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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2022-11-01 00:00:00Z and 2022-11-02 00:00:00Z
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deen
ddnet-server.sqlite3 file, you can remove it, or connect to it with a sqlite client and delete any ranks you want
what about linux server
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ichliebesyrix.
can anyone tell me why i cant join ger 3 or 10
ger3 doesn't exist. GER10 requires you to go to https://ger10.ddnet.org/ in browser before if you are not using ddnet client (edited)
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deen
ddnet-server.sqlite3 file, you can remove it, or connect to it with a sqlite client and delete any ranks you want
what is sqlite client and where can i find it?
09:53
is it game file or some software?
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game file
09:54
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i found, ty
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nice
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destroyed230
i found, ty
are u even on linux, or how do u open the file
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ooof
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i missread ur question thats why i am asking
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that's not what i expected
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sqlite client is a software to open the sqlite database
09:56
wait
09:57
this is ez to use
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nice, new software that i will use once and forget forever
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u can download the zip version
09:58
then u dont need to install it, and just keep it in downloads or smth and if it gets removed, it doesnt matter
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are sound files gonna stay as wavpack forever? that file format is kinda weird
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hopefully not, its kinda hard to use them anyway
10:00
but i wont do it, libpng took 2 years to get in
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whats libpng
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heinrich is very conservative with such things xd
10:01
its a loader for png files that isnt from 1990 xd
10:01
but maybe it is
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Jupstar ✪
heinrich is very conservative with such things xd
i wonder why wavpack was used in the first place
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it for example supports indexed RGBs
10:01
which are much smaller
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cyberFighter
i wonder why wavpack was used in the first place
why was .wav used why was c++ std not used why is windows used why do ppl have 15 years old hardware why do ppl use win7 even tho its officially dead why aren't you a millioniar
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xd
10:03
idk my guess would be original dev of tw was browsing random forums and saw an ad for "new best format that will replace every other one"
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why is windows used? do you mean you use linux or something else?
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windows has so many annoying limitations, no pkg manager etc. So yes
10:05
from a user perspective u might not understand why it bothers But its really annoying to always have 10000 years backward compability e.g. Alt+TAB blackscreen lmao where does that shit come from xD
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?
10:06
what blackscreen do u mean
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if u use ddnet in fullscreen under windows
10:06
and press alt tab it does black screen
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oh ye
10:06
idk windows sux
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its just interesting that in 25 years of windows, nobody fixed it
10:07
probs bcs some weird DOS app fails to start then xD
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is there a way to disable ramping
10:09
like the horizontal speed ramping
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if u dont care about physic changes u can do anything
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Jupstar ✪
if u dont care about physic changes u can do anything
how
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open ur c++ ide, go in gamecore.cpp remove the ramping calculation
10:12
c++ float RampValue = VelocityRamp(length(m_Vel) * 50, m_Tuning.m_VelrampStart, m_Tuning.m_VelrampRange, m_Tuning.m_VelrampCurvature); m_Vel.x = m_Vel.x * RampValue; (edited)
10:12
guess u mean that
10:12
but there is also a clamp c++ // clamp the velocity to something sane if(length(m_Vel) > 6000) m_Vel = normalize(m_Vel) * 6000;
10:13
but since they are tunings, u can probs also do it over tuning params
10:13
tho dunno if the tunes also clamp
10:13
seems like not ^^
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i don't think i will do it but where gamecore.cpp is?
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src/game/gamecore.cpp
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Hey, I don't know if this has been talked about before but has there ever been talk about implementing a leaderboard for runs finished with practices /r command only (can't use tp), separate from main one obviously. I feel like there's a lot of really cool maps that are brutal / insane that have amazing parts but they don't get any traction or played at all for that matter. I come from kz in CS and I feel like this would be a way to get people to play the harder maps without sacrificing anything at all, the top (no /r) would still be glorified but every map would be played more and more. (edited)
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they probs has been discussion about this, and i think that's generally a good idea. Question is how much interest there is from the community tho 😄
10:29
in the end a run without /r would also be in that leaderboard
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The times are already saved / displayed in chat when you finish after only using /r
10:30
Would just be a matter of saving how many /r were used
10:31
Just throwing it out there cause I see a lot of players just not even touch a map cause "that part is too faily"
10:35
Also is this the right channel for suggestions of this sort @Jupstar ✪ or did I mess up
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Jupstar ✪
src/game/gamecore.cpp
i still have no idea where it is
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nishi
Also is this the right channel for suggestions of this sort @Jupstar ✪ or did I mess up
mhh hard to say, guess general and development also fit. dunno if we have rules for this 😄
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destroyed230
i still have no idea where it is
did u clone the ddnet source code?
