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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-12-08 00:00:00Z and 2022-12-09 00:00:00Z
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Soapy Sandwich
I took the time to make a list of physics abusing bugs: 1. Shotgun bug (Real no no on this one) 2. Any other speed gaining bug from stacked tees 3. Running into other tees while they shotgun you to gain speed 4. Reaching any speed that slows your tee down 5. Moving too far into stoppers 6. Falling through doors or other tiles 7. Ninja stacking 8. Shotgun the floor to gain speed 9. Shotgun a wall to gain speed in the wrong direction 10. Weak hook allowing falling in stoppers 11. Downward speed flying 12. Freeze Hammer 13. Weak weapons in freeze when lasered 14. Explosive bullets only hitting one target 15. Speeder upward launching bug. 16. Tp gun through corner bug. 17. Double tp touches 18. Touching tiles/weapons on the otherside of tp 19. Gaining/Losing speed by moving left or right in upward speeders. 20. Magic edge 21. Weak bounce or strong bounce, one of them is a bug. 22. Weak hook cause that's clearly the worse one. If anyone can think of any other mechanics that made this game interesting and unique please let us know so we can add them to the ban list.
0. The teleport bug at the beginning of Cosyris
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this one still blows my mind
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murpi is clearly the winner here
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anyways heres my take, if the bug is easy to produce, and doesnt introduce a bunch of unwanted skips in the level, it should be fine things like speeder bugs are really hard and things like the shotgun bug could skip half the map
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murpi
0. The teleport bug at the beginning of Cosyris
that counts as 15?
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No idea 😄
00:11
I guess so
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louis
1. unintended 2. unintended 3. unintended 4. unintended 5. expected behavior 6. technically expected but there's no reason to use this over a better speed checking method, and it looks buggy 7. this isnt really problematic in itself but it often is used for other stacking bugs 8. technically expected behavior, it doesn't make too much sense but it's also very accepted anyways, and once you think about it it makes sense 9. not sure what you mean but probably same with 8 10. this bug is just dumb 11. funny but doesn't belong in an actual part since its unintended 12. intended 13. weak bug category, unintended 14. unintended 15. unintended 16. dont think this is a bug but its annoying to play a part like this 17. similar to 6. 18. same with 6. 19. not certain on how this one works so can't say, but this move isn't fun imo 20. its fun imo 21. remove weak 22. remove weak
Soapy Sandwich 2022-12-08 00:12:01Z
Ah sorry, here are the corrections to the bugs allowed list. 5. Falling through stoppers allowed. 6. Skipping shields, doors and other tiles with upward or downward speed is allowed if the speed is obtained without bugs. 7. Ninja stacking allowed just don't do anything cool with it! 8. Not sure how a shotgun shot going right that also pulls you to the right is expected given how it usually works but allowed. 9. Same as above 10. Weak hook falling in stoppers is allowed but recognize that it is stupid. 11. downward speed flying can't be used to skip tiles, gotta get that speed legit! 12. Sorry by Freeze Hammer I meant Strong Jump on Freeze Hammer but allowed? 13. No using grenade when unfrozen in freeze by a laser! 16. Definitely a bug! XD Tee moves through corner not the bullet. 17. Double tp touches allowed aslong as not confusing. 18. Touching weapons and tiles other side of tp allowed 19. Not fun but nothing in rules says your map must be fun so allowed. 20. Magic edge allowed! 21 + 22 Yeah! No more weak! XD
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louis
1. unintended 2. unintended 3. unintended 4. unintended 5. expected behavior 6. technically expected but there's no reason to use this over a better speed checking method, and it looks buggy 7. this isnt really problematic in itself but it often is used for other stacking bugs 8. technically expected behavior, it doesn't make too much sense but it's also very accepted anyways, and once you think about it it makes sense 9. not sure what you mean but probably same with 8 10. this bug is just dumb 11. funny but doesn't belong in an actual part since its unintended 12. intended 13. weak bug category, unintended 14. unintended 15. unintended 16. dont think this is a bug but its annoying to play a part like this 17. similar to 6. 18. same with 6. 19. not certain on how this one works so can't say, but this move isn't fun imo 20. its fun imo 21. remove weak 22. remove weak
5. this is completely unintended since it allows you to go through stoppers which is against their intended use 6. this is not expected or intended behavior 7. still not intended 8. this is not intended and is used to abuse the physics of the game to get more speed 9. same with 8, also not intended 10. unintended 11. doesnt belong to an actual part yet even though it is a fun mechanic to use. 12. freezehammer is most definitely not intended but proves our point even more, unintended behaviours can lead to cool and interesting parts/mechanics 16. may be annoying for you to play a part like this but its still a cool mechanic 17. still unintended 18. still unintended 19. subjective, unintended 20. "its fun imo" wtf so you are the arbiter of what's fun and something that I or others find fun might not be allowed bc you dont like it? 21. there is a server setting just put it in your next map 22. there is a server setting just put it in your next map all of these behaviors are unintended but are used in cool ways sometimes and if they are allowed in the future will continue to be used in cool ways
00:12
lmao i didnt see u were doing the same thing haha
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Soapy Sandwich
Ah sorry, here are the corrections to the bugs allowed list. 5. Falling through stoppers allowed. 6. Skipping shields, doors and other tiles with upward or downward speed is allowed if the speed is obtained without bugs. 7. Ninja stacking allowed just don't do anything cool with it! 8. Not sure how a shotgun shot going right that also pulls you to the right is expected given how it usually works but allowed. 9. Same as above 10. Weak hook falling in stoppers is allowed but recognize that it is stupid. 11. downward speed flying can't be used to skip tiles, gotta get that speed legit! 12. Sorry by Freeze Hammer I meant Strong Jump on Freeze Hammer but allowed? 13. No using grenade when unfrozen in freeze by a laser! 16. Definitely a bug! XD Tee moves through corner not the bullet. 17. Double tp touches allowed aslong as not confusing. 18. Touching weapons and tiles other side of tp allowed 19. Not fun but nothing in rules says your map must be fun so allowed. 20. Magic edge allowed! 21 + 22 Yeah! No more weak! XD
your first 5. was "moving too far into stoppers" and now its "falling through stoppers"? lol
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okay falling through stoppers halfway is same as falling through them
00:14
both are unintended behavior
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unintended but also there was literally 0 effort made to prevent it from happening when they were coded
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louis
your first 5. was "moving too far into stoppers" and now its "falling through stoppers"? lol
Soapy Sandwich 2022-12-08 00:14:40Z
If you go too far into a stopper you can get out the other side XD
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should this part at the end of grim reaper be allowed in the future?
