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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-12-12 00:00:00Z and 2022-12-13 00:00:00Z
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should doodads be quads or tiles
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@cyberFighter It depends, having doodads as a tileset helps placing them at the right scale (and proper dpi) and on the tiles grid. You can also have multiple assets in a single tileset. Otherwise, doodads can also be quads, especially if they are bigger than 16x16 tiles (a tileset) in-game. Having doodads as quads allows you to place them freely, snap them to the grids, rotate them, flip or mirror them. You will usually have less doodads on a quad than on a tileset. If you have multiple doodads on a quad, you can slice it to crop out the one you want (to do so, activate the grid to snap the slicing points properly, right-click the green dot of your quad, click slice, place 4 points around the asset you want to keep, you are finished).
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are quads laggier than tiles?
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I think there should be no significant difference performance-wise
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cyberFighter
are quads laggier than tiles?
why do I hear limmys voice
12:31
I read your question in his voice thonk
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cyberFighter
are quads laggier than tiles?
Not really anymore. The other thing to consider is that people can turn quads off, not tiles (edited)
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ok thx
23:00
THEY "STOLEN" MY IDEA
23:00
DDGORES
23:00
ok no there are hook blocks
23:02
and you can solo
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Solo is hard af
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