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no
10:40
and have no idea how to do
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DDraceNetwork, a free cooperative platformer game. Contribute to ddnet/ddnet development by creating an account on GitHub.
10:42
well i wont explain it in detail, but github is basically a tool for source code
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Jupstar ✪
open ur c++ ide, go in gamecore.cpp remove the ramping calculation
ill try when i get home
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which is better to choose, C# or C++?
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depends
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destroyed230
which is better to choose, C# or C++?
C# is safe but slow, C++ is fast but you have to be very careful with memory
10:59
C# is much easier to learn though
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You can also prototype much quicker with C#
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how do i practice hammer fly with horizontal direction
12:26
i can only sustain flying by press arrow key once a while
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Kenneth_LI
how do i practice hammer fly with horizontal direction
You just fly with a dummy or a friend over and over. There is no better way to practice
12:46
The key is to time your direction inputs well. I time mine right after the hook. The longer you hold the direction, the more horizontal you'll go. If you hold too long you'll fall because your partners hammer won't give you enough vertical velocity to beat gravity
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thanks, i will try it out
15:02
btw, is the built-in hammer fly good? Or do i have to use codes or whatever?: (i dont know much about them) (edited)
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it gets the job done
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I see, but it sometimes feels a bit weird with the bot. Flying with someone is way better, but i dont have friends, so meh
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Well one thing about the bot is that it won't mess up. It would help you get the tempo down without worrying about your friend missing a hammer
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Learath2
Well one thing about the bot is that it won't mess up. It would help you get the tempo down without worrying about your friend missing a hammer
and then when you get the tempo down your friend just spams and completely destroys the hammerfly
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Get better friend
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Kenneth_LI
btw, is the built-in hammer fly good? Or do i have to use codes or whatever?: (i dont know much about them) (edited)
deepfly bind is what 90% of players use
15:13
dummy hits when you hit mouse1
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Anime.pdf
deepfly bind is what 90% of players use
But with that he also has to think about the hammer timing. It's not a good training aid for hammerflying with other people imo
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Learath2
But with that he also has to think about the hammer timing. It's not a good training aid for hammerflying with other people imo
training to be driver and hammer at the same time
15:13
ez
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does fps counter in rendered demo mean how many frames you render per second?
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i guess so
17:21
but the demo speed is unrelated if thats ur question
17:21
it always renders 60(if thats ur setting)
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if player say what i russian pig terrorist and occupier he can get ban for this? (edited)
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ban? probably not
18:48
mute? probably yes
18:48
but you can also mute himself yourself clientside
18:48
read pinned messages in #reports if you don't know how to mute people
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when i use the render on a demo. the screen is just black. on the demo's recording screen it working but it just black when i watch is back
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Super3559
when i use the render on a demo. the screen is just black. on the demo's recording screen it working but it just black when i watch is back
dont minimize the game
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Okay, so I have been banging my head against a wall for the last hour trying to figure out how demos work and how to make videos out of them. Specifically how I can see the demo from another tee's perspective if at all possible and/or not follow my pov when I spec in-game. Anyone who knows their way around demos that would like to ease my suffering?
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right shift
21:01
but only tees in ur range will work
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Oreeo
Okay, so I have been banging my head against a wall for the last hour trying to figure out how demos work and how to make videos out of them. Specifically how I can see the demo from another tee's perspective if at all possible and/or not follow my pov when I spec in-game. Anyone who knows their way around demos that would like to ease my suffering?
also demo -> video renderer is the button right bottom when u select a demo
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you can render from another tee's perspective by starting a render, immediately press space (will pause demo), hold whatever key you have +spectate bound to, select that tee, then unpause
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ahh so I have to change tee when rendering?
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Jupstar ✪
right shift
right shift dosnt work for me, I have it bound to 1
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but if you pause the demo while rendering, then it won't render you going into the +spectate menu
21:04
itll just jump to the other tee
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bencie
but if you pause the demo while rendering, then it won't render you going into the +spectate menu
kk, ty
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is there a particular reason why my eyes are always angry? maybe i did something bad and the game wants to show me badly
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it's halloween
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ohhhhhhhh
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you can disable them by using /emote blink 1
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alright lol
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but only for your tee
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