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Skystrife
okay falling through stoppers halfway is same as falling through them
not true lal
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Skystrife
should this part at the end of grim reaper be allowed in the future?
and no
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(btw what is "magic edge")
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ds273
unintended but also there was literally 0 effort made to prevent it from happening when they were coded
tell the coder not me
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ds273
(btw what is "magic edge")
like infinite staying on perfect edge
00:16
by a hook or smth like that
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oh you mean like your hook is extended and like diagonal but your tee is stuck on an outer corner?
00:17
even though you should be pulled one way or the other
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Skystrife
5. this is completely unintended since it allows you to go through stoppers which is against their intended use 6. this is not expected or intended behavior 7. still not intended 8. this is not intended and is used to abuse the physics of the game to get more speed 9. same with 8, also not intended 10. unintended 11. doesnt belong to an actual part yet even though it is a fun mechanic to use. 12. freezehammer is most definitely not intended but proves our point even more, unintended behaviours can lead to cool and interesting parts/mechanics 16. may be annoying for you to play a part like this but its still a cool mechanic 17. still unintended 18. still unintended 19. subjective, unintended 20. "its fun imo" wtf so you are the arbiter of what's fun and something that I or others find fun might not be allowed bc you dont like it? 21. there is a server setting just put it in your next map 22. there is a server setting just put it in your next map all of these behaviors are unintended but are used in cool ways sometimes and if they are allowed in the future will continue to be used in cool ways
so u blame me for being the arbiter of what's fun but at the end you say they are cool
00:17
the truth is that ddnet has subjective rules just like almost anything in life is subjective
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louis
like infinite staying on perfect edge
Soapy Sandwich 2022-12-08 00:17:32Z
Yeah we also use the term to describe hitting an edge without getting dj.
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ds273
(btw what is "magic edge")
i personally call magic edge when u slide off edge and dont get dj happens pretty often
👍 1
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louis
so u blame me for being the arbiter of what's fun but at the end you say they are cool
IM saying to allow everything so anything people think is fun can play the game how they want to play it
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u can play the game however you want
00:17
00:17
the button is right there
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tbh any attempt to ban all glitches is gonna run into complications defining the boundary of what is a "glitch" ive seen this so many times it's not even funny
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i need to fix the graphics still gr gr gr (edited)
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Soapy Sandwich
Yeah we also use the term to describe hitting an edge without getting dj.
oh then i don't think its fun
00:18
that one is dumb and frustrating
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Skystrife
IM saying to allow everything so anything people think is fun can play the game how they want to play it
Soapy Sandwich 2022-12-08 00:18:52Z
Pssh what can louis do? Ravie says no so it's no XD
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louis
that one is dumb and frustrating
Soapy Sandwich 2022-12-08 00:19:49Z
Both versions can be dumb and frustrating XD
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Soapy Sandwich
Yeah we also use the term to describe hitting an edge without getting dj.
killed so many of my runs 😒
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never had the experience where getting my dj back was frustrating
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nothing
killed so many of my runs 😒
Soapy Sandwich 2022-12-08 00:21:09Z
You're in luck! I will decline all maps where this trashy bug is possible.
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Soapy Sandwich
You're in luck! I will decline all maps where this trashy bug is possible.
u gotta decline whole ddnet any edge can make "magic edge" happen
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@louis is freeze jumping allowed?
00:23
that's very much unintended but is in a lot of maps including recently released ones
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Soapy Sandwich 2022-12-08 00:24:06Z
No no we gonna have epic new puzzle maps with flat ground, no edges and just hold right puzzles. Oh and a wall on the left so players don't get confused on where to go.
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it will absolutely be arbitrary where the line is, unless you just don't ban them and go off of merit because there will always be grey areas like, is hammerfly a glitch? it's not intended what about regular speed fly? people already mentioned the weird SG bounce stuff, which is abused in like, quite a lot of sg-focused parts and also a lot of speedruns. (doesn't the newest SG solo map from the other day make use of this behavior too??) that behavior is a consequence of the fact that tees are fat, you are pulled towards reflection point, and the bounce is not instantaneous
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Skystrife
@louis is freeze jumping allowed?
Soapy Sandwich 2022-12-08 00:24:31Z
Clearly bug! Add it to the list!
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Skystrife
@louis is freeze jumping allowed?
depends on the circumstance but i'd be fine with it
00:24
in solo maps i'd recommend using the deep jump instead
00:24
and it's a common occurrence in normal gameplay so people are familiar with it
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I'm not saying to not ban glitches, but like, it is important to keep in mind that there's wiggle room there and it's not entirely clear what that means
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louis
and it's a common occurrence in normal gameplay so people are familiar with it
why do things have to be common in normal gameplay? aled wasn't common in normal gameplay until eventually it was
00:25
and now theres whole maps around it
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louis
and it's a common occurrence in normal gameplay so people are familiar with it
Soapy Sandwich 2022-12-08 00:26:24Z
Lets make a bug tutorial map so all other unintended stuff can also become normal gameplay, then no bugs need to be banned. Great idea!
