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Between 2022-11-28 00:00:00Z and 2022-11-29 00:00:00Z
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BlueGuitarCL
I just tested a vanilla Teeworlds server. It succeeds reporting to vanilla's master server w/o problems. Now, same setup but with the latest DDNet release or forks it drops me out (edited)
what do the logs say?
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heinrich5991
what do the logs say?
The typical nat/firewall warning after master refuses to connect
00:43
But remember i already hosted both vanilla 0.6 and 0.7 at the same port without issues
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Can you post the logs from server as a file?
07:41
The main difference is that with DDNet the server has to register with a ddnet master using http, not udp to tw master. And a serverinfo request via udp from ddnet master (behind a vpn) must succeed. maybe your server blocks the ip we use for that last step?
08:44
what is this list sorted by lol
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By amount of tee towers made
😆 1
09:34
But actually looks like its mostly hardcoded
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BlueGuitarCL
Click to see attachment 🖼️
btw im dumb lol (edited)
SPOILER
Image attachment
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deen
Can you post the logs from server as a file?
Sure! After modifying loglevel to max, it turns out it never failed registering to master (on IPv4). It just gives no hint that IPv4 succeeded registering, or IPv6 registering was the one not working and that doing the warnings loop on console. Should be good to do a little commit doing those messages more verbose. 2022-11-28 12:11:17 I server: version 16.5 on linux ia32 2022-11-28 12:11:17 T register: info: {"max_clients":64,"max_players":64,"passworded":false,"game_type":"DDraceNetwork","name":"[Chile] BlueGuitarCL Vanilla trial lol","map":{"name":"ctf2","sha256":"b30feca56dd04c15f4ef2ca45864bc75ddc515a0f9836d210a35c57282827f26","size":25626},"version":"0.6.4, 16.5","clients":[]} 2022-11-28 12:11:17 I register/6/ipv6: registering... 2022-11-28 12:11:17 I register/6/ipv4: registering... 2022-11-28 12:11:17 D register/6/ipv6: status: need_challenge 2022-11-28 12:11:17 D register/6/ipv4: status: need_challenge 2022-11-28 12:11:17 D register: got challenge token, protocol='tw0.6/ipv4' token='zniu40sfnw7FFH3N+nSpdA==' 2022-11-28 12:11:17 I register/6/ipv4: registering... 2022-11-28 12:11:18 D register/6/ipv4: status: success 2022-11-28 12:11:32 I register/6/ipv6: registering... 2022-11-28 12:11:33 D register/6/ipv6: status: need_challenge 2022-11-28 12:11:33 E register/6/ipv6: ERROR: the master server reports that clients can not connect to this server. 2022-11-28 12:11:33 E register/6/ipv6: ERROR: configure your firewall/nat to let through udp on port 8303. ^C2022-11-28 12:11:35 I server: interrupted 2022-11-28 12:11:35 I register/6/ipv4: deleting... root@oli32.pts/1:~/Downloads/DDNet-16.5-linux_x86 # (edited)
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Also i noted that sv_ipv4only gets ignored and keeps trying ipv6 register when set to 1 (edited)
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Try sv_register ipv4?
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Learath2
Try sv_register ipv4?
No more warn loop, ty :)
14:56
In conclusion, i suggest having better feedback of master registering status without having to set loglevel 3 (edited)
15:01
And maybe mention allsv_register possible parameters on the default configfile
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people like i put triple pseudo fly type I can by so I can not reset it and I can not click and not beat the game
nouis 4
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Do you want to reset the bind or how can we help you?
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I need of help to use the triple fly and get reset with some letter from the keyboard (edited)
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tela
what is this list sorted by lol
the order I wrote it
gigachad 16
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BlueGuitarCL
In conclusion, i suggest having better feedback of master registering status without having to set loglevel 3 (edited)
i know, it‘s planned
18:06
Mb
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Gores dc server link?
19:20
Anyone know a map with moving falling stars in the background?
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what are good apps for drawing tilesets?
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inkscape
Exported 31 message(s)