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Between 2022-12-03 00:00:00Z and 2022-12-04 00:00:00Z
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13:27
So it begins
16:11
16:11
16:12
пипец как мне нравитса чорний котенок типо хазяин рукой влево врпаво и котик заметил приготовилсчя спрятсался точнее пригнулся за маленькое укрытие от пледа на кроватке и затаился!!!!!!!!
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@Knuski monkaS
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Sometime ago I bought it for 2k KZT, now it costs 9k, wow
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Ninjed
Sometime ago I bought it for 2k KZT, now it costs 9k, wow
pepebooming
19:32
stonks
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how does vsync prevent tearing VSync (Vertical Synchronization) is a graphics technology that is used to synchronize the frame rate of a graphics processor with the refresh rate of a display. This can help prevent screen tearing, which is a visual artifact that occurs when the graphics processor is unable to keep up with the refresh rate of the display. When VSync is enabled, the graphics processor will only render new frames when the display is ready to refresh the image on the screen. This ensures that the graphics processor is not rendering more frames per second (fps) than the display can handle, which can help prevent screen tearing. Additionally, VSync can help the graphics processor maintain a more consistent frame rate, which can also reduce the likelihood of screen tearing. VSync works by using a technique called double buffering, which involves using two framebuffers (regions of memory used to store the current state of the display) instead of one. The graphics processor will render a new frame to one of the framebuffers while the display is using the other framebuffer to refresh the image on the screen. When the display is ready to refresh the image again, it will switch to using the other framebuffer, and the graphics processor will start rendering the next frame to the first framebuffer. This allows the graphics processor and the display to work together to maintain a consistent frame rate and prevent screen tearing.
20:45
Overall, VSync is a technology that is used to prevent screen tearing by synchronizing the frame rate of the graphics processor with the refresh rate of the display. It does this by using double buffering to ensure that the graphics processor is not rendering more frames per second than the display can handle, and by helping the graphics processor maintain a more consistent frame rate. but doesnt the display update in chunks rather than in whole? Most displays refresh the image on the screen in "chunks" rather than in a single, continuous update. This means that the display will divide the screen into smaller regions, called "tiles," and refresh each tile individually. This can help improve the overall refresh rate of the display, because each tile can be refreshed in parallel, rather than sequentially.
20:45
However, this chunked refresh can also cause visual artifacts, such as screen tearing, when the graphics processor is unable to keep up with the refresh rate of the display. This can happen when the graphics processor is rendering more frames per second (fps) than the display can handle, or when the graphics processor is not able to maintain a consistent frame rate. VSync (Vertical Synchronization) is a technology that is used to prevent screen tearing by synchronizing the frame rate of the graphics processor with the refresh rate of the display. When VSync is enabled, the graphics processor will only render new frames when the display is ready to refresh the image on the screen. This ensures that the graphics processor is not rendering more fps than the display can handle, which can help prevent screen tearing. Additionally, VSync can help the graphics processor maintain a more consistent frame rate, which can also reduce the likelihood of screen tearing. Overall, most displays refresh the image on the screen in chunks, rather than in a single, continuous update. This can cause visual artifacts, such as screen tearing, when the graphics processor is unable to keep up with the refresh rate of the display. VSync is a technology that is used to prevent screen tearing by synchronizing the frame rate of the graphics processor with the refresh so the more fps the easier to keep up with the chunk updates?
20:45
Increasing the number of frames per second (fps) that the graphics processor is able to render can help reduce screen tearing, because it allows the graphics processor to keep up with the refresh rate of the display more easily. This is because a higher frame rate means that the graphics processor has more time to render each frame, which can help it maintain a more consistent frame rate and reduce the likelihood of screen tearing. However, it is important to note that most displays refresh the image on the screen in "chunks" rather than in a single, continuous update. This means that the display will divide the screen into smaller regions, called "tiles," and refresh each tile individually. This can help improve the overall refresh rate of the display, but it can also cause visual artifacts, such as screen tearing, when the graphics processor is unable to keep up with the refresh rate of the display. In this case, increasing the fps can help reduce screen tearing by allowing the graphics processor to keep up with the refresh rate of each individual tile more easily. This is because a higher frame rate means that the graphics processor has more time to render each frame, which can help it maintain a more consistent frame rate and reduce the likelihood of screen tearing. Overall, increasing the fps can help reduce screen tearing by allowing the graphics processor to keep up with the refresh rate of the display more easily, but it is not a guarantee that screen tearing will be completely eliminated. There are other factors
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this is good
20:47
i should pin it next time ppl say more fps dont do anything xD
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Jupstar ✪
how does vsync prevent tearing VSync (Vertical Synchronization) is a graphics technology that is used to synchronize the frame rate of a graphics processor with the refresh rate of a display. This can help prevent screen tearing, which is a visual artifact that occurs when the graphics processor is unable to keep up with the refresh rate of the display. When VSync is enabled, the graphics processor will only render new frames when the display is ready to refresh the image on the screen. This ensures that the graphics processor is not rendering more frames per second (fps) than the display can handle, which can help prevent screen tearing. Additionally, VSync can help the graphics processor maintain a more consistent frame rate, which can also reduce the likelihood of screen tearing. VSync works by using a technique called double buffering, which involves using two framebuffers (regions of memory used to store the current state of the display) instead of one. The graphics processor will render a new frame to one of the framebuffers while the display is using the other framebuffer to refresh the image on the screen. When the display is ready to refresh the image again, it will switch to using the other framebuffer, and the graphics processor will start rendering the next frame to the first framebuffer. This allows the graphics processor and the display to work together to maintain a consistent frame rate and prevent screen tearing.
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man this ai answered more questions in 5 minutes than 5h of google research xD
20:48
i just dunno if the information is correct
20:48
but lets say its 70% correct, probs better than asking in most discord servers xD
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