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Soapy Sandwich
Lets make a bug tutorial map so all other unintended stuff can also become normal gameplay, then no bugs need to be banned. Great idea!
I'll make that map, and we can put it on fun server so anyone can learn bugs
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is hooking through corners a bug? if that's not, what about edgehooks? those were totally not intended mechanics either but they are like the bread and butter of ddrace
🤓 1
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then those bugs can be allowed to be used in maps
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aled was always in gameplay people just didn't do it midair with freeze under them 😹 😹
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(ok maybe not edgehooks but you get what i mean)
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ds273
is hooking through corners a bug? if that's not, what about edgehooks? those were totally not intended mechanics either but they are like the bread and butter of ddrace
those are all bugs and unintended behaviors
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unfortunately not everyone jumps into max speed parameter speeders at the correct pixel value to gain 50000 speed
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Skystrife
I'll make that map, and we can put it on fun server so anyone can learn bugs
Soapy Sandwich 2022-12-08 00:27:24Z
Hey don't leave me out of this! If you gonna waste your time then count me in XD
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louis
aled was always in gameplay people just didn't do it midair with freeze under them 😹 😹
bro you clearly didnt play 7 years ago, people didnt even think to do that
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ds273
is hooking through corners a bug? if that's not, what about edgehooks? those were totally not intended mechanics either but they are like the bread and butter of ddrace
Soapy Sandwich 2022-12-08 00:27:45Z
Both banned now! XD
🤓 1
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yall just trying to start shit anyways
00:28
gores is common gameplay but we don't release gores
00:28
do u know why?
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because its boring as shit
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Because kog is a thing
00:28
if kog wasnt a thing more ppl would want gores on ddnet
00:28
I guarantee
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Skystrife
if kog wasnt a thing more ppl would want gores on ddnet
if kog wasnt a thing then kog would have been made a thing
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jao's hairy kebab 2022-12-08 00:29:25Z
time to host bugnet
frozen 1
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louis
yall just trying to start shit anyways
Soapy Sandwich 2022-12-08 00:30:01Z
I believe what you are witnessing is a protest XD
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no, you're being unnecessarily sarcastic about it
00:30
and you're trying to poke at small things to make me and others look "silly"
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Soapy Sandwich
I believe what you are witnessing is a protest XD
how is this a protest? you guys are just whining constantly about a map because it didnt get released
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where the fact is that the rules we do are subjective and based on what the majority of the playerbase enjoys
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it was fairly declined
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if you want to have your fun little bug maps then i suggest starting a server network
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[soapy throwing tomato sauce at cerberus] WHAT IS WORTH MORE? LIFE? OR ART?
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Voxel
how is this a protest? you guys are just whining constantly about a map because it didnt get released
Soapy Sandwich 2022-12-08 00:33:41Z
No I am whining about the changes to the testing and how poor the rules are. I requested and started fighting for the rules long before the map was even started. This is me continuing that. I protested banning bugs before Puzzle Partners was released. This has nothing to do with the map.
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I'm not saying cryptic should or shouldn't get released. My point is that banning all bugs across the board without actually specifying anything is vague and ambiguous
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louis
no, you're being unnecessarily sarcastic about it
Soapy Sandwich 2022-12-08 00:35:14Z
Weirdly being nice and trying to have a conversation in the tester channel didn't really achieve much. Mocking in a public place has gotten far more of a conversation going. So "unnecessarily" probably isn't the word I would use XD
🤡 2
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louis
where the fact is that the rules we do are subjective and based on what the majority of the playerbase enjoys
why does EVERY map have to be what a majority of the playerbase enjoys? there are tons of players who don't like edge hook maps, but those still get released, some ppl are tired of barren style maps, but those get released every other day. not everyone will enjoy puzzle maps or maps showing off some bugs/mechanics, but some people do and because of that you should allow those maps to be released.
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ds273
I'm not saying cryptic should or shouldn't get released. My point is that banning all bugs across the board without actually specifying anything is vague and ambiguous
yeah and if we only ban certain ones you can see what happens (right here) 😁
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this is also what happens if you ban them vaguely so that doesnt really mean much to my point
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Soapy Sandwich
Weirdly being nice and trying to have a conversation in the tester channel didn't really achieve much. Mocking in a public place has gotten far more of a conversation going. So "unnecessarily" probably isn't the word I would use XD
it starts a flame war, not a convo, and u lose respect like that
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Skystrife
why does EVERY map have to be what a majority of the playerbase enjoys? there are tons of players who don't like edge hook maps, but those still get released, some ppl are tired of barren style maps, but those get released every other day. not everyone will enjoy puzzle maps or maps showing off some bugs/mechanics, but some people do and because of that you should allow those maps to be released.
by that argument we can upload gores as well
00:37
and i am pretty certain that even though some might enjoy a map like cryptic, it will be a very very small percent (edited)
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louis
by that argument we can upload gores as well
sure, upload 1 or 2 good gores style maps a year
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louis
and i am pretty certain that even though some might enjoy a map like cryptic, it will be a very very small percent (edited)
i dont give a shit about cryptic, maybe cryptic is poorly made, but that style of map shouldnt be banned
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Skystrife
i dont give a shit about cryptic, maybe cryptic is poorly made, but that style of map shouldnt be banned
saddo
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you are making it so that its impossible to make a part that i cant just look at for 2 seconds and figure out what to do (edited)
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yeah doubt 😹
00:38
go play cerberus without looking at parts beforehand (edited)
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cerberus is not hard to figure out
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anyway what's with the rule "Special tiles can't be overused, used if they're not needed or used to fix cheats." what are special tiles here? what is 'fix cheats'? like, genuinely
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it adds more complexity since its 4p but its just as easy as any 2p map
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ds273
anyway what's with the rule "Special tiles can't be overused, used if they're not needed or used to fix cheats." what are special tiles here? what is 'fix cheats'? like, genuinely
like using no hammer to fix a drag part cheat
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ds273
anyway what's with the rule "Special tiles can't be overused, used if they're not needed or used to fix cheats." what are special tiles here? what is 'fix cheats'? like, genuinely
Do not over use shields to remove weapon if there is a way to skip shields and keep the weapon etc. (edited)
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Skystrife
it adds more complexity since its 4p but its just as easy as any 2p map
it adds complexity in a better way than abusing bugs
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louis
like using no hammer to fix a drag part cheat
Soapy Sandwich 2022-12-08 00:41:16Z
how is that overusing? XD
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you could say <bug map> is not hard to figure out, it adds complmexity since it abuses bugs, but other than that it's as easy as a 2p map
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Soapy Sandwich
how is that overusing? XD
i refer to smth in the style of this
00:41
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Arctic Frost 2 leak
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louis
i refer to smth in the style of this
Soapy Sandwich 2022-12-08 00:43:17Z
Ok yeah that's terrible, should be this
💀 3
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Soapy Sandwich
Ok yeah that's terrible, should be this
or maybe just maybe having the gameplay not use no-hammer as a crutch to avoid unwanted skips?
