "cut" in the name to a new folder (edited)
Wouldn't it be smorter if you use a shortcut that points at your hdd inside of appdata called Teeworlds? Instead of whatever symdisk does. Edit: You could also download the ddnet source and modify the path. Or make a suggestion to add a settings option where you can set the path.(edited)
08:27
Had a similar case where someone asked us in a game hacking forum if we could modify the hardcoded presets path in a plugin for some music production software.
08:28
We could have patched a few bytes to modify the string using /../ (if new string length is too long), etc.
But I suggested the shortcut method as well. And that he should get into contact with the developers and ask if they plan to allow for a custom presets folder location.(edited)
Wouldn't it be smorter if you use a shortcut that points at your hdd inside of appdata called Teeworlds? Instead of whatever symdisk does. Edit: You could also download the ddnet source and modify the path. Or make a suggestion to add a settings option where you can set the path. (edited)
Hmm sorry I can't rly follow this. What I interpreted the question as was asking if there's a way to put trimmed demos into a separate folder. As of right now they just save in the same folder. Making a symlink, hard link, shortcut, whatever, would just duplicate the entire folder. Not sure how that would help If the goal is to have a folder with only demos that have been trimmed. I guess you could manually symlink every one as you trim them, but you know, fuck that. Not home to try deens idea but that sounds like the easiest option if it works the way I'm imagining
15:48
If that does work I'm excited cuz that's something I've wanted too. Everytime I trim something to send to someone once it clutters up my demo folder unless I clean it. Ez to tell them apart in a list tho for cleaning
hi guys, has anyone encountered screen tearing at fullscreen? it does look good with windowed borderless, but whenever I enable fullscreen it looks a bit blurry when it comes to high speeds, would appreciate any help because I would like that tiny input lag improve
Kemel
hi guys, has anyone encountered screen tearing at fullscreen? it does look good with windowed borderless, but whenever I enable fullscreen it looks a bit blurry when it comes to high speeds, would appreciate any help because I would like that tiny input lag improve