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Voxel
or maybe just maybe having the gameplay not use no-hammer as a crutch to avoid unwanted skips?
Soapy Sandwich 2022-12-08 00:48:52Z
Well I wouldn't call this unwanted skips XD This looks more like a part where the mapper wanted to challenge you to not use hammer. But you are right we can't have hook fly parts cause they just remove hammer to prevent hammer fly skips. Time to lose the crutch XD
00:50
Or maybe just maybe we not call it a crutch?
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hm. you're right. i guess i should release a map with this in it
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Soapy Sandwich 2022-12-08 00:59:34Z
Voxel dammit would you please just once read the rules!!! There has to be enough space in parts for comfortable movement.
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Soapy Sandwich 2022-12-08 01:09:19Z
Also the part is trash so I wouldn't release it XD
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see now you're getting it
01:10
sort of
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Soapy Sandwich 2022-12-08 01:13:28Z
I thought we were talking about cheat prevention? What cheat did I now allow with my changes? XD
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I think the problem is that "no special tiles used to fix cheats" isnt really describing the problem that the rule is trying to address, and sounds like it's telling people to make shitty maps that are skippable and broken. That phrasing is also very unclear about what it actually means. The problem that it is (I presume) trying to address is that of minimizing unavoidable message spam when trying to play the map as intended, whenever possible (edited)
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Voxel
see now you're getting it
Soapy Sandwich 2022-12-08 01:16:57Z
If the point is don't put tiles in that aren't needed, nobody disagreed on that point. If the point is don't prevent cheats/skips, I didn't "get it".
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Soapy Sandwich 2022-12-08 02:15:19Z
Is @Im 'corneum still allowed to spell his name with special tiles or are they considered not needed?
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Besides all the bug talk I really think a map shouldn't be declined after being strung along for half a year or longer. Kind of shows disrespect for the time of everyone involved. It would be nice to always make such a decision after like a month or so imo
f3 1
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Supdef
Besides all the bug talk I really think a map shouldn't be declined after being strung along for half a year or longer. Kind of shows disrespect for the time of everyone involved. It would be nice to always make such a decision after like a month or so imo
say this to 4k justatest
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Supdef
Besides all the bug talk I really think a map shouldn't be declined after being strung along for half a year or longer. Kind of shows disrespect for the time of everyone involved. It would be nice to always make such a decision after like a month or so imo
Soapy Sandwich 2022-12-08 13:54:38Z
As a tester you don't actually have to test maps, you can just ignore all responsibility. Also the mentality is test any map you want, there isn't really any encouragement to test maps that have been waiting longer than others. The best way to speed up your map getting tested is to ask tester to test your map or befriend a tester so they give your maps priority. It's a shitty unfair system that they aren't willing to change.
f3 1
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Soapy Sandwich
As a tester you don't actually have to test maps, you can just ignore all responsibility. Also the mentality is test any map you want, there isn't really any encouragement to test maps that have been waiting longer than others. The best way to speed up your map getting tested is to ask tester to test your map or befriend a tester so they give your maps priority. It's a shitty unfair system that they aren't willing to change.
Shots fired
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Stepfunn
Shots fired
he got his role removed so he can say whatever he wants
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Yea was wondering what happened to his tester role (edited)
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cyberFighter
he got his role removed so he can say whatever he wants
Soapy Sandwich 2022-12-08 14:09:44Z
Haha the role never stopped me from saying what I wanted xD
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he lost social credit
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Soapy Sandwich
Haha the role never stopped me from saying what I wanted xD
Tell me what think about me. DO ME DIRTY
14:10
Let it all out
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He spoke a tiny a little a small bit of fax
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Soapy Sandwich 2022-12-08 14:11:10Z
Stepfunn you are a sexy beasty but I think we need to go on a few dates before I do you dirty 😉
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Knuski
He spoke a tiny a little a small bit of fax
Knox
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wtf
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Soapy Sandwich
Stepfunn you are a sexy beasty but I think we need to go on a few dates before I do you dirty 😉
😳😳😳😳😳
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stepfunn is like 14 year old
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Soapy Sandwich 2022-12-08 14:11:51Z
Hahaha ok about 6 years of dates XD
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cyberFighter
stepfunn is like 14 year old
Why are you leaking
14:11
Omfg
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Stepfunn
Knox
Stepbro 😳😳
14:12
Im 11
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Knuski
Stepbro 😳😳
Are you stuck? 😳
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kid named 11
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Knuski
Im 11
Im 58 lets add up
troll 1
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Move to offtopic please
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Vy0x2
Move to offtopic please
no u
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btw is logo for maps hd or not
14:17
When new map @cyberFighter
14:17
I befriended cyberfighter btw
14:17
Insta rls of his maps
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JimmyJazzThe1st 2022-12-08 14:19:00Z
Ravie seems like hes on another Power trip. Great way to lose mappers. Well done @Ravie
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Soapy Sandwich 2022-12-08 14:20:09Z
@Pipou you were supposed to bring balance to the @Ravie! You were the chosen one XD
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Just map good and maps will be released . If you map some weird As shit nobody wants to play dont blame testers.
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JimmyJazzThe1st 2022-12-08 14:22:42Z
Define "good mapping"
14:22
🙂
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Ama
Just map good and maps will be released . If you map some weird As shit nobody wants to play dont blame testers.
Soapy Sandwich 2022-12-08 14:22:59Z
Define "map good" XD Had to fight for Just Pseudo fly to be released but the community seems to enjoy it. Does map good mean team 0 or barren maps?
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JimmyJazzThe1st 2022-12-08 14:23:09Z
Cuase the rules failed to define "good mapping"
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Suck each other off in voicechat
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JimmyJazzThe1st 2022-12-08 14:23:25Z
We did that earlier
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Ama
Suck each other off in voicechat
Soapy Sandwich 2022-12-08 14:23:52Z
Ah yeah if that is "map good" we do it all the time! best mappers
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Just pseudo fly is just another fly map its nothing special in my opinion
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JimmyJazzThe1st 2022-12-08 14:24:19Z
And so are your t0 maps, in my opinion
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It should be released As its part of the game No idea why you had to fight for that
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JimmyJazzThe1st 2022-12-08 14:24:35Z
just another t0 map
14:24
FUN
14:25
lets make 10000 more t0 maps, surely the next one will be different. right?
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Define "special map" troll
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JimmyJazzThe1st
lets make 10000 more t0 maps, surely the next one will be different. right?
Does that mean u never want to see a t0 map in releases again? Or just simply less of them?
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Soapy Sandwich 2022-12-08 14:27:07Z
The question is what is a good map at the end of the day? Many of the maps I've made are weird and appeal to small groups of the community. Should we say no to maps that appeal to smaller groups of our community? Like puzzle maps which are now banned by the rules? How many people need to like a type of map for DDNet to release a map of that type.
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Good is always subjective
14:27
U cant define it
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Knuski
Does that mean u never want to see a t0 map in releases again? Or just simply less of them?
JimmyJazzThe1st 2022-12-08 14:27:46Z
No i have no hate towrads them but when every map is either barren style, t0 or aim maps, it just reduces quality.
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Knuski
Does that mean u never want to see a t0 map in releases again? Or just simply less of them?
Soapy Sandwich 2022-12-08 14:27:54Z
I believe he is ok with the number of t0 maps being released, it's more he wants to see other parts of the community also represented with other types of maps being released.
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Bomb | DerpDEX | Ambit Finance 2022-12-08 14:28:59Z
What's wrong in releasing a new t0 map? Who does it practically hurt?
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It hurts my will to get the points by finishing it 🥹
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Bomb | DerpDEX | Ambit Finance 2022-12-08 14:31:03Z
For example I don't see a problem with releasing shit maps too cuz it doesn't change anything at all, just play good maps
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Bomb | DerpDEX | Ambit Finance
What's wrong in releasing a new t0 map? Who does it practically hurt?
Soapy Sandwich 2022-12-08 14:31:05Z
Nobody, the point being made isn't that t0 is bad. It's more that just releasing the most popular types of maps is bad. They should be the majority of maps released but some new/different maps or concepts should also sneak through.
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JimmyJazzThe1st
No i have no hate towrads them but when every map is either barren style, t0 or aim maps, it just reduces quality.
thats not even what our current rlses are like 😹
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SoapyraceSandwork
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Soapy Sandwich 2022-12-08 14:36:07Z
@louis look I finally lost my tester privileges XD Anyway did anyone respond the the rules criticism I made on the testers channel or respond to my question on who decided to ban bugs. I still wanna take on that fight but I can't see feedback now XD
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Soapy Sandwich
@louis look I finally lost my tester privileges XD Anyway did anyone respond the the rules criticism I made on the testers channel or respond to my question on who decided to ban bugs. I still wanna take on that fight but I can't see feedback now XD
no responses to ur last message
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Soapy Sandwich 2022-12-08 14:38:37Z
Ah ok the usual XD Thanks louis
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There is a difference between a pseudofly map and a map exploiting too many bugs within a puzzle. People were skeptical about pseudofly just as much as having aleds back then. Now they are part of everyday's gameplay, they are used pretty much everywhere and don't require special conditions. You can't compare those techniques and the chance to know that you could hit yourself with a shotgun while under the effect of a "hit-off" tile after it went through you once. (edited)
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Soapy Sandwich 2022-12-08 14:53:22Z
When comparing the two maps I was more trying to draw a distinction of what is a good map. Testers didn't like both maps at a point and now one is good? Where do we draw the line? There are players who love maps like "rocket is key" which also exploits bugs but they can't get more maps like that now. As far as I understand any exploit of a bug will get the puzzle map declined now. So why say "map exploiting too many bugs" that seems to suggest one or two bugs would be ok. If that is the case the rules are very unclear.
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JimmyJazzThe1st 2022-12-08 14:55:45Z
Could we even attempt to make the SAW map? @Soapy Sandwich Would that be too confusing? Rules are quite vague.
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Soapy Sandwich 2022-12-08 14:56:20Z
Over it @JimmyJazzThe1st until things are fixed I'm done mapping for DDNet.
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JimmyJazzThe1st 2022-12-08 14:56:36Z
GGRAVIE
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I think it's pretty clear and you understood it, it's ok if it's a concept
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Pipou
I think it's pretty clear and you understood it, it's ok if it's a concept
Soapy Sandwich 2022-12-08 14:58:09Z
No Pipou, I didn't understand it at all. Ravie said that I can't make a sequel to stacked which just uses shotgun bug. It's part of the concept of the map but that doesn't matter cause it's a bug. Saying I understood it is just an outright lie.
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Knuski
When new map @cyberFighter
ill try
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Soapy Sandwich 2022-12-08 14:59:31Z
The problem is you say one thing and Ravie says another. It's not clear at all.
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The rules are only necessary for those trying to make awkward gameplay and we won't just write a 300 pages essay just for the few of you who are trying to make such maps. It's clear enough as it is
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Ama
Just map good and maps will be released . If you map some weird As shit nobody wants to play dont blame testers.
thats not a very ama thing to say
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Soapy Sandwich 2022-12-08 15:02:23Z
Nobody needs a 300 page essay for rules, they just want clear rules. The current rules ban bug exploits hence no bugs can be used in any maps, what you are saying and what the rules are saying are two different things. If you think that's clear enough then I don't know what to tell you.
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@Knuski wait how the fuck did that guys 2 trollsubs get accepted and mine didnt
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Soapy Sandwich
No Pipou, I didn't understand it at all. Ravie said that I can't make a sequel to stacked which just uses shotgun bug. It's part of the concept of the map but that doesn't matter cause it's a bug. Saying I understood it is just an outright lie.
""map exploiting too many bugs" that seems to suggest one or two bugs would be ok" that's what it means, how is it a lie ?
15:10
We already made it clear, it can't be better unless it states all the many different conditions
15:13
You might already know that I'm fond of bugs as I have one great map gathering all my best findings, but that kind of map is only for personal fun, it can't ever be released on DDNet
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Soapy Sandwich 2022-12-08 15:16:03Z
@Pipou if we are going to discuss the rules, then again: 1. What is comfortable movement? Does it mean room so players don't block each other? Does it mean parts can't require tighter movement like hooking through a 1 tile gap? Can parts be restricted to try and force a specific way of doing the part or would that make movement uncomfortable. Does this rule only apply to team 0 maps or solo and 2 player forced maps too? 2. Does this rule apply to brutal and insane difficulties? 3. Seems to imply special tiles can't be used to fix cheats. What is a special tile? If removing hammer is a special tile does this mean we can't make hook fly parts as removing hammer just prevents cheating that part. 4. Does this mean all maps must be easy to solve? So no puzzle maps can be made at all. 5. What bugs aren't allowed? how many bugs are acceptable? Can you have alternate paths that use bugs but have to have a bug free path?
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Pipou
""map exploiting too many bugs" that seems to suggest one or two bugs would be ok" that's what it means, how is it a lie ?
Soapy Sandwich 2022-12-08 15:16:51Z
That's not in the rules.... that's how it's not clear and why I say you are contradicting the rules and what Ravie has said.
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Pipou
You might already know that I'm fond of bugs as I have one great map gathering all my best findings, but that kind of map is only for personal fun, it can't ever be released on DDNet
Soapy Sandwich 2022-12-08 15:18:13Z
Yeah I am fond of bugs too and there are many others who are also fans of them. Hence the objections to banning bugs on DDNet.
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cyberFighter
@Knuski wait how the fuck did that guys 2 trollsubs get accepted and mine didnt
I dont know i havent taken a look yet
15:21
(I wont take a look)
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1. Prevents glassbox kind of maps (for big teams) 2. It depends on the kind of maps (which is often linked to the map difficulty). That doesn't apply to maps meant to be faily, otherwise you should be able to get your mates back (a way back or teleport). 3. Stop cheap mapping, most of the time there is a workaround 4. Meant to keep a clean gameplay (no entity spam) 5. It's to prevent their use (usually bad) in general. We can make an exception at our own discretion if an exceptionally well made map uses a small bug as part of the map's mechanic. (edited)
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Soapy Sandwich
Yeah I am fond of bugs too and there are many others who are also fans of them. Hence the objections to banning bugs on DDNet.
There should be a disassociated server dedicated to those maps then, so if changes occur on DDNet, it wouldn't matter
15:45
The last one isn't written down in the rules because it shouldn't be officially stated, not to encourage the use of bugs
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Pipou
1. Prevents glassbox kind of maps (for big teams) 2. It depends on the kind of maps (which is often linked to the map difficulty). That doesn't apply to maps meant to be faily, otherwise you should be able to get your mates back (a way back or teleport). 3. Stop cheap mapping, most of the time there is a workaround 4. Meant to keep a clean gameplay (no entity spam) 5. It's to prevent their use (usually bad) in general. We can make an exception at our own discretion if an exceptionally well made map uses a small bug as part of the map's mechanic. (edited)
Soapy Sandwich 2022-12-08 15:52:21Z
1. Probably should mention it's a rule for t0 2. Should maybe specify this doesn't apply to faily maps. 3. Currently the rule kinda bans hookfly forced parts unless someone tunes the whole map without hammer. maybe add "used to fix cheats that could easily be avoided"? 4. That's kinda not what the rule says, the rule seems to imply that puzzle maps are banned. 5. Why not say something like bug use might make it harder to get your map released but exceptions may be made for great maps that use bugs. Why say "small bug", what are the big bugs that are always banned?
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Pipou
The last one isn't written down in the rules because it shouldn't be officially stated, not to encourage the use of bugs
Soapy Sandwich 2022-12-08 15:55:41Z
Ah I see why not say a if these rules aren't followed the map would probably be declined but rare exceptions can be made at the testers discretion. That way you do still state that the rules don't have to be followed strictly but if not the map will probably be declined. Instead the rules clearly state the opposite: "If you want your map to be released on DDNet, you must follow these rules."
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big bugs are skipping whole map
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cyberFighter
big bugs are skipping whole map
Soapy Sandwich 2022-12-08 15:56:12Z
No those are big skips. Skips don't always use bugs.
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scary oblivion 2022-12-08 16:02:29Z
@Cøke no time :D?
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Soapy Sandwich
1. Probably should mention it's a rule for t0 2. Should maybe specify this doesn't apply to faily maps. 3. Currently the rule kinda bans hookfly forced parts unless someone tunes the whole map without hammer. maybe add "used to fix cheats that could easily be avoided"? 4. That's kinda not what the rule says, the rule seems to imply that puzzle maps are banned. 5. Why not say something like bug use might make it harder to get your map released but exceptions may be made for great maps that use bugs. Why say "small bug", what are the big bugs that are always banned?
1. applies to all maps but the amount of space needed depends on the map and how many tees there are and how the parts are played, if you can make a tight solo map feel perfectly smooth to play then go ahead. 2. "should" suggests that it's not a strict requirement, but always welcome. 3. the rule doesn't say that you can't use special tiles at all, you need a hammer off tile to make a hookfly part, but using it to fix a cheat when the tile doesn't actually benefit the part's gameplay is bad. 4. it's not only about puzzle maps, a misleading part is for example one that coaxes you into failing, and brainy parts that use well thought through mechanics aren't confusing 5. a minor bug may be allowed if the map's main mechanic relies on it and otherwise the map is top notch, but don't get your hopes up that this will be a common occurence (edited)
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How about a new category for maps that can break some of those rules?
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Alexander
How about a new category for maps that can break some of those rules?
it's called DDRock
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It's called another server network completely unrelated to DDNet
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Soapy Sandwich 2022-12-08 16:28:29Z
1. Ok so map must have space and be something testers feel is smooth to play? 2. I don't think should used like that implies it's not a strict requirement. Should: used to indicate obligation, duty, or correctness. "you should do this" != "you probably should do this" 3. The turn off hammer tile doesn't affect the hookfly part's gameplay either. It is to prevent a way of cheating a hookfly part. You don't need it to prevent the cheat, you could build hookfly parts without it too. So again what does this mean? When is a special tile use not acceptable in terms of cheating parts. 4. A brainy part as far as I know is by definition a confusing part. Brainy = "Implying you need to think to solve it". The answer isn't obvious and thus can be seen as confusing. I wouldn't describe a none confusing part as a brainy part. 5. I think the rules should really state that, also what are the major bugs, the big bugs, the bugs that exploit game physics.
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Soapy Sandwich
1. Ok so map must have space and be something testers feel is smooth to play? 2. I don't think should used like that implies it's not a strict requirement. Should: used to indicate obligation, duty, or correctness. "you should do this" != "you probably should do this" 3. The turn off hammer tile doesn't affect the hookfly part's gameplay either. It is to prevent a way of cheating a hookfly part. You don't need it to prevent the cheat, you could build hookfly parts without it too. So again what does this mean? When is a special tile use not acceptable in terms of cheating parts. 4. A brainy part as far as I know is by definition a confusing part. Brainy = "Implying you need to think to solve it". The answer isn't obvious and thus can be seen as confusing. I wouldn't describe a none confusing part as a brainy part. 5. I think the rules should really state that, also what are the major bugs, the big bugs, the bugs that exploit game physics.
1. Most players can tell when a part is too tight to play well, not just testers 2. "Should means something that is recommended but not mandatory." 3. A way to disable hammer is needed in a part where the goal is to not use hammer. If the goal of the part is something else, but using hammer in a specific spot is a cheat, then you should fix it without a hammer off tile. 4. There is actually a difference between something that makes you think and something that is meant to straight up confuse you. Brainy parts fall back on some sort of logic that is seen in other parts or the map's mechanics. 5. I don't think there is a need to explicitly state that. If you use a bug then you will still most likely get asked to remove it or get your map declined. Any exception to the rules is at our own discretion and you can't expect that one will be made when you want it.
16:43
I hope that response satisfies you for now, since I have to go
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Ravie
it's called DDRock
Dude hahaha nice one xD
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Banning endless hh maps < allowing maps only for smooth brains
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So all this is because a mapper got a map declined and is crying now
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Soapy Sandwich 2022-12-08 17:06:50Z
1. Ok so it just is about smooth to play. 2. So we must follow the rules but not this one as it's just a recommendation. 3. It sounds like you just don't want special tiles in the middle of parts to prevent skips/cheats. If I made a full part and didn't want a player to have hammer for it then adding the special tile is ok. 4. Puzzle maps are all built to confuse so they are banned unless accidentally made. 5. The rules currently state bugs may not be used. That will discourage people who haven't seen your explanation that this rule is also a recommendation from experimenting with the game while map making. Also if there are bugs that you know won't be accepted ever then why not share a list of those. You talk about shotgun bug like it is fully banned, why not also state that if it is indeed banned. I don't need a conclusive list of all bugs just ones you know mappers should avoid, that doesn't mean you have to allow bugs that aren't on the list but it's helpful to the community.
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Ama
So all this is because a mapper got a map declined and is crying now
Testers got tired of thinking how to make parts so allowing only hh maps now troll
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Anime.pdf
Testers got tired of thinking how to make parts so allowing only hh maps now troll
I mean testers doing gods work for ddnet . I wouldnt want to play maps before release just to play them again with the same People I tested with
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Ama
So all this is because a mapper got a map declined and is crying now
Soapy Sandwich 2022-12-08 17:09:32Z
Not from my side, this is a fight I started before the map was even started, I fought before my map Puzzle Partners got released. You just haven't been able to see it as I tried to handle it all in the tester channel and through messages. Turns out public displays like this get far more response than anything I posted in the tester channel. So the map in question did also play a part in the argument because I warned against this stuff ages ago but it isn't the cause at all.
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Ama
I mean testers doing gods work for ddnet . I wouldnt want to play maps before release just to play them again with the same People I tested with
Soapy Sandwich 2022-12-08 17:12:20Z
Some testers yes, but the tester role doesn't actually mean you test or do anything that you don't want to do. If the role had any responsibility I would agree with you but currently you aren't required to test or anything. You can simply use the role to help your friends maps get released.
17:13
That is a fight that I was having from before I was even made a tester, so also not a recent thing.
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Soapy Sandwich
Some testers yes, but the tester role doesn't actually mean you test or do anything that you don't want to do. If the role had any responsibility I would agree with you but currently you aren't required to test or anything. You can simply use the role to help your friends maps get released.
Thats how it works . You go to a guy who is a tester and test the map with him untill its ready .its the fastest way to get released
17:15
It doesnt matter if he is your friend or not
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Soapy Sandwich
That is a fight that I was having from before I was even made a tester, so also not a recent thing.
Some of your maps are so weird they arent even fun to play so I understand why they do what they do to prevent bugs that arent fun
17:17
Im 100% sure if you would make a map with a bug it would get released if its an easy concept and fun to play
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Ama
Thats how it works . You go to a guy who is a tester and test the map with him untill its ready .its the fastest way to get released
in cryptics case ravie didnt even play the mapkek just looked at it for 5sec and declined since he had to think more than 5sec on what to do,thats why the rules had to change
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Soapy Sandwich 2022-12-08 17:17:48Z
Makes a huge difference if he is your friend XD This also is a terrible system cause it leads to spamming testers. A simple system would be better and prevent this stupid favouritism.
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Well it aint a coincidence that good mappers befriend testers xd
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Soapy Sandwich
Makes a huge difference if he is your friend XD This also is a terrible system cause it leads to spamming testers. A simple system would be better and prevent this stupid favouritism.
There is like 1 map made a day how does it lead to spamming testers
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Ama
Im 100% sure if you would make a map with a bug it would get released if its an easy concept and fun to play
I actually cant tell any of your maps apart,especially the brutals/insanes where you just need 40tees to actually not do the map and just skip the whole thing
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I made brutal and insane maps ?
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Do you mean amol?
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oh Amol kek
17:22
nvm Ama is the good mapper
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bro didn't do his research 💀
🐛 1
nouis 1
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My maps are absolute crap compared to what is released As mod 1-3 star right now
17:23
Most of my maps lack flow due to adding some part that is annoying somewhere
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Ama
Some of your maps are so weird they arent even fun to play so I understand why they do what they do to prevent bugs that arent fun
Soapy Sandwich 2022-12-08 17:24:13Z
I am sorry you don't find them fun. I often tell people that they aren't for everyone. Although some people do love my maps and they are the small communities I make maps for. If you try build maps that are different or interesting then it obviously won't be for everyone. Don't see how they relate to the argument.
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Soapy Sandwich
I am sorry you don't find them fun. I often tell people that they aren't for everyone. Although some people do love my maps and they are the small communities I make maps for. If you try build maps that are different or interesting then it obviously won't be for everyone. Don't see how they relate to the argument.
If you dont see how they relate to the arguement you are looking at the issue from a wrong angle
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Soapy Sandwich is a good mapper and his maps are fun, please make Target 2
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Alexander
Soapy Sandwich is a good mapper and his maps are fun, please make Target 2
Soapy Sandwich 2022-12-08 17:26:41Z
Sorry bro not gonna build maps anymore kinda over this testing community.
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Ama
My maps are absolute crap compared to what is released As mod 1-3 star right now
the different map series you made were definitely interesting and inspired some other mappers to build off of your ideas
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Soapy Sandwich
Sorry bro not gonna build maps anymore kinda over this testing community.
I understand but you don't have to stop mapping because of this bullshit, just don't release to DDNet
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Alexander
I understand but you don't have to stop mapping because of this bullshit, just don't release to DDNet
The thing is he probably can still make all the maps he wants to make because he is a good mapper
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Yeah but the new rules are gonna kill a lot of creativity and maybe he was planning on making more fun maps that use different mechanics that are just not gonna fit into the new rules anymore (edited)
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Ama
Some of your maps are so weird they arent even fun to play so I understand why they do what they do to prevent bugs that arent fun
100% my fault for some of those maps,when I find something weird in other maps I ask soapy to make a whole map out of itjustatest
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Alexander
I understand but you don't have to stop mapping because of this bullshit, just don't release to DDNet
Soapy Sandwich 2022-12-08 17:35:01Z
Guess my maps go to DDRock now XD see you there XD
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Yeah it's sad to hear that they would have you go to another server network rather than just host your maps on ddnet
17:37
I mean you got other categories like oldschool and ddmax so I don't see why there can't be another with different types of rules
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Alexander
I mean you got other categories like oldschool and ddmax so I don't see why there can't be another with different types of rules
thats called Fun category
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We are talking about serious maps that could give you points
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9gates seem like a serious map that couldve been in solo
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9gates is the most unserious map that I know of
17:40
You are just picking what seems to be random places to go over and over again
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you can bruteforce any puzzle if you try hard and long enough
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Soapy Sandwich 2022-12-08 17:42:15Z
It is an interesting puzzle and can be solved relatively easily if you know how it works.
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NovaShock
you can bruteforce any puzzle if you try hard and long enough
i disagree
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that is fine🙂
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NovaShock
you can bruteforce any puzzle if you try hard and long enough
that's like saying you can beat any map if you try hard and long enough
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thats what every teeworlds map feels like to me
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Alexander
that's like saying you can beat any map if you try hard and long enough
Thats how playing works??????
17:58
XD
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Yes and that's exactly why I don't understand what they meant by it
17:59
Yes me too
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jao's hairy kebab 2022-12-08 20:33:40Z
ravie nailing his 7 theses to the church of deen
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Let's try to avoid the Thirty Years' War
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Soapy Sandwich 2022-12-08 22:56:09Z
Ok will avoid building a time machine and instead focus on this fight.
Exported 280 message(s)